Player Matchup

Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
KazumiD
Mulan
Level 129
God Stats
9W - 6L
1,721 SR
Queue Stats
120W - 105L
1,594 Elo+
Party 1
Sobek
Sobek
Ruikan
Sobek
Level 148
God Stats
1W - 1L
1,886 SR
Queue Stats
54W - 44L
1,646 Elo+
Party 1
Rama
Rama
thanaed
Rama
Level 128
God Stats
5W - 7L
1,561 SR
Queue Stats
123W - 96L
1,622 Elo+
Party 1
Team Averages
Level 134
1,633 SR
1,572 Elo+

VS

Team Averages
Level 93
1,649 SR
1,598 Elo+
Sobek
Sobek
GmanandT2
Sobek
Level 109
God Stats
6W - 6L
1,621 SR
Queue Stats
131W - 116L
1,571 Elo+
Party 3
Izanami
Izanami
GoodLilWhiteBoi
Izanami
Level 109
God Stats
3W - 2L
1,311 SR
Queue Stats
48W - 39L
1,593 Elo+
Party 2
Bellona
Bellona
Nettap00
Bellona
Level 49
God Stats
17W - 5L
1,714 SR
Queue Stats
46W - 21L
1,645 Elo+
Party 2
Vulcan
Vulcan
ScubaMiner
Vulcan
Level 107
God Stats
40W - 19L
1,735 SR
Queue Stats
127W - 110L
1,579 Elo+
Party 3
Arachne
Arachne
TheMightyGryphon
Arachne
Level 89
God Stats
6W - 1L
1,865 SR
Queue Stats
112W - 97L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
0 / 2 / 0
7,702
592
5,235
8,636
3,026
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
 
Mercury
10
0 / 5 / 1
5,786
445
2,646
11,128
4,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
KazumiD
Mulan
11
1 / 4 / 0
6,821
525
11,633
16,852
13,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sobek
Ruikan
Sobek
10
1 / 1 / 0
6,163
474
5,228
16,798
13,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
thanaed
Rama
11
0 / 3 / 1
6,230
479
3,580
9,284
3,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GmanandT2
Sobek
11
0 / 1 / 2
6,808
524
5,402
11,611
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 3
8,324
640
7,762
6,188
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Nettap00
Bellona
14
2 / 0 / 3
8,293
638
10,853
14,787
14,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Vulcan
ScubaMiner
Vulcan
14
2 / 0 / 0
8,108
624
6,972
4,971
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
10 / 1 / 2
8,385
645
10,598
15,715
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
15
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
L
Mercury
 
Mercury
0
5
1
0.1
W
Sobek
GmanandT2
Sobek
0
1
2
1
W
1
0
3
2.5
L
Mulan
KazumiD
Mulan
1
4
0
0.25
W
Bellona
Nettap00
Bellona
2
0
3
3.5
L
Sobek
Ruikan
Sobek
1
1
0
1
W
Vulcan
ScubaMiner
Vulcan
2
0
0
2
W
10
1
2
11
L
Rama
thanaed
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,322
Damage
41,587
62,698
Taken
53,272
37,809
Mitigated
37,228
16,311
Healing
28,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,235
91
0
4,202
8,636
3,026
0
4,146
4,490
81,517
4,501
L
Mercury
 
Mercury
2,646
1,423
0
488
11,128
4,396
0
1,346
9,782
0
42,316
W
Sobek
GmanandT2
Sobek
5,402
736
0
5,158
11,611
11,095
0
4,627
6,984
19,968
0
W
7,762
6,055
0
2,830
6,188
2,576
789
1,709
4,479
0
88,878
L
Mulan
KazumiD
Mulan
11,633
2,166
0
4,086
16,852
13,910
0
0
15,785
0
51,792
W
Bellona
Nettap00
Bellona
10,853
4,266
0
9,166
14,787
14,241
0
0
14,787
0
63,581
L
Sobek
Ruikan
Sobek
5,228
771
0
5,727
16,798
13,260
0
5,558
11,240
22,527
0
W
Vulcan
ScubaMiner
Vulcan
6,972
4,057
0
2,208
4,971
2,320
0
2,632
2,339
75,050
0
W
10,598
6,140
0
9,252
15,715
6,996
104
1,498
14,217
0
65,480
L
Rama
thanaed
Rama
3,580
2,563
0
1,808
9,284
3,217
0
1,324
7,960
0
48,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,702
Gold Earned
39,918
431
Minions Killed
518
0
Camps Cleared
0
1,333,929
Distance Traveled
1,441,265
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,702
592
152
12
0
254,643
8
L
Mercury
5,786
445
72
6
0
273,226
0
W
Sobek
6,808
524
20
2
0
289,561
2
W
Izanami
8,324
640
151
12
0
254,888
1
L
Mulan
6,821
525
78
6
0
237,018
4
W
Bellona
8,293
638
123
9
0
296,666
0
L
Sobek
6,163
474
29
2
0
314,660
4
W
Vulcan
8,108
624
138
11
0
298,229
2
W
Arachne
8,385
645
86
7
0
301,921
0
L
Rama
6,230
479
100
8
0
254,382
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role