Player Matchup

Anhur
Anhur
FitN3rd
Anhur
Level 142
God Stats
2W - 14L
1,085 SR
Queue Stats
427W - 422L
1,580 Elo+
Solo
Odin
Odin
Krypteis001
Odin
Level 143
God Stats
1W - 3L
1,278 SR
Queue Stats
138W - 135L
1,584 Elo+
Solo
Sobek
Sobek
Ricothekind2
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 78L
1,441 Elo+
Party 2
Terra
Terra
hrpufinstuff
Terra
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 136L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
iiAmSonic
Kukulkan
Level 103
God Stats
2W - 3L
1,599 SR
Queue Stats
134W - 136L
1,543 Elo+
Solo
Team Averages
Level 118
1,392 SR
1,513 Elo+

VS

Team Averages
Level 142
1,469 SR
1,570 Elo+
Thanatos
Thanatos
BlaccSenju
Thanatos
Level 161
God Stats
2W - 1L
1,314 SR
Queue Stats
725W - 771L
1,499 Elo+
Solo
Sun Wukong
Sun Wukong
FIorest
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 37L
1,552 Elo+
Party 1
Ymir
Ymir
KCDinc
Ymir
Level 107
God Stats
3W - 1L
1,534 SR
Queue Stats
113W - 97L
1,551 Elo+
Solo
Chang'e
Chang'e
Mialwe
Chang'e
Level 169
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 183L
1,515 Elo+
Solo
Raijin
Raijin
beelzubul
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
FitN3rd
Anhur
15
0 / 5 / 5
8,606
615
8,650
11,594
4,915
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 5 / 3
8,980
641
11,364
15,764
15,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 5 / 4
7,916
565
6,613
14,379
19,276
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 3 / 5
8,271
591
5,187
13,076
10,202
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
iiAmSonic
Kukulkan
20
2 / 1 / 3
10,507
751
14,450
6,442
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BlaccSenju
Thanatos
18
8 / 1 / 9
11,489
821
15,161
10,783
4,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
FIorest
Sun Wukong
18
3 / 1 / 15
11,070
791
18,362
18,745
17,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ymir
KCDinc
Ymir
17
3 / 3 / 10
10,142
724
5,720
22,071
17,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Chang'e
Mialwe
Chang'e
17
2 / 2 / 7
10,477
748
4,095
14,019
8,138
Mystical Earring

Mystical Earring

+15
Mp 5

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
beelzubul
Raijin
18
3 / 0 / 13
10,873
777
14,042
8,629
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
73
6
Kills
19
19
Deaths
7
20
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BlaccSenju
Thanatos
8
1
9
12.5
W
Sun Wukong
FIorest
Sun Wukong
3
1
15
10.5
L
Anhur
FitN3rd
Anhur
0
5
5
0.5
W
Ymir
KCDinc
Ymir
3
3
10
2.67
L
3
5
3
0.9
W
Chang'e
Mialwe
Chang'e
2
2
7
2.75
L
1
5
4
0.6
W
Raijin
beelzubul
Raijin
3
0
13
9.5
L
0
3
5
0.83
L
Kukulkan
iiAmSonic
Kukulkan
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,264
Damage
57,380
61,255
Taken
74,247
54,068
Mitigated
51,664
18,916
Healing
44,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BlaccSenju
Thanatos
15,161
1,057
2,970
9,309
10,783
4,848
2,146
4,638
6,012
0
37,652
W
Sun Wukong
FIorest
Sun Wukong
18,362
2,411
655
877
18,745
17,058
1,246
6,771
11,640
0
35,387
L
Anhur
FitN3rd
Anhur
8,650
4,713
454
613
11,594
4,915
0
2,467
9,127
0
20,066
W
Ymir
KCDinc
Ymir
5,720
249
860
6,381
22,071
17,657
540
8,294
13,471
9,589
0
L
11,364
941
885
1,669
15,764
15,900
0
6,158
9,606
0
13,554
W
Chang'e
Mialwe
Chang'e
4,095
35
14,494
7,579
14,019
8,138
2,319
2,528
11,207
21,937
0
L
6,613
184
1,229
2,839
14,379
19,276
0
6,465
7,914
10,600
29
W
Raijin
beelzubul
Raijin
14,042
2,793
830
806
8,629
3,963
1,617
3,542
5,002
37,498
0
L
5,187
681
5,785
3,960
13,076
10,202
0
6,424
6,652
8,203
0
L
Kukulkan
iiAmSonic
Kukulkan
14,450
948
1,066
416
6,442
3,775
0
2,343
4,099
57,402
1,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,280
Gold Earned
54,051
144
Minions Killed
167
0
Camps Cleared
0
1,034,755
Distance Traveled
1,430,840
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,489
821
35
3
0
326,994
0
W
Sun Wukong
11,070
791
40
3
0
299,461
0
L
Anhur
8,606
615
29
2
0
232,513
0
W
Ymir
10,142
724
9
1
0
274,276
0
L
Odin
8,980
641
8
1
0
197,034
0
W
Chang'e
10,477
748
33
2
0
292,243
0
L
Sobek
7,916
565
1
0
0
187,597
0
W
Raijin
10,873
777
50
4
0
237,866
0
L
Terra
8,271
591
2
0
0
178,266
0
L
Kukulkan
10,507
751
104
7
0
239,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role