Player Matchup

Vulcan
Vulcan
E x P e D l T E
Vulcan
Level 108
God Stats
19W - 9L
1,611 SR
Queue Stats
85W - 73L
1,512 Elo+
Party 2
Awilix
Awilix
FlameyDrusky
Awilix
Level 235
God Stats
15W - 10L
1,674 SR
Queue Stats
191W - 153L
1,634 Elo+
Solo
Jormungandr
Jormungandr
FsGman
Jormungandr
Level 162
God Stats
15W - 10L
1,575 SR
Queue Stats
216W - 195L
1,463 Elo+
Solo
Ymir
Ymir
RichardPringle4k
Ymir
Level 41
God Stats
14W - 13L
1,539 SR
Queue Stats
81W - 74L
1,486 Elo+
Party 2
Heimdallr
Heimdallr
black12shots
Heimdallr
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
114W - 101L
1,532 Elo+
Solo
Team Averages
Level 139
1,537 SR
1,525 Elo+

VS

Team Averages
Level 97
1,535 SR
1,497 Elo+
Discordia
Discordia
Josucention
Discordia
Level 127
God Stats
2W - 2L
1,675 SR
Queue Stats
139W - 132L
1,544 Elo+
Solo
Kali
Kali
NightCrawler_EsO
Kali
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
376W - 326L
1,539 Elo+
Solo
Cu Chulainn
Cu Chulainn
RealityCam
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
tttiiitttooo
Cthulhu
Level 107
God Stats
6W - 5L
1,500 SR
Queue Stats
150W - 165L
1,506 Elo+
Solo
Neith
Neith
wherethemilkdad
Neith
Level 67
God Stats
3W - 4L
1,500 SR
Queue Stats
45W - 39L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 5
7,430
572
6,819
5,881
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
15
10 / 1 / 1
8,664
666
12,232
10,142
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
FsGman
Jormungandr
14
7 / 3 / 1
8,638
664
7,484
13,371
8,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
2 / 2 / 4
6,996
538
3,910
11,038
7,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
black12shots
Heimdallr
12
1 / 4 / 4
6,864
528
4,469
10,676
4,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Josucention
Discordia
11
0 / 6 / 0
6,306
485
3,881
7,971
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
4 / 6 / 3
7,253
558
6,811
17,920
8,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
RealityCam
Cu Chulainn
12
0 / 4 / 0
6,733
518
2,143
8,461
4,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
tttiiitttooo
Cthulhu
10
0 / 3 / 4
6,178
475
7,645
9,472
8,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
7 / 3 / 1
8,182
629
9,454
8,062
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
21
Kills
11
11
Deaths
22
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
5
3.5
W
Awilix
10
1
1
10.5
W
Jormungandr
FsGman
Jormungandr
7
3
1
2.5
L
Discordia
Josucention
Discordia
0
6
0
0
L
4
6
3
0.92
L
Cu Chulainn
RealityCam
Cu Chulainn
0
4
0
0
W
2
2
4
2
W
Heimdallr
black12shots
Heimdallr
1
4
4
0.75
L
Cthulhu
tttiiitttooo
Cthulhu
0
3
4
0.67
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,914
Damage
29,934
51,108
Taken
51,886
27,591
Mitigated
27,472
12,218
Healing
10,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,819
3,905
0
1,250
5,881
2,255
436
4,342
1,417
49,773
1,515
W
Awilix
12,232
5,009
0
2,731
10,142
4,120
0
1,225
8,758
0
76,299
W
Jormungandr
FsGman
Jormungandr
7,484
2,615
0
2,945
13,371
8,861
618
236
13,105
67,753
1,106
L
Discordia
Josucention
Discordia
3,881
209
0
95
7,971
2,492
0
4,477
3,494
44,773
0
L
6,811
3,729
0
7,176
17,920
8,438
0
4,220
13,700
0
41,863
L
Cu Chulainn
RealityCam
Cu Chulainn
2,143
306
0
114
8,461
4,948
163
4,985
3,476
0
39,458
W
3,910
666
356
2,110
11,038
7,651
60
2,558
8,020
16,876
304
W
Heimdallr
black12shots
Heimdallr
4,469
2,119
0
2,826
10,676
4,704
0
2,024
8,282
0
53,718
L
Cthulhu
tttiiitttooo
Cthulhu
7,645
1,084
91
500
9,472
8,209
0
3,104
6,368
27,926
0
L
9,454
4,570
0
2,644
8,062
3,385
320
937
7,125
0
54,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,592
Gold Earned
34,652
406
Minions Killed
348
0
Camps Cleared
0
1,329,774
Distance Traveled
1,252,692
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,430
572
93
7
0
247,305
0
W
Awilix
8,664
666
95
7
0
341,789
0
W
Jormungandr
8,638
664
108
8
0
238,569
0
L
Discordia
6,306
485
83
6
0
226,236
2
L
Kali
7,253
558
57
4
0
285,631
1
L
Cu Chulainn
6,733
518
76
6
0
203,791
0
W
Ymir
6,996
538
27
2
0
269,974
2
W
Heimdallr
6,864
528
83
6
0
232,137
2
L
Cthulhu
6,178
475
47
4
0
304,548
2
L
Neith
8,182
629
85
7
0
232,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role