Player Matchup

Scylla
Scylla
NoSillGil
Scylla
Level 68
God Stats
7W - 4L
1,481 SR
Queue Stats
13W - 13L
1,318 Elo+
Party 1
King Arthur
King Arthur
Rwllll
King Arthur
Level 118
God Stats
7W - 3L
1,500 SR
Queue Stats
25W - 26L
1,239 Elo+
Party 1
Ymir
Ymir
aprosejoe
Ymir
Level 88
God Stats
15W - 7L
1,425 SR
Queue Stats
20W - 19L
1,239 Elo+
Party 1
Team Averages
Level 91
1,469 SR
1,266 Elo+

VS

Team Averages
Level 70
1,506 SR
1,486 Elo+
Ymir
Ymir
BrutusPollutus
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,515 Elo+
Party 2
Skadi
Skadi
Rollinlex90
Skadi
Level 128
God Stats
17W - 19L
1,517 SR
Queue Stats
402W - 438L
1,459 Elo+
Solo
Vulcan
Vulcan
ThanosSnapped
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 33L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
NoSillGil
Scylla
13
3 / 1 / 3
7,831
783
4,422
4,940
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Rwllll
King Arthur
12
2 / 2 / 6
7,461
746
7,977
9,784
7,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ymir
14
3 / 0 / 5
7,889
789
4,961
7,989
6,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,316
632
3,357
9,268
6,453
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
1 / 1 / 1
6,485
649
2,610
3,805
1,263
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,837
684
5,677
7,316
3,142
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Scylla
NoSillGil
Scylla
3
1
3
4.5
L
1
1
1
1.5
W
King Arthur
Rwllll
King Arthur
2
2
6
2.5
L
1
4
2
0.5
W
Ymir
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,360
Damage
11,644
22,713
Taken
20,389
15,838
Mitigated
10,858
1,950
Healing
979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,357
834
0
250
9,268
6,453
0
4,641
4,038
7,661
0
W
Scylla
NoSillGil
Scylla
4,422
702
0
979
4,940
1,867
975
1,926
3,014
29,638
1,329
L
2,610
1,811
0
729
3,805
1,263
0
445
3,275
0
22,280
W
King Arthur
Rwllll
King Arthur
7,977
1,047
0
0
9,784
7,733
332
4,475
5,309
0
29,051
L
5,677
1,745
0
0
7,316
3,142
0
3,175
3,871
13,927
243
W
Ymir
4,961
909
0
971
7,989
6,238
541
2,526
5,463
16,690
891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,181
Gold Earned
19,638
135
Minions Killed
72
0
Camps Cleared
0
511,106
Distance Traveled
428,284
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,316
632
10
1
0
151,044
0
W
Scylla
7,831
783
60
6
0
160,392
0
L
Skadi
6,485
649
41
4
0
136,980
1
W
King Arthur
7,461
746
36
4
0
172,873
0
L
Vulcan
6,837
684
21
2
0
140,260
0
W
Ymir
7,889
789
39
4
0
177,841
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role