Player Matchup

Neith
Neith
Gold III
MexAlvaro
Neith
Gold III
Level 62
God Stats
0W - 1L
1,766 SR
Queue Stats
101W - 97L
1,619 MMR
Party 2
Ao Kuang
Ao Kuang
Gold V
MyWifiBroke
Ao Kuang
Gold V
Level 97
God Stats
14W - 11L
1,656 SR
Queue Stats
84W - 74L
1,312 MMR
Party 2
Cabrakan
Cabrakan
Bronze III
itsmexbeandip
Cabrakan
Bronze III
Level 57
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 5L
1,500 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 72
1,634 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,520 SR
1,553 MMR
Nu Wa
Nu Wa
Gold I
FlacidArmor
Nu Wa
Gold I
Level 116
God Stats
180W - 147L
1,525 SR
Queue Stats
1,424W - 1,456L
1,634 MMR
Party 1
Skadi
Skadi
Gold IV
Red Ripple
Skadi
Gold IV
Level 173
God Stats
2W - 1L
1,500 SR
Queue Stats
562W - 614L
1,316 MMR
Party 1
Atlas
Atlas
Gold III
Stanknutt
Atlas
Gold III
Level 105
God Stats
27W - 30L
1,535 SR
Queue Stats
228W - 264L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MexAlvaro
Neith
17
1 / 3 / 9
11,506
719
8,475
16,520
8,432
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
MyWifiBroke
Ao Kuang
19
9 / 2 / 4
12,867
804
18,808
21,441
9,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
itsmexbeandip
Cabrakan
15
2 / 5 / 4
10,202
638
2,592
18,664
19,347
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
BacchusDiscordiaCthulhuArachneKing Arthur

VS

Bans
AnubisHachimanMorgan Le FayAh Muzen CabChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 5
12,553
785
20,961
8,776
4,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
17
3 / 6 / 6
11,921
745
10,971
14,271
7,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
Stanknutt
Atlas
17
3 / 3 / 5
11,775
736
16,413
16,885
17,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
12
Kills
10
10
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
4
5
1.63
L
Neith
MexAlvaro
Neith
1
3
9
1.83
L
Ao Kuang
MyWifiBroke
Ao Kuang
9
2
4
5.5
W
Skadi
3
6
6
1
W
Atlas
Stanknutt
Atlas
3
3
5
1.83
L
Cabrakan
itsmexbeandip
Cabrakan
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
48,345
56,625
Taken
39,932
37,332
Mitigated
29,074
13,601
Healing
2,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,961
9,187
0
390
8,776
4,260
1,291
5,486
3,131
52,755
0
L
Neith
MexAlvaro
Neith
8,475
1,557
0
4,387
16,520
8,432
0
9,399
6,383
0
62,198
L
Ao Kuang
MyWifiBroke
Ao Kuang
18,808
6,201
0
5,206
21,441
9,553
1,608
13,369
7,021
61,277
8,679
W
Skadi
10,971
4,975
0
1,783
14,271
7,174
1,828
6,130
7,688
0
58,655
W
Atlas
Stanknutt
Atlas
16,413
2,858
0
250
16,885
17,640
47
8,999
7,138
35,269
2,116
L
Cabrakan
itsmexbeandip
Cabrakan
2,592
113
0
4,008
18,664
19,347
62
12,304
5,075
21,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,575
Gold Earned
36,249
210
Minions Killed
206
0
Camps Cleared
0
920,584
Distance Traveled
808,942
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,553
785
91
6
0
273,367
0
L
Neith
11,506
719
117
7
0
292,499
5
L
Ao Kuang
12,867
804
68
4
0
328,939
0
W
Skadi
11,921
745
77
5
0
243,579
0
W
Atlas
11,775
736
38
2
0
291,996
2
L
Cabrakan
10,202
638
25
2
0
299,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role