Player Matchup

Scylla
Scylla
Justid3
Scylla
Level 105
God Stats
1W - 5L
1,249 SR
Queue Stats
154W - 148L
1,499 Elo+
Party 1
Yemoja
Yemoja
KSBXXX
Yemoja
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 109L
1,557 Elo+
Solo
Neith
Neith
Kaaki123
Neith
Level 129
God Stats
1W - 2L
1,271 SR
Queue Stats
50W - 42L
1,558 Elo+
Party 1
Chaac
Chaac
SEXYD0G
Chaac
Level 126
God Stats
1W - 3L
1,510 SR
Queue Stats
61W - 54L
1,458 Elo+
Party 1
Sol
Sol
zozo_du_79
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,487 Elo+
Solo
Team Averages
Level 112
1,406 SR
1,512 Elo+

VS

Team Averages
Level 117
1,545 SR
1,503 Elo+
Skadi
Skadi
 
Skadi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Noedle
Ymir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,535 Elo+
Solo
Hou Yi
Hou Yi
Queadria
Hou Yi
Level 118
God Stats
2W - 0L
1,849 SR
Queue Stats
11W - 16L
1,558 Elo+
Solo
Sol
Sol
TutiFrix
Sol
Level 121
God Stats
2W - 0L
1,679 SR
Queue Stats
153W - 141L
1,495 Elo+
Solo
Yemoja
Yemoja
Warlord76760
Yemoja
Level 99
God Stats
1W - 2L
1,199 SR
Queue Stats
194W - 183L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Justid3
Scylla
14
3 / 6 / 3
8,387
699
10,870
11,006
4,567
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
KSBXXX
Yemoja
1
0 / 0 / 0
3,096
258
0
0
0
Neith
Kaaki123
Neith
15
2 / 5 / 2
8,798
733
13,784
12,386
6,297
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
SEXYD0G
Chaac
16
1 / 4 / 2
8,760
730
12,013
27,476
26,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 4 / 4
7,999
667
10,834
12,330
5,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
1 / 1 / 12
9,172
764
15,208
12,449
6,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
Noedle
Ymir
16
2 / 1 / 15
10,045
837
9,748
18,202
20,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Hou Yi
Queadria
Hou Yi
18
11 / 2 / 7
10,835
903
18,099
10,975
6,289
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

17
5 / 2 / 8
9,853
821
13,502
12,267
6,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
15
0 / 0 / 15
9,638
803
1,929
10,104
8,916
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
76
6
Kills
19
19
Deaths
6
11
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
1
12
7
L
Scylla
Justid3
Scylla
3
6
3
0.75
L
Yemoja
KSBXXX
Yemoja
0
0
0
0
L
Neith
Kaaki123
Neith
2
5
2
0.6
W
Ymir
Noedle
Ymir
2
1
15
9.5
W
Hou Yi
Queadria
Hou Yi
11
2
7
7.25
L
Chaac
SEXYD0G
Chaac
1
4
2
0.5
W
5
2
8
4.5
W
Yemoja
0
0
15
7.5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,501
Damage
58,486
63,198
Taken
63,997
43,420
Mitigated
48,305
24,322
Healing
37,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
15,208
3,698
2,839
2,124
12,449
6,327
704
3,873
8,576
0
33,298
L
Scylla
Justid3
Scylla
10,870
416
1,769
790
11,006
4,567
0
4,206
6,800
17,089
566
L
Yemoja
KSBXXX
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Neith
Kaaki123
Neith
13,784
4,024
757
2,903
12,386
6,297
410
3,679
8,707
0
29,025
W
Ymir
Noedle
Ymir
9,748
2,080
1,202
4,940
18,202
20,580
195
5,004
13,198
14,205
0
W
Hou Yi
Queadria
Hou Yi
18,099
9,322
1,868
1,469
10,975
6,289
2,333
4,843
6,132
0
31,173
L
Chaac
SEXYD0G
Chaac
12,013
565
1,290
12,484
27,476
26,885
18
11,098
16,378
0
25,782
W
13,502
3,980
1,721
3,648
12,267
6,193
3,590
3,765
8,502
29,396
730
W
Yemoja
1,929
1,001
13,423
4,271
10,104
8,916
784
3,842
6,262
4,123
0
L
10,834
2,169
490
3,839
12,330
5,671
156
6,173
6,157
24,096
484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
49,543
96
Minions Killed
125
0
Camps Cleared
0
839,344
Distance Traveled
1,052,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,172
764
24
2
0
228,948
0
L
Scylla
8,387
699
24
2
0
194,723
0
L
Yemoja
3,096
258
0
0
0
0
0
L
Neith
8,798
733
30
3
0
196,512
0
W
Ymir
10,045
837
15
1
0
211,955
0
W
Hou Yi
10,835
903
45
4
0
182,897
0
L
Chaac
8,760
730
20
2
0
237,519
0
W
Sol
9,853
821
37
3
0
207,124
0
W
Yemoja
9,638
803
4
0
0
221,227
0
L
Sol
7,999
667
22
2
0
210,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role