Player Matchup

Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
Azoth7766
Zeus
Silver I
Level 123
God Stats
5W - 3L
1,699 SR
Queue Stats
32W - 35L
1,639 MMR
Solo
Charybdis
Charybdis
Gold II
Matt2107
Charybdis
Gold II
Level 144
God Stats
19W - 17L
1,643 SR
Queue Stats
190W - 180L
1,631 MMR
Solo
Osiris
Osiris
Gold I
RafaLeão
Osiris
Gold I
Level 88
God Stats
0W - 7L
1,153 SR
Queue Stats
42W - 43L
1,613 MMR
Solo
Bacchus
Bacchus
Gold IV
SuckingThanaToes
Bacchus
Gold IV
Level 132
God Stats
0W - 1L
1,623 SR
Queue Stats
87W - 74L
1,614 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,524 SR
1,599 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 140
1,567 SR
1,643 MMR
Amaterasu
Amaterasu
Gold V
CallMeRackham
Amaterasu
Gold V
Level 52
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 19L
1,597 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
MurkinUP
Sun Wukong
Gold I
Level 179
God Stats
342W - 259L
1,600 SR
Queue Stats
495W - 492L
1,624 MMR
Party 1
Agni
Agni
Gold II
Rematch
Agni
Gold II
Level 156
God Stats
15W - 12L
1,656 SR
Queue Stats
123W - 123L
1,559 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
redraiderdude35
Ah Muzen Cab
Gold III
Level 181
God Stats
12W - 20L
1,596 SR
Queue Stats
367W - 372L
1,589 MMR
Party 1
Awilix
Awilix
Platinum III
swoffinator
Awilix
Platinum III
Level 134
God Stats
6W - 11L
1,481 SR
Queue Stats
186W - 193L
1,845 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
0 / 4 / 2
6,742
482
5,958
13,919
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
11
2 / 6 / 0
7,019
501
8,540
10,001
3,517
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
Matt2107
Charybdis
13
1 / 1 / 0
7,362
526
4,729
7,120
2,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
RafaLeão
Osiris
10
2 / 0 / 0
7,118
508
7,201
8,052
6,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
5,943
425
4,020
14,496
12,621
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
SolErlang ShenBake KujiraArachne

VS

Bans
KaliThanatosAthenaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CallMeRackham
Amaterasu
14
3 / 0 / 4
7,492
535
6,894
16,502
8,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
MurkinUP
Sun Wukong
15
1 / 1 / 4
9,256
661
6,505
13,637
8,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
Rematch
Agni
14
8 / 2 / 4
8,924
637
9,793
7,442
2,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
redraiderdude35
Ah Muzen Cab
14
0 / 1 / 2
8,131
581
5,791
9,918
3,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Awilix
15
4 / 1 / 5
8,584
613
6,209
10,583
4,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
5
Kills
16
16
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
2
0.25
L
Zeus
2
6
0
0.33
W
Amaterasu
CallMeRackham
Amaterasu
3
0
4
5
L
Charybdis
Matt2107
Charybdis
1
1
0
1
W
Sun Wukong
MurkinUP
Sun Wukong
1
1
4
3
L
Osiris
RafaLeão
Osiris
2
0
0
2
W
Agni
Rematch
Agni
8
2
4
5
L
0
5
0
0
W
Ah Muzen Cab
redraiderdude35
Ah Muzen Cab
0
1
2
1
W
Awilix
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,448
Damage
35,192
53,588
Taken
58,082
29,693
Mitigated
27,606
17,984
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,958
2,845
0
6,567
13,919
4,811
0
3,000
10,919
0
50,531
L
Zeus
8,540
738
0
1,697
10,001
3,517
0
2,853
7,148
53,971
938
W
Amaterasu
CallMeRackham
Amaterasu
6,894
2,718
0
8,674
16,502
8,614
459
4,124
12,378
0
34,256
L
Charybdis
Matt2107
Charybdis
4,729
3,080
0
2,249
7,120
2,689
0
523
6,597
0
66,384
W
Sun Wukong
MurkinUP
Sun Wukong
6,505
2,070
0
4,008
13,637
8,668
2,016
1,047
11,879
0
72,733
L
Osiris
RafaLeão
Osiris
7,201
2,661
0
5,052
8,052
6,055
0
180
7,872
0
48,698
W
Agni
Rematch
Agni
9,793
620
0
1,888
7,442
2,024
980
4,424
3,018
51,431
1,763
L
4,020
1,006
0
2,419
14,496
12,621
0
2,728
11,768
14,862
1,757
W
Ah Muzen Cab
redraiderdude35
Ah Muzen Cab
5,791
2,394
0
1,795
9,918
3,857
727
995
8,923
0
75,722
W
Awilix
6,209
2,318
0
1,145
10,583
4,443
1,539
2,107
8,392
0
68,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,184
Gold Earned
42,387
418
Minions Killed
482
0
Camps Cleared
0
1,155,006
Distance Traveled
1,474,450
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,742
482
102
7
0
286,469
0
L
Zeus
7,019
501
85
6
0
209,415
0
W
Amaterasu
7,492
535
41
3
0
315,014
0
L
Charybdis
7,362
526
133
10
0
231,382
4
W
Sun Wukong
9,256
661
140
10
0
282,235
1
L
Osiris
7,118
508
81
6
0
173,332
0
W
Agni
8,924
637
89
6
0
308,677
3
L
Bacchus
5,943
425
17
1
0
254,408
0
W
Ah Muzen Cab
8,131
581
125
9
0
254,200
0
W
Awilix
8,584
613
87
6
0
314,324
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role