Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Insanealbino
Discordia
Level 102
God Stats
1W - 0L
1,730 SR
Queue Stats
26W - 30L
1,570 Elo+
Party 1
Bakasura
Bakasura
JugglerMaus
Bakasura
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,564 Elo+
Party 1
Freya
Freya
LeAssaultQueen
Freya
Level 108
God Stats
2W - 4L
1,433 SR
Queue Stats
486W - 456L
1,552 Elo+
Solo
Cthulhu
Cthulhu
randomhero6
Cthulhu
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,564 Elo+
Party 1
Team Averages
Level 95
1,533 SR
1,550 Elo+

VS

Team Averages
Level 129
1,460 SR
1,437 Elo+
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EmergingAphid28
Izanami
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 104L
1,328 Elo+
Solo
Arachne
Arachne
That loco Kevin
Arachne
Level 128
God Stats
2W - 4L
1,299 SR
Queue Stats
278W - 294L
1,430 Elo+
Solo
Ymir
Ymir
pchan777
Ymir
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 118L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
1 / 2 / 3
7,044
783
6,929
6,076
2,553
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Insanealbino
Discordia
15
2 / 0 / 2
7,874
875
10,180
3,534
1,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JugglerMaus
Bakasura
11
0 / 1 / 4
6,220
691
326
3,220
2,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 3
6,714
746
3,585
4,957
1,872
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
randomhero6
Cthulhu
13
2 / 1 / 4
7,258
806
3,135
7,834
5,441
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 0 / 3
7,855
873
13,406
3,568
1,386
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
 
Hun Batz
12
1 / 1 / 2
6,614
735
2,825
4,820
2,422
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

9
0 / 3 / 3
6,153
684
2,060
5,607
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 2 / 2
6,840
760
4,216
5,667
2,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
12
1 / 1 / 2
6,738
749
1,714
7,921
4,081
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
16
7
Kills
4
4
Deaths
7
16
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
3
1.25
L
Discordia
 
Discordia
1
0
3
2.5
L
Hun Batz
 
Hun Batz
1
1
2
2
L
0
3
3
0.5
W
Discordia
Insanealbino
Discordia
2
0
2
3
W
Bakasura
JugglerMaus
Bakasura
0
1
4
2
W
2
0
3
3.5
L
1
2
2
1
L
Ymir
1
1
2
2
W
Cthulhu
randomhero6
Cthulhu
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,155
Damage
24,221
25,621
Taken
27,583
13,627
Mitigated
13,021
7,252
Healing
8,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,929
49
344
771
6,076
2,553
0
2,538
3,538
24,488
515
L
Discordia
 
Discordia
13,406
103
425
309
3,568
1,386
0
2,599
665
28,139
0
L
Hun Batz
 
Hun Batz
2,825
50
0
366
4,820
2,422
0
4,025
509
0
8,694
L
2,060
1,275
394
801
5,607
2,172
0
4,694
499
0
7,336
W
Discordia
Insanealbino
Discordia
10,180
189
260
521
3,534
1,422
0
2,237
1,297
24,953
0
W
Bakasura
JugglerMaus
Bakasura
326
115
0
113
3,220
2,339
0
998
2,222
0
706
W
3,585
815
332
1,753
4,957
1,872
0
3,969
988
8,063
0
L
4,216
3,576
690
1,017
5,667
2,960
0
4,623
653
0
7,974
L
Ymir
1,714
0
879
3,283
7,921
4,081
0
5,914
1,643
12,556
177
W
Cthulhu
randomhero6
Cthulhu
3,135
71
1,514
1,644
7,834
5,441
0
5,353
2,481
13,007
1,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,110
Gold Earned
34,200
119
Minions Killed
106
0
Camps Cleared
0
877,268
Distance Traveled
786,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,044
783
33
4
0
172,108
0
L
Discordia
7,855
873
46
5
0
189,018
0
L
Hun Batz
6,614
735
11
1
0
159,091
0
L
Izanami
6,153
684
13
1
0
132,123
0
W
Discordia
7,874
875
40
4
0
188,636
0
W
Bakasura
6,220
691
1
0
0
162,523
0
W
Freya
6,714
746
20
2
0
173,337
0
L
Arachne
6,840
760
12
1
0
167,481
0
L
Ymir
6,738
749
24
3
0
139,231
0
W
Cthulhu
7,258
806
25
3
0
180,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role