Player Matchup

Hachiman
Hachiman
Gold III
BakerWasTaken
Hachiman
Gold III
Level 69
God Stats
0W - 2L
1,516 SR
Queue Stats
127W - 128L
1,609 MMR
Party 1
Sol
Sol
Platinum III
CaptainWebs
Sol
Platinum III
Level 147
God Stats
27W - 25L
1,614 SR
Queue Stats
143W - 138L
1,809 MMR
Solo
Shiva
Shiva
Gold III
LazyFawn
Shiva
Gold III
Level 159
God Stats
19W - 18L
1,554 SR
Queue Stats
161W - 159L
1,618 MMR
Party 2
Yemoja
Yemoja
Platinum IV
Robbyraine
Yemoja
Platinum IV
Level 140
God Stats
2W - 3L
1,578 SR
Queue Stats
114W - 108L
1,801 MMR
Party 2
Mercury
Mercury
Gold IV
SgtTurtleNuts
Mercury
Gold IV
Level 108
God Stats
0W - 1L
1,800 SR
Queue Stats
69W - 73L
1,492 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,612 SR
1,666 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,597 SR
1,490 MMR
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
Damesss
Cerberus
Gold IV
Level 145
God Stats
3W - 2L
1,399 SR
Queue Stats
64W - 63L
1,497 MMR
Solo
Cliodhna
Cliodhna
Gold III
Hiserys
Cliodhna
Gold III
Level 145
God Stats
16W - 13L
1,647 SR
Queue Stats
263W - 273L
1,526 MMR
Solo
Rama
Rama
Gold III
iivVaaneeR
Rama
Gold III
Level 130
God Stats
17W - 13L
1,610 SR
Queue Stats
31W - 33L
1,433 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
xCyclonezx
Sun Wukong
Silver II
Level 124
God Stats
1W - 0L
1,829 SR
Queue Stats
8W - 6L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BakerWasTaken
Hachiman
14
0 / 3 / 0
7,952
497
8,039
12,298
4,542
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 0
8,230
514
5,738
10,251
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
LazyFawn
Shiva
16
0 / 1 / 0
8,702
544
6,297
11,122
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Yemoja
Robbyraine
Yemoja
11
0 / 2 / 0
6,993
437
2,377
14,338
8,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
11
0 / 4 / 1
6,743
421
3,991
13,184
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
OsirisAgniAthenaBellona

VS

Bans
ThothCharonArachneOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
8 / 1 / 2
9,931
621
14,773
9,676
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
Damesss
Cerberus
13
2 / 0 / 4
7,527
470
7,545
9,556
7,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Hiserys
Cliodhna
15
2 / 0 / 3
8,132
508
4,284
11,808
4,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

16
0 / 0 / 4
8,921
558
7,983
12,668
5,527
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
xCyclonezx
Sun Wukong
16
0 / 0 / 2
9,671
604
5,517
13,107
8,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
12
12
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
8
1
2
9
L
Hachiman
BakerWasTaken
Hachiman
0
3
0
0
L
1
2
0
0.5
W
Cerberus
Damesss
Cerberus
2
0
4
4
W
Cliodhna
Hiserys
Cliodhna
2
0
3
3.5
L
Shiva
LazyFawn
Shiva
0
1
0
0
L
Yemoja
Robbyraine
Yemoja
0
2
0
0
L
Mercury
0
4
1
0.13
W
0
0
4
2
W
Sun Wukong
xCyclonezx
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,442
Damage
40,102
61,193
Taken
56,815
29,342
Mitigated
30,578
19,952
Healing
27,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,773
1,088
2,317
4,674
9,676
3,757
304
2,179
7,497
84,930
1,144
L
Hachiman
BakerWasTaken
Hachiman
8,039
6,057
0
5,430
12,298
4,542
0
2,196
9,847
0
72,104
L
5,738
1,707
0
3,674
10,251
2,829
0
5,615
4,179
77,838
3,731
W
Cerberus
Damesss
Cerberus
7,545
196
0
2,665
9,556
7,903
86
2,371
7,185
36,415
279
W
Cliodhna
Hiserys
Cliodhna
4,284
561
0
6,356
11,808
4,406
0
3,039
8,670
0
68,341
L
Shiva
LazyFawn
Shiva
6,297
509
0
3,046
11,122
9,191
0
0
11,122
10,834
67,158
L
Yemoja
Robbyraine
Yemoja
2,377
686
2,968
2,776
14,338
8,388
0
7,518
6,369
18,677
0
L
Mercury
3,991
1,743
0
2,058
13,184
4,392
0
5,391
7,427
0
49,329
W
7,983
5,964
0
7,956
12,668
5,527
0
865
11,803
0
94,214
W
Sun Wukong
xCyclonezx
Sun Wukong
5,517
1,577
0
3,667
13,107
8,985
0
1,543
10,846
0
85,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,620
Gold Earned
44,182
500
Minions Killed
598
0
Camps Cleared
0
1,540,928
Distance Traveled
1,661,303
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,931
621
162
10
0
338,897
0
L
Hachiman
7,952
497
121
8
0
279,485
2
L
Sol
8,230
514
147
9
0
289,246
2
W
Cerberus
7,527
470
44
3
0
330,547
7
W
Cliodhna
8,132
508
93
6
0
376,984
0
L
Shiva
8,702
544
133
8
0
325,198
6
L
Yemoja
6,993
437
24
2
0
314,910
8
L
Mercury
6,743
421
75
5
0
332,089
4
W
Rama
8,921
558
147
9
0
306,587
6
W
Sun Wukong
9,671
604
152
10
0
308,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role