Player Matchup

Ra
Ra
Fay4ik
Ra
Level 65
God Stats
14W - 4L
1,500 SR
Queue Stats
176W - 167L
1,456 Elo+
Solo
Loki
Loki
Nero223432
Loki
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 44L
1,187 Elo+
Party 2
Amaterasu
Amaterasu
SkyeTheCat
Amaterasu
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
38W - 41L
1,187 Elo+
Party 2
Ymir
Ymir
bulletin_geant2
Ymir
Level 40
God Stats
23W - 24L
1,371 SR
Queue Stats
29W - 38L
1,232 Elo+
Party 1
Cernunnos
Cernunnos
samifray
Cernunnos
Level 28
God Stats
10W - 9L
1,150 SR
Queue Stats
27W - 34L
1,232 Elo+
Party 1
Team Averages
Level 67
1,404 SR
1,259 Elo+

VS

Team Averages
Level 127
1,565 SR
1,417 Elo+
Sobek
Sobek
 
Sobek
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
RazyzeRaz
Nu Wa
Level 158
God Stats
297W - 216L
1,620 SR
Queue Stats
670W - 661L
1,433 Elo+
Solo
Janus
Janus
appledadadada
Janus
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 19L
1,244 Elo+
Solo
Set
Set
d3boz
Set
Level 56
God Stats
1W - 2L
1,707 SR
Queue Stats
110W - 107L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
11
3 / 2 / 2
6,507
592
3,969
4,443
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 3
6,799
618
4,604
6,048
2,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
SkyeTheCat
Amaterasu
12
2 / 0 / 6
7,165
651
4,004
7,319
5,240
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
1 / 2 / 2
5,508
501
1,186
7,370
4,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
samifray
Cernunnos
9
0 / 3 / 2
5,355
487
5,050
8,187
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
1 / 1 / 4
4,999
454
3,932
8,421
7,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
 
Artemis
9
1 / 2 / 2
4,855
441
2,572
4,556
1,467
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nu Wa
RazyzeRaz
Nu Wa
10
0 / 5 / 3
5,491
499
4,135
6,555
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 0
6,396
581
3,279
3,957
1,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
d3boz
Set
11
2 / 2 / 2
5,508
501
5,933
9,531
4,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
11
Kills
7
7
Deaths
11
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
1
4
3
L
Artemis
 
Artemis
1
2
2
1
W
Ra
3
2
2
2
W
5
0
3
6.5
L
Nu Wa
RazyzeRaz
Nu Wa
0
5
3
0.3
W
Amaterasu
SkyeTheCat
Amaterasu
2
0
6
5
L
3
1
0
3
W
1
2
2
1
L
Set
d3boz
Set
2
2
2
1.5
W
Cernunnos
samifray
Cernunnos
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,813
Damage
19,851
33,367
Taken
33,020
16,156
Mitigated
16,635
7,787
Healing
6,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,932
349
0
2,559
8,421
7,204
0
763
7,658
17,486
684
L
Artemis
 
Artemis
2,572
973
0
1,202
4,556
1,467
0
640
3,916
0
22,456
W
Ra
3,969
717
48
810
4,443
1,672
0
1,667
2,642
40,171
162
W
4,604
1,822
0
553
6,048
2,302
0
1,764
4,190
0
42,953
L
Nu Wa
RazyzeRaz
Nu Wa
4,135
2,060
0
626
6,555
1,882
0
944
5,547
26,888
6,696
W
Amaterasu
SkyeTheCat
Amaterasu
4,004
1,181
0
2,259
7,319
5,240
342
2,674
4,595
0
48,801
L
3,279
57
0
875
3,957
1,268
0
1,055
2,902
40,084
26
W
1,186
354
0
956
7,370
4,586
208
1,764
5,141
7,248
0
L
Set
d3boz
Set
5,933
2,609
0
1,403
9,531
4,814
0
1,623
7,842
0
48,543
W
Cernunnos
samifray
Cernunnos
5,050
2,511
0
3,161
8,187
2,356
187
2,160
5,749
0
33,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
27,249
295
Minions Killed
248
0
Camps Cleared
0
979,463
Distance Traveled
990,315
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,999
454
19
2
0
181,116
0
L
Artemis
4,855
441
36
3
0
173,453
0
W
Ra
6,507
592
78
7
0
200,275
0
W
Loki
6,799
618
68
6
0
234,290
2
L
Nu Wa
5,491
499
39
4
0
166,487
0
W
Amaterasu
7,165
651
85
8
0
202,441
0
L
Janus
6,396
581
86
8
0
226,767
0
W
Ymir
5,508
501
9
1
0
169,188
0
L
Set
5,508
501
68
6
0
242,492
0
W
Cernunnos
5,355
487
55
5
0
173,269
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role