Player Matchup

Ares
Ares
Bronze III
AyyJay
Ares
Bronze III
Level 39
God Stats
0W - 4L
1,592 SR
Queue Stats
9W - 16L
1,354 MMR
Party 2
Anhur
Anhur
Gold V
CaI Yentay
Anhur
Gold V
Level 157
God Stats
18W - 12L
1,580 SR
Queue Stats
166W - 172L
1,414 MMR
Solo
Pele
Pele
Silver III
ElJnugz
Pele
Silver III
Level 109
God Stats
0W - 1L
1,636 SR
Queue Stats
4W - 6L
1,500 MMR
Party 2
Mulan
Mulan
Gold V
Wizardcat
Mulan
Gold V
Level 126
God Stats
2W - 3L
1,768 SR
Queue Stats
62W - 59L
1,400 MMR
Solo
Discordia
Discordia
Silver II
monetmami
Discordia
Silver II
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 38L
1,404 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,615 SR
1,414 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,543 SR
1,228 MMR
Cthulhu
Cthulhu
Gold III
Ancalagon5386
Cthulhu
Gold III
Level 123
God Stats
13W - 5L
1,615 SR
Queue Stats
35W - 29L
1,480 MMR
Party 1
Surtr
Surtr
Gold IV
BlowinTookah
Surtr
Gold IV
Level 141
God Stats
5W - 5L
1,458 SR
Queue Stats
100W - 119L
1,386 MMR
Party 1
Bacchus
Bacchus
Silver II
DJbeGreat
Bacchus
Silver II
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,456 MMR
Solo
Skadi
Skadi
Bronze I
EYE_SO_UZUMAKI
Skadi
Bronze I
Level 107
God Stats
8W - 9L
1,501 SR
Queue Stats
275W - 326L
400 MMR
Solo
Zeus
Zeus
Gold IV
kcolgem
Zeus
Gold IV
Level 103
God Stats
15W - 15L
1,644 SR
Queue Stats
119W - 119L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
AyyJay
Ares
14
5 / 3 / 3
9,055
533
7,789
14,869
13,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
14
1 / 4 / 1
8,357
492
8,702
12,357
4,551
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
ElJnugz
Pele
17
3 / 1 / 7
9,167
539
9,747
16,115
7,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Wizardcat
Mulan
14
3 / 7 / 3
8,796
517
13,751
22,253
16,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
monetmami
Discordia
12
0 / 3 / 0
7,380
434
2,826
6,793
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThanatosHorusAthena

VS

Bans
AgniAwilixRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
15
5 / 4 / 4
9,882
581
17,690
17,130
20,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 3 / 3
8,715
513
7,888
15,821
8,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
DJbeGreat
Bacchus
13
3 / 3 / 6
9,077
534
6,779
13,125
13,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 3
8,587
505
7,053
11,562
3,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Zeus
kcolgem
Zeus
17
6 / 1 / 1
10,185
599
11,966
9,217
3,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
12
Kills
18
18
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
4
4
1.75
L
Ares
AyyJay
Ares
5
3
3
2.17
W
3
3
3
1.5
L
Anhur
1
4
1
0.38
W
Bacchus
DJbeGreat
Bacchus
3
3
6
2
W
1
1
3
2.5
L
Pele
ElJnugz
Pele
3
1
7
6.5
L
Mulan
Wizardcat
Mulan
3
7
3
0.64
W
Zeus
kcolgem
Zeus
6
1
1
6.5
L
Discordia
monetmami
Discordia
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,815
Damage
51,376
72,387
Taken
66,855
44,185
Mitigated
49,137
17,785
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
17,690
1,288
0
500
17,130
20,577
0
1,103
16,027
60,167
3,996
L
Ares
AyyJay
Ares
7,789
1,355
0
2,700
14,869
13,506
0
7,121
7,404
25,105
0
W
7,888
2,952
0
2,845
15,821
8,833
0
2,867
12,866
2,421
64,801
L
Anhur
8,702
4,129
0
3,681
12,357
4,551
0
4,046
8,165
0
72,540
W
Bacchus
DJbeGreat
Bacchus
6,779
856
1,541
2,330
13,125
13,095
187
3,186
9,935
19,865
3,659
W
7,053
2,516
0
2,901
11,562
3,064
13
1,230
10,332
0
61,261
L
Pele
ElJnugz
Pele
9,747
2,854
0
3,410
16,115
7,618
0
5,467
10,306
0
97,679
L
Mulan
Wizardcat
Mulan
13,751
1,048
0
6,754
22,253
16,514
0
11,970
8,909
0
62,636
W
Zeus
kcolgem
Zeus
11,966
1,329
0
730
9,217
3,568
198
2,690
6,279
87,700
2,652
L
Discordia
monetmami
Discordia
2,826
73
0
1,240
6,793
1,996
0
3,266
3,279
51,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,755
Gold Earned
46,446
502
Minions Killed
504
0
Camps Cleared
0
1,527,211
Distance Traveled
1,663,420
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,882
581
117
7
0
328,493
4
L
Ares
9,055
533
27
2
0
342,269
2
W
Surtr
8,715
513
89
5
0
342,925
0
L
Anhur
8,357
492
120
7
0
298,936
5
W
Bacchus
9,077
534
41
2
0
345,555
7
W
Skadi
8,587
505
106
6
0
322,395
2
L
Pele
9,167
539
135
8
0
396,048
4
L
Mulan
8,796
517
106
6
0
269,422
2
W
Zeus
10,185
599
151
9
0
324,052
2
L
Discordia
7,380
434
114
7
0
220,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role