Player Matchup

Geb
Geb
Bronze IV
CrimsonGeo
Geb
Bronze IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,223 MMR
Solo
Thor
Thor
Gold IV
DaddyPuft
Thor
Gold IV
Level 138
God Stats
8W - 6L
1,669 SR
Queue Stats
114W - 118L
1,277 MMR
Solo
Janus
Janus
Silver I
Nojh
Janus
Silver I
Level 119
God Stats
2W - 7L
1,348 SR
Queue Stats
71W - 75L
1,308 MMR
Party 3
Ra
Ra
Bronze III
Voeqa
Ra
Bronze III
Level 122
God Stats
0W - 1L
1,448 SR
Queue Stats
6W - 14L
1,272 MMR
Party 3
Charybdis
Charybdis
Gold V
maceplaysTwitch
Charybdis
Gold V
Level 190
God Stats
3W - 3L
1,477 SR
Queue Stats
192W - 192L
1,257 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 141
1,488 SR
1,268 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 143
1,619 SR
1,287 MMR
Fafnir
Fafnir
Silver I
Been_King10
Fafnir
Silver I
Level 122
God Stats
31W - 16L
1,705 SR
Queue Stats
328W - 338L
1,219 MMR
Solo
Awilix
Awilix
Gold III
Frixitt
Awilix
Gold III
Level 158
God Stats
13W - 5L
1,656 SR
Queue Stats
311W - 321L
1,554 MMR
Party 1
Artemis
Artemis
Silver II
Kalmoras1
Artemis
Silver II
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 74L
1,030 MMR
Party 2
Horus
Horus
Silver I
Upper6
Horus
Silver I
Level 137
God Stats
3W - 4L
1,735 SR
Queue Stats
300W - 297L
1,231 MMR
Party 1
Zeus
Zeus
Gold V
lighting4607
Zeus
Gold V
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 33L
1,402 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
6,393
457
3,111
9,590
6,001
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
13
4 / 1 / 3
7,120
509
4,867
11,520
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Nojh
Janus
14
2 / 0 / 2
7,494
535
3,829
4,222
1,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ra
10
0 / 4 / 1
6,293
450
2,636
6,823
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
maceplaysTwitch
Charybdis
12
0 / 1 / 0
6,887
492
3,428
7,979
3,185
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bans
ArachneBellonaLoki

VS

Bans
AresThanatosVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 0 / 1
6,746
482
3,755
9,344
8,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Frixitt
Awilix
14
2 / 1 / 2
7,283
520
4,454
9,377
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Artemis
Kalmoras1
Artemis
12
0 / 1 / 1
7,308
522
6,210
5,557
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Upper6
Horus
14
4 / 1 / 0
8,465
605
4,374
8,867
5,401
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 1
6,659
476
8,753
7,444
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
11
7
Kills
6
6
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
0
0
1
0.5
L
1
0
3
2.5
L
Thor
4
1
3
5.5
W
Awilix
Frixitt
Awilix
2
1
2
3
W
Artemis
Kalmoras1
Artemis
0
1
1
0.5
L
Janus
Nojh
Janus
2
0
2
3
W
Horus
Upper6
Horus
4
1
0
4
L
Ra
0
4
1
0.13
W
0
4
1
0.13
L
Charybdis
maceplaysTwitch
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,871
Damage
27,546
40,134
Taken
40,589
16,498
Mitigated
22,091
13,881
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
3,755
617
1,683
3,331
9,344
8,370
0
2,396
6,796
14,686
868
L
3,111
426
0
2,792
9,590
6,001
0
3,127
6,463
16,861
0
L
Thor
4,867
842
0
5,263
11,520
4,006
0
4,102
7,418
0
47,430
W
Awilix
Frixitt
Awilix
4,454
1,963
0
287
9,377
4,147
0
1,594
7,643
0
73,122
W
Artemis
Kalmoras1
Artemis
6,210
2,025
0
1,596
5,557
1,992
0
820
4,709
0
51,999
L
Janus
Nojh
Janus
3,829
53
0
750
4,222
1,452
0
2,896
1,326
56,819
0
W
Horus
Upper6
Horus
4,374
1,733
170
4,443
8,867
5,401
239
2,297
6,280
0
55,263
L
Ra
2,636
495
12
1,887
6,823
1,854
0
0
6,823
31,555
0
W
8,753
500
0
240
7,444
2,181
31
1,837
5,503
54,118
1,261
L
Charybdis
maceplaysTwitch
Charybdis
3,428
1,773
0
3,177
7,979
3,185
0
2,206
5,773
0
57,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
36,461
391
Minions Killed
389
0
Camps Cleared
0
1,311,432
Distance Traveled
1,313,029
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,746
482
23
2
0
275,697
2
L
Geb
6,393
457
14
1
0
296,300
1
L
Thor
7,120
509
83
6
0
305,730
0
W
Awilix
7,283
520
108
8
0
308,794
0
W
Artemis
7,308
522
79
6
0
222,638
0
L
Janus
7,494
535
112
8
0
314,620
0
W
Horus
8,465
605
92
7
0
278,208
4
L
Ra
6,293
450
67
5
0
164,218
3
W
Zeus
6,659
476
87
6
0
227,692
0
L
Charybdis
6,887
492
115
8
0
230,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role