Player Matchup

Vamana
Vamana
Grindge1
Vamana
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 17L
1,366 Elo+
Party 2
Susano
Susano
Jiroku1224
Susano
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Joelleyk
Morgan Le Fay
Level 68
God Stats
1W - 1L
1,714 SR
Queue Stats
115W - 93L
1,507 Elo+
Solo
Cthulhu
Cthulhu
R4MB0616
Cthulhu
Level 140
God Stats
1W - 2L
1,359 SR
Queue Stats
28W - 33L
1,411 Elo+
Party 2
Charybdis
Charybdis
TheBlackMing
Charybdis
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 57L
1,560 Elo+
Solo
Team Averages
Level 73
1,515 SR
1,445 Elo+

VS

Team Averages
Level 101
1,546 SR
1,442 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
DODO85
Surtr
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,288 Elo+
Party 1
Pele
Pele
WZX-Silvexz
Pele
Level 128
God Stats
29W - 18L
1,602 SR
Queue Stats
503W - 446L
1,494 Elo+
Solo
Anubis
Anubis
symisfits
Anubis
Level 128
God Stats
4W - 1L
1,629 SR
Queue Stats
144W - 142L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Grindge1
Vamana
12
2 / 3 / 0
7,192
599
7,171
12,345
12,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
Jiroku1224
Susano
8
0 / 4 / 2
5,073
423
4,190
10,319
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
Joelleyk
Morgan Le Fay
13
0 / 1 / 0
6,908
576
2,661
4,643
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
R4MB0616
Cthulhu
9
2 / 4 / 2
6,508
542
7,579
12,787
7,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
TheBlackMing
Charybdis
11
2 / 2 / 1
6,241
520
5,599
9,160
3,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
0 / 0 / 3
7,474
623
1,293
5,662
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
 
Ix Chel
11
2 / 3 / 6
5,855
488
8,189
8,843
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
DODO85
Surtr
12
3 / 2 / 0
7,028
586
8,454
13,645
9,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 1 / 5
6,963
580
6,184
11,240
4,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
symisfits
Anubis
12
4 / 1 / 4
6,948
579
7,590
6,796
2,976
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
6
Kills
13
14
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
3
1.5
W
Ix Chel
 
Ix Chel
2
3
6
1.67
W
Surtr
DODO85
Surtr
3
2
0
1.5
L
Vamana
Grindge1
Vamana
2
3
0
0.67
L
Susano
Jiroku1224
Susano
0
4
2
0.25
L
Morgan Le Fay
Joelleyk
Morgan Le Fay
0
1
0
0
L
Cthulhu
R4MB0616
Cthulhu
2
4
2
0.75
L
Charybdis
TheBlackMing
Charybdis
2
2
1
1.25
W
4
1
5
6.5
W
Anubis
symisfits
Anubis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,200
Damage
31,710
49,254
Taken
46,186
27,860
Mitigated
22,873
14,655
Healing
17,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,293
126
0
2,015
5,662
2,281
0
1,692
3,612
62,902
0
W
Ix Chel
 
Ix Chel
8,189
970
731
1,130
8,843
3,368
214
3,238
5,585
30,973
0
W
Surtr
DODO85
Surtr
8,454
3,781
0
5,179
13,645
9,892
0
0
12,951
1,428
43,830
L
Vamana
Grindge1
Vamana
7,171
3,533
0
2,716
12,345
12,301
0
1,402
10,204
0
53,934
L
Susano
Jiroku1224
Susano
4,190
474
0
2,624
10,319
2,942
8
3,431
6,841
0
28,748
L
Morgan Le Fay
Joelleyk
Morgan Le Fay
2,661
373
0
742
4,643
1,850
0
1,851
2,792
50,708
1,230
L
Cthulhu
R4MB0616
Cthulhu
7,579
806
1,310
3,285
12,787
7,753
0
6,472
6,315
23,537
1,085
L
Charybdis
TheBlackMing
Charybdis
5,599
2,782
0
3,978
9,160
3,014
137
4,475
4,685
0
47,750
W
6,184
1,222
0
4,875
11,240
4,356
322
3,651
7,589
0
55,207
W
Anubis
symisfits
Anubis
7,590
258
535
3,404
6,796
2,976
0
895
5,869
49,574
927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,922
Gold Earned
34,268
373
Minions Killed
394
0
Camps Cleared
0
1,180,238
Distance Traveled
1,255,378
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,474
623
118
10
0
256,543
3
W
Ix Chel
5,855
488
30
3
0
258,822
3
W
Surtr
7,028
586
73
6
0
199,240
0
L
Vamana
7,192
599
104
9
0
184,323
0
L
Susano
5,073
423
43
4
0
284,749
1
L
Morgan Le Fay
6,908
576
107
9
0
242,788
0
L
Cthulhu
6,508
542
37
3
0
241,916
0
L
Charybdis
6,241
520
82
7
0
226,462
1
W
Pele
6,963
580
89
7
0
275,626
0
W
Anubis
6,948
579
84
7
0
265,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role