Player Matchup

Fafnir
Fafnir
AdamsKitten
Fafnir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
GiggaJosh
Ao Kuang
Level 46
God Stats
0W - 1L
1,742 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1
Artemis
Artemis
TheNumberOneJu
Artemis
Level 11
God Stats
0W - 1L
1,223 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
ajt4200
Arachne
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,205 Elo+
Party 1
Bellona
Bellona
iwilltouchyou25
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 17
1,493 SR
1,382 Elo+

VS

Team Averages
Level 59
1,632 SR
1,463 Elo+
Ravana
Ravana
CreamNIc
Ravana
Level 17
God Stats
1W - 0L
1,775 SR
Queue Stats
55W - 46L
1,567 Elo+
Party 2
King Arthur
King Arthur
HadesIsBad2
King Arthur
Level 9
God Stats
3W - 1L
1,849 SR
Queue Stats
28W - 19L
1,500 Elo+
Party 2
Nut
Nut
MysteriousPanda
Nut
Level 159
God Stats
17W - 13L
1,537 SR
Queue Stats
91W - 94L
1,513 Elo+
Party 2
Bacchus
Bacchus
SadDarko
Bacchus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,239 Elo+
Party 3
Anubis
Anubis
UnknownGhost01
Anubis
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 7L
1,494 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
7
0 / 1 / 0
4,742
474
1,055
6,937
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
GiggaJosh
Ao Kuang
8
0 / 5 / 1
4,342
434
1,759
8,375
2,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

7
0 / 1 / 0
4,470
447
4,376
4,093
1,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
ajt4200
Arachne
8
0 / 1 / 0
4,624
462
1,332
8,933
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 0
4,438
444
2,867
7,910
7,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CreamNIc
Ravana
13
3 / 1 / 4
6,819
682
5,007
4,614
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
HadesIsBad2
King Arthur
11
1 / 0 / 2
6,839
684
4,839
6,208
4,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 1
5,864
586
5,781
5,085
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
SadDarko
Bacchus
10
1 / 0 / 1
6,190
619
1,322
6,030
5,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 1
7,309
731
4,913
3,547
1,590
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
0
Kills
11
11
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
1
0
0
W
Ravana
CreamNIc
Ravana
3
1
4
5
L
Ao Kuang
GiggaJosh
Ao Kuang
0
5
1
0.1
W
King Arthur
HadesIsBad2
King Arthur
1
0
2
2
W
1
0
1
1.5
W
Bacchus
SadDarko
Bacchus
1
0
1
1.5
L
0
1
0
0
W
5
0
1
5.5
L
Arachne
ajt4200
Arachne
0
1
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,389
Damage
21,862
36,248
Taken
25,484
19,720
Mitigated
15,510
7,675
Healing
11,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,055
220
0
1,430
6,937
5,493
0
1,075
5,862
6,169
0
W
Ravana
CreamNIc
Ravana
5,007
1,843
0
2,659
4,614
1,794
0
844
3,770
0
51,318
L
Ao Kuang
GiggaJosh
Ao Kuang
1,759
447
0
581
8,375
2,310
0
3,532
4,843
11,716
0
W
King Arthur
HadesIsBad2
King Arthur
4,839
765
0
1,442
6,208
4,830
0
106
6,102
0
41,865
W
5,781
4,104
0
2,421
5,085
2,075
1,982
334
4,751
0
53,699
W
Bacchus
SadDarko
Bacchus
1,322
0
0
2,545
6,030
5,221
290
721
5,309
12,599
0
L
4,376
1,409
0
565
4,093
1,204
0
247
3,846
0
27,226
W
4,913
42
0
2,718
3,547
1,590
0
809
2,738
51,394
1,683
L
Arachne
ajt4200
Arachne
1,332
1,143
0
2,964
8,933
3,326
0
1,287
7,646
0
30,024
L
2,867
1,477
0
2,135
7,910
7,387
0
0
7,910
0
16,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,616
Gold Earned
33,021
150
Minions Killed
355
0
Camps Cleared
0
862,361
Distance Traveled
971,074
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,742
474
5
1
0
176,514
0
W
Ravana
6,819
682
85
9
0
232,646
0
L
Ao Kuang
4,342
434
15
2
0
184,588
0
W
King Arthur
6,839
684
63
6
0
170,887
0
W
Nut
5,864
586
91
9
0
175,263
1
W
Bacchus
6,190
619
21
2
0
202,904
1
L
Artemis
4,470
447
41
4
0
159,968
0
W
Anubis
7,309
731
95
10
0
189,374
2
L
Arachne
4,624
462
60
6
0
200,090
0
L
Bellona
4,438
444
29
3
0
141,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role