Player Matchup

Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Gold V
GIGo-555
Fafnir
Gold V
Level 148
God Stats
17W - 15L
1,612 SR
Queue Stats
246W - 256L
1,341 MMR
Solo
Bellona
Bellona
Silver I
MKarotto
Bellona
Silver I
Level 146
God Stats
0W - 2L
1,288 SR
Queue Stats
29W - 41L
1,140 MMR
Party 3
Ah Puch
Ah Puch
Gold V
Penegral
Ah Puch
Gold V
Level 109
God Stats
6W - 5L
1,597 SR
Queue Stats
43W - 46L
1,512 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,499 SR
1,399 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,605 SR
1,370 MMR
Anhur
Anhur
Gold V
 
Anhur
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Bronze III
Chikamiya
Ao Kuang
Bronze III
Level 100
God Stats
48W - 31L
1,558 SR
Queue Stats
131W - 137L
1,308 MMR
Party 2
Nemesis
Nemesis
Bronze III
Suseiki-
Nemesis
Bronze III
Level 84
God Stats
1W - 0L
1,832 SR
Queue Stats
4W - 6L
1,370 MMR
Party 2
Hera
Hera
Gold V
What Is A Drone
Hera
Gold V
Level 178
God Stats
6W - 6L
1,537 SR
Queue Stats
285W - 296L
1,311 MMR
Party 1
Charon
Charon
Gold IV
sniperbaitt
Charon
Gold IV
Level 93
God Stats
83W - 63L
1,598 SR
Queue Stats
194W - 209L
1,359 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 0 / 2
3,145
629
1,691
2,946
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
 
Izanami
1
0 / 0 / 0
2,496
499
0
0
0
Fafnir
GIGo-555
Fafnir
5
1 / 1 / 1
3,528
706
1,732
4,125
2,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
MKarotto
Bellona
7
0 / 1 / 0
4,096
819
3,399
5,293
2,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Penegral
Ah Puch
8
2 / 0 / 0
4,264
853
2,424
2,312
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
GaneshaThanatosThorArachne

VS

Bans
LokiAthenaNu WaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
0 / 1 / 1
3,275
655
1,190
3,249
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ao Kuang
Chikamiya
Ao Kuang
7
1 / 0 / 0
3,734
747
2,125
4,949
1,493
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nemesis
Suseiki-
Nemesis
7
0 / 0 / 1
3,450
690
797
3,603
1,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

6
0 / 2 / 0
3,415
683
1,576
2,525
836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
5
1 / 0 / 0
3,727
745
1,667
2,336
1,382
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
2
1
L
Izanami
 
Izanami
0
0
0
0
W
Anhur
 
Anhur
0
1
1
0.5
W
Ao Kuang
Chikamiya
Ao Kuang
1
0
0
1
L
Fafnir
GIGo-555
Fafnir
1
1
1
1.5
L
Bellona
MKarotto
Bellona
0
1
0
0
L
Ah Puch
Penegral
Ah Puch
2
0
0
2
W
Nemesis
Suseiki-
Nemesis
0
0
1
0.5
W
0
2
0
0
W
Charon
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,246
Damage
7,355
14,676
Taken
16,662
7,420
Mitigated
6,006
6,654
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,691
502
0
838
2,946
828
0
760
2,076
0
10,651
L
Izanami
 
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
 
Anhur
1,190
714
0
1,625
3,249
995
0
1,265
1,984
0
17,091
W
Ao Kuang
Chikamiya
Ao Kuang
2,125
384
0
2,599
4,949
1,493
0
0
4,949
19,512
0
L
Fafnir
GIGo-555
Fafnir
1,732
462
0
1,871
4,125
2,967
0
1,270
2,823
7,736
0
L
Bellona
MKarotto
Bellona
3,399
1,230
0
2,692
5,293
2,980
0
2,125
3,168
0
26,022
L
Ah Puch
Penegral
Ah Puch
2,424
0
0
1,253
2,312
645
0
789
1,385
28,565
0
W
Nemesis
Suseiki-
Nemesis
797
58
0
728
3,603
1,300
0
1,033
2,570
0
16,833
W
1,576
266
0
631
2,525
836
0
1,623
902
17,511
0
W
Charon
1,667
620
0
1,276
2,336
1,382
0
235
2,101
8,928
826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,529
Gold Earned
17,601
132
Minions Killed
151
0
Camps Cleared
0
477,720
Distance Traveled
554,134
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
3,145
629
23
5
0
139,931
0
L
Izanami
2,496
499
0
0
0
0
0
W
Anhur
3,275
655
30
6
0
86,014
0
W
Ao Kuang
3,734
747
31
6
0
114,312
0
L
Fafnir
3,528
706
5
1
0
103,578
0
L
Bellona
4,096
819
53
11
0
124,819
0
L
Ah Puch
4,264
853
51
10
0
109,392
1
W
Nemesis
3,450
690
38
8
0
144,306
0
W
Hera
3,415
683
44
9
0
111,686
0
W
Charon
3,727
745
8
2
0
97,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role