Player Matchup

Sol
Sol
Gold IV
 
Sol
Gold IV
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold IV
EntropyBoy
Surtr
Gold IV
Level 57
God Stats
10W - 8L
1,867 SR
Queue Stats
222W - 231L
1,485 MMR
Solo
Kali
Kali
Gold III
TheoryNS
Kali
Gold III
Level 124
God Stats
14W - 5L
1,762 SR
Queue Stats
118W - 109L
1,488 MMR
Solo
Cthulhu
Cthulhu
Silver II
YippiePilledAres
Cthulhu
Silver II
Level 129
God Stats
2W - 1L
1,573 SR
Queue Stats
5W - 6L
1,483 MMR
Solo
Nike
Nike
Gold III
artexpress
Nike
Gold III
Level 157
God Stats
10W - 9L
1,500 SR
Queue Stats
288W - 290L
1,472 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 131
1,641 SR
1,486 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,666 SR
1,482 MMR
Apollo
Apollo
Gold IV
Freshtrip
Apollo
Gold IV
Level 165
God Stats
2W - 1L
1,795 SR
Queue Stats
31W - 28L
1,499 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
IceWingAngel
Morgan Le Fay
Gold I
Level 127
God Stats
9W - 10L
1,559 SR
Queue Stats
139W - 132L
1,508 MMR
Party 1
Da Ji
Da Ji
Bronze III
MazdaPla4et
Da Ji
Bronze III
Level 102
God Stats
0W - 1L
1,435 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
lilcajunkilla
Kuzenbo
Gold IV
Level 121
God Stats
17W - 8L
1,699 SR
Queue Stats
213W - 215L
1,498 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
sporty619
Gilgamesh
Gold III
Level 159
God Stats
31W - 17L
1,842 SR
Queue Stats
366W - 368L
1,404 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 1 / 1
6,294
629
5,715
7,950
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
12
4 / 2 / 1
6,792
679
9,724
11,351
7,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kali
11
4 / 2 / 1
6,046
605
5,487
10,451
3,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

9
0 / 3 / 5
5,345
535
4,660
9,433
6,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
3 / 0 / 1
6,578
658
5,898
8,710
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
KukulkanAwilixAchillesOsiris

VS

Bans
Erlang ShenBastetBellonaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Freshtrip
Apollo
9
2 / 3 / 1
5,461
546
5,210
8,061
3,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
IceWingAngel
Morgan Le Fay
10
0 / 3 / 1
5,343
534
3,287
7,260
2,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
1 / 2 / 1
4,937
494
4,083
8,730
3,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Kuzenbo
8
1 / 0 / 2
5,282
528
3,476
6,988
6,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
sporty619
Gilgamesh
10
3 / 5 / 0
6,176
618
7,087
13,688
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
13
Kills
7
8
Deaths
13
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
W
Surtr
4
2
1
2.25
L
Apollo
Freshtrip
Apollo
2
3
1
0.83
L
Morgan Le Fay
IceWingAngel
Morgan Le Fay
0
3
1
0.17
L
1
2
1
0.75
W
Kali
4
2
1
2.25
W
0
3
5
0.83
W
3
0
1
3.5
L
Kuzenbo
1
0
2
2
L
Gilgamesh
sporty619
Gilgamesh
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,484
Damage
23,143
47,895
Taken
44,727
23,338
Mitigated
22,064
19,206
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,715
2,504
0
4,523
7,950
2,341
47
1,437
6,513
42,101
9,720
W
Surtr
9,724
4,558
0
5,214
11,351
7,066
3
0
11,273
693
43,866
L
Apollo
Freshtrip
Apollo
5,210
3,307
0
1,247
8,061
3,125
0
5,065
2,996
0
34,965
L
Morgan Le Fay
IceWingAngel
Morgan Le Fay
3,287
377
0
1,687
7,260
2,714
0
951
6,309
39,800
541
L
4,083
878
0
796
8,730
3,890
0
751
7,941
0
20,036
W
Kali
5,487
2,436
0
4,459
10,451
3,912
0
1,375
8,889
0
44,727
W
4,660
230
64
2,052
9,433
6,423
0
1,786
7,523
20,638
0
W
5,898
821
0
2,894
8,710
3,596
0
2,117
6,475
0
55,270
L
Kuzenbo
3,476
1,787
0
2,045
6,988
6,322
0
2,992
3,996
21,644
0
L
Gilgamesh
sporty619
Gilgamesh
7,087
3,743
0
4,474
13,688
6,013
0
501
12,494
0
41,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,055
Gold Earned
27,199
360
Minions Killed
283
0
Camps Cleared
0
1,082,993
Distance Traveled
1,077,014
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,294
629
89
9
0
187,901
1
W
Surtr
6,792
679
75
8
0
186,009
0
L
Apollo
5,461
546
68
7
0
217,283
0
L
Morgan Le Fay
5,343
534
76
8
0
188,140
1
L
Da Ji
4,937
494
34
3
0
241,382
0
W
Kali
6,046
605
78
8
0
237,524
1
W
Cthulhu
5,345
535
19
2
0
235,750
6
W
Nike
6,578
658
99
10
0
235,809
2
L
Kuzenbo
5,282
528
27
3
0
221,014
4
L
Gilgamesh
6,176
618
78
8
0
209,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role