Player Matchup

King Arthur
King Arthur
Apex_Godzilla417
King Arthur
Level 148
God Stats
1W - 1L
1,688 SR
Queue Stats
36W - 30L
1,532 Elo+
Party 3
Fafnir
Fafnir
KRZYaznPRIDE111
Fafnir
Level 157
God Stats
2W - 3L
1,746 SR
Queue Stats
111W - 98L
1,477 Elo+
Solo
Martichoras
Martichoras
LiesAlive
Martichoras
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,413 Elo+
Party 3
Chaac
Chaac
PresidentCooch
Chaac
Level 108
God Stats
1W - 1L
1,723 SR
Queue Stats
88W - 65L
1,582 Elo+
Party 3
Nu Wa
Nu Wa
Villegas207194
Nu Wa
Level 164
God Stats
0W - 1L
1,706 SR
Queue Stats
11W - 16L
1,454 Elo+
Solo
Team Averages
Level 125
1,673 SR
1,492 Elo+

VS

Team Averages
Level 79
1,618 SR
1,614 Elo+
Artemis
Artemis
KafkaEnthusiast
Artemis
Level 44
God Stats
4W - 0L
1,714 SR
Queue Stats
47W - 30L
1,529 Elo+
Party 1
Surtr
Surtr
Trxpchicken
Surtr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,613 Elo+
Party 2
Yemoja
Yemoja
Unkiin
Yemoja
Level 16
God Stats
2W - 1L
1,557 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 1
Baron Samedi
Baron Samedi
bloosiy
Baron Samedi
Level 48
God Stats
2W - 0L
1,746 SR
Queue Stats
49W - 29L
1,651 Elo+
Party 2
Bellona
Bellona
rRwbyRose
Bellona
Level 158
God Stats
1W - 0L
1,570 SR
Queue Stats
9W - 1L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Apex_Godzilla417
King Arthur
13
0 / 3 / 0
7,860
491
7,496
15,260
17,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 0
8,266
517
5,786
13,515
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Martichoras
LiesAlive
Martichoras
12
0 / 3 / 1
7,026
439
9,664
11,163
4,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
1 / 4 / 0
8,016
501
7,138
18,062
14,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 1
7,919
495
7,832
11,153
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 3
7,892
493
6,649
9,943
4,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

16
6 / 0 / 5
9,281
580
10,690
18,208
15,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Unkiin
Yemoja
13
0 / 0 / 3
8,187
512
3,862
10,856
7,749
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
bloosiy
Baron Samedi
16
6 / 1 / 5
10,176
636
12,089
9,722
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
rRwbyRose
Bellona
17
6 / 0 / 3
11,554
722
15,546
21,658
22,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
19
19
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Apex_Godzilla417
King Arthur
0
3
0
0
L
1
2
0
0.5
W
1
1
3
2.5
L
Martichoras
LiesAlive
Martichoras
0
3
1
0.17
L
1
4
0
0.25
W
6
0
5
8.5
W
Yemoja
Unkiin
Yemoja
0
0
3
1.5
L
0
7
1
0.07
W
Baron Samedi
bloosiy
Baron Samedi
6
1
5
8.5
W
Bellona
rRwbyRose
Bellona
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,916
Damage
48,836
69,153
Taken
70,387
55,544
Mitigated
55,000
12,129
Healing
37,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Apex_Godzilla417
King Arthur
7,496
324
0
1,375
15,260
17,286
0
897
14,350
1,405
59,262
L
5,786
980
272
4,312
13,515
16,481
168
2,626
10,885
37,872
3,410
W
6,649
3,862
0
2,760
9,943
4,043
360
2,290
7,653
0
58,719
L
Martichoras
LiesAlive
Martichoras
9,664
1,189
0
1,988
11,163
4,680
384
3,060
8,023
0
60,091
L
7,138
2,017
0
3,493
18,062
14,402
0
3,607
14,220
0
84,386
W
10,690
5,057
0
8,781
18,208
15,263
17
4,208
14,000
2,935
86,306
W
Yemoja
Unkiin
Yemoja
3,862
628
4,438
2,870
10,856
7,749
171
1,895
8,961
20,757
0
L
7,832
2,311
0
689
11,153
2,695
0
6,294
4,302
59,651
636
W
Baron Samedi
bloosiy
Baron Samedi
12,089
1,077
896
3,975
9,722
5,567
265
2,962
6,760
84,026
0
W
Bellona
rRwbyRose
Bellona
15,546
7,300
0
14,163
21,658
22,378
591
2,264
19,394
1,256
97,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,087
Gold Earned
47,090
495
Minions Killed
532
0
Camps Cleared
0
1,523,222
Distance Traveled
1,544,428
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,860
491
116
7
0
312,892
0
L
Fafnir
8,266
517
63
4
0
301,953
0
W
Artemis
7,892
493
92
6
0
290,980
0
L
Martichoras
7,026
439
91
6
0
275,550
0
L
Chaac
8,016
501
125
8
0
340,998
1
W
Surtr
9,281
580
114
7
0
383,557
0
W
Yemoja
8,187
512
26
2
0
299,976
0
L
Nu Wa
7,919
495
100
6
0
291,829
10
W
Baron Samedi
10,176
636
138
9
0
308,678
5
W
Bellona
11,554
722
162
10
0
261,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role