Player Matchup

Sol
Sol
Gold I
AwetismPatrol
Sol
Gold I
Level 128
God Stats
4W - 2L
1,656 SR
Queue Stats
117W - 117L
1,508 MMR
Party 1
Osiris
Osiris
Gold II
Rematch
Osiris
Gold II
Level 156
God Stats
2W - 3L
1,430 SR
Queue Stats
123W - 119L
1,512 MMR
Party 4
Chang'e
Chang'e
Platinum IV
Stenchell
Chang'e
Platinum IV
Level 185
God Stats
8W - 6L
1,679 SR
Queue Stats
128W - 128L
1,827 MMR
Party 1
Atlas
Atlas
Gold I
WDK xXGuapozZXx
Atlas
Gold I
Level 125
God Stats
31W - 16L
1,696 SR
Queue Stats
92W - 86L
1,627 MMR
Solo
Nut
Nut
Platinum III
swoffinator
Nut
Platinum III
Level 134
God Stats
2W - 0L
1,759 SR
Queue Stats
169W - 171L
1,798 MMR
Party 4
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,644 SR
1,654 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 173
1,588 SR
1,657 MMR
Charybdis
Charybdis
Platinum V
CheF RapiiDz
Charybdis
Platinum V
Level 162
God Stats
6W - 8L
1,410 SR
Queue Stats
94W - 109L
1,653 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold IV
GlitzyBirch3857
Morgan Le Fay
Gold IV
Level 197
God Stats
30W - 18L
1,607 SR
Queue Stats
120W - 107L
1,706 MMR
Party 2
Charon
Charon
Platinum IV
ManBearTV
Charon
Platinum IV
Level 145
God Stats
4W - 4L
1,623 SR
Queue Stats
229W - 229L
1,621 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
MurkinUP
Sun Wukong
Gold I
Level 179
God Stats
152W - 122L
1,610 SR
Queue Stats
208W - 210L
1,671 MMR
Party 3
Ne Zha
Ne Zha
Gold III
redraiderdude35
Ne Zha
Gold III
Level 181
God Stats
10W - 5L
1,691 SR
Queue Stats
166W - 165L
1,635 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 2
12,838
713
13,869
17,924
6,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
Rematch
Osiris
17
4 / 3 / 7
10,621
590
14,920
29,047
23,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
Stenchell
Chang'e
17
10 / 2 / 10
11,345
630
15,860
18,796
8,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 11
10,002
556
8,003
21,241
23,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 4 / 4
10,465
581
8,901
16,282
7,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraBellonaKaliArachneAthena

VS

Bans
JanusOdinSusanoThorLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CheF RapiiDz
Charybdis
14
1 / 3 / 2
8,438
469
10,947
12,362
5,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
GlitzyBirch3857
Morgan Le Fay
15
2 / 7 / 4
8,745
486
16,149
14,552
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon
ManBearTV
Charon
12
3 / 4 / 1
8,157
453
10,421
20,565
20,148
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
MurkinUP
Sun Wukong
14
4 / 6 / 2
9,369
521
18,994
22,191
22,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
3 / 5 / 2
9,181
510
10,502
18,443
10,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
25
Kills
13
14
Deaths
25
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
1
2
9
L
Charybdis
CheF RapiiDz
Charybdis
1
3
2
0.67
L
Morgan Le Fay
GlitzyBirch3857
Morgan Le Fay
2
7
4
0.57
L
Charon
ManBearTV
Charon
3
4
1
0.88
L
Sun Wukong
MurkinUP
Sun Wukong
4
6
2
0.83
W
Osiris
Rematch
Osiris
4
3
7
2.5
W
Chang'e
Stenchell
Chang'e
10
2
10
7.5
W
2
4
11
1.88
L
3
5
2
0.8
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,553
Damage
67,013
103,290
Taken
88,113
69,332
Mitigated
64,561
49,398
Healing
19,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,869
5,736
0
10,538
17,924
6,853
8,272
5,487
12,437
111,235
6,537
L
Charybdis
CheF RapiiDz
Charybdis
10,947
5,601
0
3,800
12,362
5,221
243
3,700
8,662
0
73,387
L
Morgan Le Fay
GlitzyBirch3857
Morgan Le Fay
16,149
1,499
0
1,890
14,552
6,754
0
8,689
5,863
75,651
0
L
Charon
ManBearTV
Charon
10,421
2,854
0
4,383
20,565
20,148
0
8,467
12,098
27,604
817
L
Sun Wukong
MurkinUP
Sun Wukong
18,994
3,041
0
4,535
22,191
22,298
124
8,249
13,942
3,321
77,223
W
Osiris
Rematch
Osiris
14,920
6,005
0
13,446
29,047
23,557
426
7,530
21,517
94
76,004
W
Chang'e
Stenchell
Chang'e
15,860
751
5,039
10,924
18,796
8,203
29
5,792
13,004
84,887
0
W
8,003
2,152
0
5,298
21,241
23,357
0
7,448
13,793
32,076
0
L
10,502
2,498
0
4,994
18,443
10,140
0
8,360
10,083
0
80,942
W
8,901
3,911
0
4,153
16,282
7,362
77
4,111
12,171
0
88,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,271
Gold Earned
43,890
575
Minions Killed
477
0
Camps Cleared
0
1,835,851
Distance Traveled
1,663,422
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,838
713
173
10
0
359,956
3
L
Charybdis
8,438
469
120
7
0
312,512
0
L
Morgan Le Fay
8,745
486
98
5
0
349,084
0
L
Charon
8,157
453
32
2
0
316,408
1
L
Sun Wukong
9,369
521
111
6
0
311,073
2
W
Osiris
10,621
590
115
6
0
373,327
4
W
Chang'e
11,345
630
111
6
0
425,701
3
W
Atlas
10,002
556
20
1
0
345,173
1
L
Ne Zha
9,181
510
116
6
0
374,345
4
W
Nut
10,465
581
156
9
0
331,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role