Player Matchup

Fenrir
Fenrir
Badabing9119
Fenrir
Level 78
God Stats
3W - 1L
1,544 SR
Queue Stats
22W - 24L
1,470 Elo+
Solo
Anhur
Anhur
Blerples
Anhur
Level 82
God Stats
19W - 15L
1,411 SR
Queue Stats
901W - 878L
1,426 Elo+
Party 1
Bellona
Bellona
Camelushka
Bellona
Level 16
God Stats
3W - 2L
1,445 SR
Queue Stats
13W - 14L
1,387 Elo+
Party 2
Kukulkan
Kukulkan
bubby15
Kukulkan
Level 46
God Stats
2W - 0L
1,641 SR
Queue Stats
13W - 15L
1,376 Elo+
Party 2
Athena
Athena
jackbeauregard
Athena
Level 22
God Stats
85W - 82L
1,479 SR
Queue Stats
392W - 414L
1,408 Elo+
Party 1
Team Averages
Level 49
1,504 SR
1,413 Elo+

VS

Team Averages
Level 90
1,610 SR
1,468 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Blizzzy__B
Izanami
Level 52
God Stats
10W - 6L
1,376 SR
Queue Stats
152W - 158L
1,458 Elo+
Solo
Sylvanus
Sylvanus
FollowMe76
Sylvanus
Level 89
God Stats
3W - 2L
1,850 SR
Queue Stats
336W - 316L
1,469 Elo+
Solo
Thanatos
Thanatos
Mad_Mushroom8
Thanatos
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 81L
1,428 Elo+
Solo
King Arthur
King Arthur
mgw299
King Arthur
Level 56
God Stats
3W - 1L
1,823 SR
Queue Stats
66W - 56L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
6 / 2 / 3
6,912
576
7,934
9,239
3,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Blerples
Anhur
10
2 / 1 / 1
5,858
488
4,943
10,416
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Camelushka
Bellona
11
3 / 4 / 0
7,276
606
7,270
13,399
11,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
bubby15
Kukulkan
13
4 / 1 / 2
8,159
680
5,986
6,013
2,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 1 / 3
5,937
495
2,264
9,965
7,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 4 / 0
5,647
471
1,243
6,165
2,325
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Blizzzy__B
Izanami
10
2 / 3 / 0
5,669
472
5,801
8,041
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
FollowMe76
Sylvanus
10
1 / 2 / 2
5,811
484
11,148
9,464
4,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
Mad_Mushroom8
Thanatos
11
3 / 2 / 0
6,400
533
3,274
9,375
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
mgw299
King Arthur
11
3 / 4 / 1
6,777
565
7,882
13,127
8,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
15
Kills
9
9
Deaths
15
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
4
0
0
W
Fenrir
6
2
3
3.75
W
Anhur
Blerples
Anhur
2
1
1
2.5
L
Izanami
Blizzzy__B
Izanami
2
3
0
0.67
W
Bellona
Camelushka
Bellona
3
4
0
0.75
L
Sylvanus
FollowMe76
Sylvanus
1
2
2
1
L
Thanatos
Mad_Mushroom8
Thanatos
3
2
0
1.5
W
Kukulkan
bubby15
Kukulkan
4
1
2
5
W
0
1
3
1.5
L
King Arthur
mgw299
King Arthur
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,397
Damage
29,348
49,032
Taken
46,172
28,048
Mitigated
22,368
16,397
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
1,243
0
0
40
6,165
2,325
0
3,930
2,235
36,013
0
W
Fenrir
7,934
2,333
0
1,717
9,239
3,992
0
1,498
7,741
0
35,993
W
Anhur
Blerples
Anhur
4,943
2,281
0
3,994
10,416
3,118
486
3,873
6,543
0
43,104
L
Izanami
Blizzzy__B
Izanami
5,801
4,155
0
1,735
8,041
2,830
276
1,560
6,481
0
44,913
W
Bellona
Camelushka
Bellona
7,270
3,134
0
6,171
13,399
11,115
0
0
13,399
0
49,385
L
Sylvanus
FollowMe76
Sylvanus
11,148
5,607
984
2,074
9,464
4,803
99
1,293
8,171
26,709
9,868
L
Thanatos
Mad_Mushroom8
Thanatos
3,274
591
0
5,686
9,375
4,139
0
910
8,465
0
39,991
W
Kukulkan
bubby15
Kukulkan
5,986
1,380
0
1,570
6,013
2,370
318
2,462
3,551
54,136
1,782
W
2,264
651
0
2,945
9,965
7,453
38
2,952
7,013
15,709
0
L
King Arthur
mgw299
King Arthur
7,882
1,181
0
2,375
13,127
8,271
0
394
12,733
0
45,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
30,304
310
Minions Killed
297
0
Camps Cleared
0
1,154,745
Distance Traveled
1,057,180
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,647
471
56
5
0
218,930
0
W
Fenrir
6,912
576
41
3
0
269,336
0
W
Anhur
5,858
488
72
6
0
210,426
0
L
Izanami
5,669
472
58
5
0
175,454
0
W
Bellona
7,276
606
83
7
0
227,004
0
L
Sylvanus
5,811
484
43
4
0
198,820
0
L
Thanatos
6,400
533
65
5
0
250,691
2
W
Kukulkan
8,159
680
97
8
0
201,658
0
W
Athena
5,937
495
17
1
0
246,321
4
L
King Arthur
6,777
565
75
6
0
213,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role