Player Matchup

Rama
Rama
B1gSimpin
Rama
Level 21
God Stats
1W - 1L
1,498 SR
Queue Stats
1W - 1L
1,588 Elo+
Party 1
Shiva
Shiva
BeefiestTube
Shiva
Level 126
God Stats
2W - 1L
1,575 SR
Queue Stats
2W - 1L
1,588 Elo+
Party 1
Zeus
Zeus
PACE17
Zeus
Level 5
God Stats
1W - 1L
1,639 SR
Queue Stats
2W - 1L
1,588 Elo+
Party 1
Team Averages
Level 51
1,571 SR
1,588 Elo+

VS

Team Averages
Level 149
1,683 SR
1,744 Elo+
Ah Puch
Ah Puch
Jessjessjessee
Ah Puch
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 73L
1,439 Elo+
Solo
Horus
Horus
Maiden8Bit
Horus
Level 193
God Stats
9W - 0L
1,865 SR
Queue Stats
255W - 63L
1,829 Elo+
Party 2
Apollo
Apollo
diesal0tv
Apollo
Level 114
God Stats
1W - 0L
1,683 SR
Queue Stats
197W - 47L
1,964 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
1 / 4 / 3
8,468
651
6,001
12,689
5,329
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

12
0 / 3 / 2
7,656
589
7,250
13,908
12,822
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
PACE17
Zeus
14
3 / 5 / 1
9,299
715
9,564
10,793
4,065
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 8
11,157
858
14,756
7,920
3,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
13
1 / 1 / 11
9,241
711
5,556
16,187
17,541
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
diesal0tv
Apollo
15
7 / 3 / 5
10,818
832
12,137
13,943
6,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
36
4
Kills
12
12
Deaths
4
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Rama
1
4
3
0.63
L
0
3
2
0.33
W
4
0
8
8
W
Horus
1
1
11
6.5
L
Zeus
PACE17
Zeus
3
5
1
0.7
W
Apollo
diesal0tv
Apollo
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,815
Damage
32,449
37,390
Taken
38,050
22,216
Mitigated
28,139
4,109
Healing
19,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
6,001
3,611
0
195
12,689
5,329
0
4,607
7,444
0
16,303
L
7,250
675
1,774
1,984
13,908
12,822
0
3,754
9,280
0
25,146
W
14,756
354
0
4,048
7,920
3,758
794
2,040
5,880
39,206
1,414
W
Horus
5,556
2,425
2,043
8,941
16,187
17,541
698
4,897
11,290
324
17,262
L
Zeus
PACE17
Zeus
9,564
780
0
156
10,793
4,065
0
4,097
5,965
39,861
1,153
W
Apollo
diesal0tv
Apollo
12,137
7,539
0
4,412
13,943
6,840
355
2,928
11,015
0
69,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,423
Gold Earned
31,216
127
Minions Killed
160
0
Camps Cleared
0
621,734
Distance Traveled
687,049
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,468
651
20
2
0
182,451
0
L
Shiva
7,656
589
27
2
0
250,092
0
W
Ah Puch
11,157
858
75
6
0
228,380
0
W
Horus
9,241
711
19
1
0
257,267
4
L
Zeus
9,299
715
80
6
0
189,191
0
W
Apollo
10,818
832
66
5
0
201,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role