Player Matchup

Rama
Rama
Bayden14
Rama
Level 40
God Stats
5W - 3L
1,459 SR
Queue Stats
10W - 13L
1,315 Elo+
Party 3
Nemesis
Nemesis
BigGlockBison
Nemesis
Level 41
God Stats
1W - 4L
1,292 SR
Queue Stats
27W - 36L
1,317 Elo+
Party 3
Aphrodite
Aphrodite
Gangie07
Aphrodite
Level 46
God Stats
2W - 5L
1,500 SR
Queue Stats
574W - 590L
1,365 Elo+
Party 1
Persephone
Persephone
Sunny4K77
Persephone
Level 47
God Stats
1W - 1L
1,321 SR
Queue Stats
87W - 103L
1,440 Elo+
Solo
Chaac
Chaac
mak909090
Chaac
Level 16
God Stats
15W - 15L
1,500 SR
Queue Stats
51W - 61L
1,310 Elo+
Party 1
Team Averages
Level 38
1,414 SR
1,349 Elo+

VS

Team Averages
Level 74
1,357 SR
1,477 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Meglomight
Charybdis
Level 44
God Stats
0W - 3L
1,153 SR
Queue Stats
92W - 81L
1,516 Elo+
Party 2
Atlas
Atlas
ReapersGaze
Atlas
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 134L
1,460 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Redschultz
Cu Chulainn
Level 82
God Stats
0W - 3L
1,186 SR
Queue Stats
64W - 52L
1,443 Elo+
Solo
Awilix
Awilix
iUsoru
Awilix
Level 55
God Stats
1W - 2L
1,446 SR
Queue Stats
53W - 44L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
7 / 0 / 5
8,069
576
13,205
9,721
4,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Nemesis
14
9 / 0 / 4
8,661
619
7,180
8,863
4,353
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Gangie07
Aphrodite
11
0 / 3 / 8
7,323
523
5,170
10,750
6,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Persephone
Sunny4K77
Persephone
13
4 / 1 / 3
8,376
598
5,825
6,073
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chaac
mak909090
Chaac
12
3 / 2 / 4
7,713
551
10,881
12,964
10,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
2 / 5 / 1
6,209
444
4,593
9,480
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Meglomight
Charybdis
10
1 / 5 / 0
5,702
407
5,669
9,645
3,300
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 5 / 1
6,291
449
6,809
15,852
12,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cu Chulainn
Redschultz
Cu Chulainn
11
1 / 6 / 2
6,461
462
7,732
16,244
11,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
iUsoru
Awilix
10
1 / 3 / 2
6,198
443
3,337
11,526
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
23
Kills
6
6
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
1
0.5
W
Rama
7
0
5
9.5
W
Nemesis
9
0
4
11
W
Aphrodite
Gangie07
Aphrodite
0
3
8
1.33
L
Charybdis
Meglomight
Charybdis
1
5
0
0.2
L
1
5
1
0.3
L
Cu Chulainn
Redschultz
Cu Chulainn
1
6
2
0.33
W
Persephone
Sunny4K77
Persephone
4
1
3
5.5
L
Awilix
iUsoru
Awilix
1
3
2
0.67
W
Chaac
mak909090
Chaac
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,261
Damage
28,140
48,371
Taken
62,747
27,796
Mitigated
35,342
17,189
Healing
12,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,593
463
303
1,562
9,480
3,603
0
2,440
6,795
29,457
0
W
Rama
13,205
11,011
0
2,727
9,721
4,145
329
3,734
5,987
0
41,272
W
Nemesis
7,180
3,202
0
2,215
8,863
4,353
0
1,500
7,363
0
53,559
W
Aphrodite
Gangie07
Aphrodite
5,170
1,103
2,694
5,278
10,750
6,778
390
2,111
8,639
24,633
2,401
L
Charybdis
Meglomight
Charybdis
5,669
3,298
0
2,549
9,645
3,300
0
1,878
7,727
0
32,278
L
6,809
1,893
290
2,397
15,852
12,814
198
3,133
12,585
24,914
771
L
Cu Chulainn
Redschultz
Cu Chulainn
7,732
2,426
0
2,560
16,244
11,819
0
1,006
14,236
0
39,399
W
Persephone
Sunny4K77
Persephone
5,825
434
0
957
6,073
2,149
874
1,664
4,407
55,560
838
L
Awilix
iUsoru
Awilix
3,337
1,126
0
3,224
11,526
3,806
251
1,726
9,720
0
30,409
W
Chaac
mak909090
Chaac
10,881
2,166
0
3,318
12,964
10,371
516
2,132
10,832
0
42,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,142
Gold Earned
30,861
310
Minions Killed
218
0
Camps Cleared
0
1,423,306
Distance Traveled
1,315,213
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,209
444
36
3
0
252,043
2
W
Rama
8,069
576
48
3
0
259,398
3
W
Nemesis
8,661
619
78
6
0
352,464
3
W
Aphrodite
7,323
523
28
2
0
242,045
1
L
Charybdis
5,702
407
51
4
0
225,267
0
L
Atlas
6,291
449
30
2
0
270,756
0
L
Cu Chulainn
6,461
462
55
4
0
225,553
0
W
Persephone
8,376
598
85
6
0
293,276
0
L
Awilix
6,198
443
46
3
0
341,594
0
W
Chaac
7,713
551
71
5
0
276,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role