Player Matchup

Cthulhu
Cthulhu
ExpLoit DC4
Cthulhu
Level 103
God Stats
5W - 9L
1,287 SR
Queue Stats
113W - 111L
1,437 Elo+
Solo
Chaac
Chaac
TIYIDR
Chaac
Level 127
God Stats
41W - 40L
1,544 SR
Queue Stats
366W - 348L
1,612 Elo+
Party 1
Ix Chel
Ix Chel
xo_OpTiMuS_ox
Ix Chel
Level 149
God Stats
3W - 3L
1,848 SR
Queue Stats
514W - 502L
1,630 Elo+
Party 1
Team Averages
Level 126
1,560 SR
1,560 Elo+

VS

Team Averages
Level 65
1,682 SR
1,560 Elo+
Scylla
Scylla
Dem0nTiming3948
Scylla
Level 66
God Stats
3W - 2L
1,893 SR
Queue Stats
133W - 137L
1,560 Elo+
Party 2
Ganesha
Ganesha
Ragnarok115
Ganesha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 125L
1,562 Elo+
Solo
Neith
Neith
TripleThreat969
Neith
Level 63
God Stats
11W - 9L
1,653 SR
Queue Stats
127W - 135L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ExpLoit DC4
Cthulhu
12
0 / 0 / 4
7,109
711
3,938
6,271
4,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
TIYIDR
Chaac
13
5 / 1 / 2
8,485
849
9,245
10,696
6,909
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
14
2 / 0 / 3
8,302
830
7,907
5,670
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,901
690
3,415
6,871
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ganesha
Ragnarok115
Ganesha
11
0 / 4 / 1
6,201
620
4,674
12,848
9,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 1
6,465
647
4,337
6,729
2,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
7
Kills
1
1
Deaths
7
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cthulhu
ExpLoit DC4
Cthulhu
0
0
4
2
L
Ganesha
Ragnarok115
Ganesha
0
4
1
0.13
W
Chaac
TIYIDR
Chaac
5
1
2
6
L
0
1
1
0.5
W
Ix Chel
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,090
Damage
12,426
22,637
Taken
26,448
13,600
Mitigated
14,445
6,973
Healing
4,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,415
120
89
653
6,871
1,922
0
2,006
4,689
20,275
0
W
Cthulhu
ExpLoit DC4
Cthulhu
3,938
305
330
448
6,271
4,309
60
695
5,531
14,679
0
L
Ganesha
Ragnarok115
Ganesha
4,674
443
0
2,727
12,848
9,870
0
5,491
7,016
18,066
1,286
W
Chaac
TIYIDR
Chaac
9,245
1,534
0
2,083
10,696
6,909
226
3,731
6,658
0
34,337
L
4,337
1,497
0
1,096
6,729
2,653
0
3,414
3,033
0
15,551
W
Ix Chel
7,907
795
1,604
2,508
5,670
2,382
0
2,971
2,485
40,999
1,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,896
Gold Earned
19,567
155
Minions Killed
98
0
Camps Cleared
0
605,444
Distance Traveled
494,257
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,901
690
50
5
0
165,755
0
W
Cthulhu
7,109
711
17
2
0
171,459
7
L
Ganesha
6,201
620
5
1
0
158,820
0
W
Chaac
8,485
849
62
6
0
212,929
0
L
Neith
6,465
647
43
4
0
169,682
0
W
Ix Chel
8,302
830
76
8
0
221,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role