Player Matchup

King Arthur
King Arthur
Cubiod
King Arthur
Level 26
God Stats
3W - 5L
1,791 SR
Queue Stats
41W - 33L
1,553 Elo+
Party 1
Thoth
Thoth
EsperWither
Thoth
Level 66
God Stats
2W - 1L
1,515 SR
Queue Stats
41W - 33L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
Mikelpls
Aphrodite
Level 8
God Stats
2W - 1L
1,791 SR
Queue Stats
13W - 6L
1,578 Elo+
Party 1
Team Averages
Level 33
1,699 SR
1,562 Elo+

VS

Team Averages
Level 54
1,534 SR
1,547 Elo+
Nut
Nut
ThatNativeJay63
Nut
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
285W - 280L
1,518 Elo+
Solo
Zhong Kui
Zhong Kui
Wetbrain232
Zhong Kui
Level 58
God Stats
99W - 91L
1,601 SR
Queue Stats
350W - 377L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
himabab
Cu Chulainn
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
489W - 515L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cubiod
King Arthur
14
7 / 1 / 3
8,826
802
11,885
14,232
14,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 0 / 5
7,841
713
12,614
5,559
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Aphrodite
Mikelpls
Aphrodite
12
1 / 2 / 7
7,535
685
4,881
8,075
5,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,170
652
5,993
8,502
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Mace

Mace

+10
Physical Power

Zhong Kui
Wetbrain232
Zhong Kui
12
1 / 3 / 2
7,254
659
7,448
10,614
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
himabab
Cu Chulainn
12
1 / 5 / 2
7,412
674
7,305
14,194
11,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
3
3
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Cubiod
King Arthur
7
1
3
8.5
W
2
0
5
4.5
W
Aphrodite
Mikelpls
Aphrodite
1
2
7
2.25
L
1
2
1
0.75
L
Zhong Kui
Wetbrain232
Zhong Kui
1
3
2
0.67
L
Cu Chulainn
himabab
Cu Chulainn
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,380
Damage
20,746
27,866
Taken
33,310
22,075
Mitigated
21,881
8,666
Healing
3,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Cubiod
King Arthur
11,885
1,184
0
1,950
14,232
14,549
166
1,758
12,447
454
27,699
W
12,614
409
0
0
5,559
2,390
718
2,360
3,169
29,353
366
W
Aphrodite
Mikelpls
Aphrodite
4,881
1,272
3,415
3,301
8,075
5,136
0
3,198
4,827
12,142
0
L
5,993
3,404
0
1,310
8,502
3,019
232
4,184
3,912
0
26,898
L
Zhong Kui
Wetbrain232
Zhong Kui
7,448
712
0
1,752
10,614
7,254
0
6,106
3,956
25,545
52
L
Cu Chulainn
himabab
Cu Chulainn
7,305
909
0
530
14,194
11,608
0
6,005
7,603
0
25,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,202
Gold Earned
21,836
110
Minions Killed
125
0
Camps Cleared
0
645,478
Distance Traveled
548,811
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,826
802
24
2
0
225,284
0
W
Thoth
7,841
713
56
5
0
215,165
0
W
Aphrodite
7,535
685
30
3
0
205,029
0
L
Nut
7,170
652
50
5
0
190,375
0
L
Zhong Kui
7,254
659
45
4
0
162,694
0
L
Cu Chulainn
7,412
674
30
3
0
195,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role