Player Matchup

Chronos
Chronos
Gold V
Scruba
Chronos
Gold V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,220 MMR
Party 1
Thanatos
Thanatos
Silver II
Waterboogers
Thanatos
Silver II
Level 108
God Stats
1W - 2L
1,675 SR
Queue Stats
71W - 83L
1,027 MMR
Party 1
Xbalanque
Xbalanque
Silver III
iNycKZiN
Xbalanque
Silver III
Level 118
God Stats
1W - 6L
1,306 SR
Queue Stats
7W - 17L
1,062 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 117
1,494 SR
1,103 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,604 SR
1,132 MMR
Izanami
Izanami
Silver III
GoldisBronze
Izanami
Silver III
Level 115
God Stats
3W - 1L
1,500 SR
Queue Stats
530W - 652L
740 MMR
Party 2
Bakasura
Bakasura
Gold IV
Kroneki
Bakasura
Gold IV
Level 157
God Stats
11W - 8L
1,710 SR
Queue Stats
283W - 303L
1,334 MMR
Solo
Ix Chel
Ix Chel
Gold V
SauceyFab
Ix Chel
Gold V
Level 119
God Stats
78W - 63L
1,602 SR
Queue Stats
242W - 275L
1,323 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Scruba
Chronos
11
0 / 4 / 0
6,764
615
4,028
11,419
3,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Waterboogers
Thanatos
11
2 / 6 / 2
7,745
704
4,674
11,805
7,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
iNycKZiN
Xbalanque
13
2 / 4 / 2
8,119
738
5,208
11,282
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

Bans
KuzenboNe ZhaAchillesThoth

VS

Bans
GilgameshCharonHerculesChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GoldisBronze
Izanami
15
5 / 0 / 7
9,645
877
4,556
8,540
3,150
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Kroneki
Bakasura
14
5 / 2 / 7
9,267
842
12,570
11,734
11,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Ix Chel
SauceyFab
Ix Chel
14
4 / 2 / 7
8,649
786
12,771
6,614
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
14
14
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
GoldisBronze
Izanami
5
0
7
8.5
W
Bakasura
Kroneki
Bakasura
5
2
7
4.25
W
Ix Chel
SauceyFab
Ix Chel
4
2
7
3.75
L
Chronos
Scruba
Chronos
0
4
0
0
L
Thanatos
Waterboogers
Thanatos
2
6
2
0.5
L
Xbalanque
iNycKZiN
Xbalanque
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,910
Damage
29,897
34,506
Taken
26,888
15,594
Mitigated
16,625
4,947
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GoldisBronze
Izanami
4,556
2,386
0
1,920
8,540
3,150
2,302
2,111
6,306
0
41,914
W
Bakasura
Kroneki
Bakasura
12,570
7,073
0
3,553
11,734
11,165
303
1,195
10,240
0
26,714
W
Ix Chel
SauceyFab
Ix Chel
12,771
1,695
686
1,809
6,614
2,310
294
1,640
4,771
26,856
0
L
Chronos
Scruba
Chronos
4,028
1,048
0
629
11,419
3,865
0
5,277
4,617
20,269
0
L
Thanatos
Waterboogers
Thanatos
4,674
786
0
2,991
11,805
7,587
0
4,241
5,349
0
20,871
L
Xbalanque
iNycKZiN
Xbalanque
5,208
2,943
0
1,327
11,282
4,142
0
2,088
7,708
0
26,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,628
Gold Earned
27,561
111
Minions Killed
146
0
Camps Cleared
0
550,070
Distance Traveled
583,249
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,645
877
59
5
0
182,276
1
W
Bakasura
9,267
842
57
5
0
197,060
2
W
Ix Chel
8,649
786
30
3
0
203,913
0
L
Chronos
6,764
615
28
3
0
179,157
0
L
Thanatos
7,745
704
35
3
0
188,757
0
L
Xbalanque
8,119
738
48
4
0
182,156
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role