Player Matchup

Anubis
Anubis
ATL-OZ
Anubis
Level 100
God Stats
15W - 6L
1,743 SR
Queue Stats
87W - 87L
1,463 Elo+
Party 2
Sylvanus
Sylvanus
Erthyue
Sylvanus
Level 149
God Stats
15W - 14L
1,526 SR
Queue Stats
286W - 271L
1,446 Elo+
Solo
Mercury
Mercury
KingXacier
Mercury
Level 103
God Stats
17W - 20L
1,491 SR
Queue Stats
76W - 72L
1,459 Elo+
Party 2
Neith
Neith
Starkbrand
Neith
Level 82
God Stats
10W - 11L
1,500 SR
Queue Stats
152W - 136L
1,398 Elo+
Solo
Bellona
Bellona
TrevosaurusRex5
Bellona
Level 154
God Stats
1W - 1L
1,321 SR
Queue Stats
50W - 41L
1,508 Elo+
Solo
Team Averages
Level 118
1,516 SR
1,455 Elo+

VS

Team Averages
Level 59
1,540 SR
1,504 Elo+
Gilgamesh
Gilgamesh
BARBAKE 57
Gilgamesh
Level 156
God Stats
25W - 13L
1,698 SR
Queue Stats
291W - 290L
1,484 Elo+
Solo
Cerberus
Cerberus
Banglala_Bhai
Cerberus
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 16L
1,500 Elo+
Party 1
Neith
Neith
TheDocRen47
Neith
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 46L
1,534 Elo+
Solo
Da Ji
Da Ji
ehzishan
Da Ji
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 1
Poseidon
Poseidon
reezvan577
Poseidon
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ATL-OZ
Anubis
12
3 / 2 / 1
7,037
586
6,026
6,763
3,194
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
Erthyue
Sylvanus
9
1 / 2 / 2
6,064
505
3,388
6,785
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
KingXacier
Mercury
13
2 / 1 / 1
6,484
540
1,842
7,288
3,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Neith
9
4 / 3 / 1
6,268
522
8,857
6,921
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
4 / 1 / 1
7,826
652
10,980
13,079
13,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BARBAKE 57
Gilgamesh
10
1 / 4 / 0
5,947
496
5,672
16,404
12,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
Banglala_Bhai
Cerberus
9
2 / 0 / 3
6,026
502
4,261
10,757
6,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 5 / 2
5,511
459
4,328
8,857
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Da Ji
ehzishan
Da Ji
11
4 / 3 / 3
6,344
529
6,865
10,440
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Poseidon
reezvan577
Poseidon
5
0 / 2 / 1
4,370
364
404
2,112
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
14
Kills
9
9
Deaths
14
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
ATL-OZ
Anubis
3
2
1
1.75
L
Gilgamesh
BARBAKE 57
Gilgamesh
1
4
0
0.25
L
Cerberus
Banglala_Bhai
Cerberus
2
0
3
3.5
W
Sylvanus
Erthyue
Sylvanus
1
2
2
1
W
Mercury
KingXacier
Mercury
2
1
1
2.5
W
Neith
4
3
1
1.5
L
2
5
2
0.6
W
4
1
1
4.5
L
Da Ji
ehzishan
Da Ji
4
3
3
1.83
L
Poseidon
reezvan577
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,093
Damage
21,530
40,836
Taken
48,570
27,283
Mitigated
26,729
10,035
Healing
10,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ATL-OZ
Anubis
6,026
248
0
1,053
6,763
3,194
285
1,607
5,156
41,871
2,158
L
Gilgamesh
BARBAKE 57
Gilgamesh
5,672
2,451
0
5,499
16,404
12,148
0
253
16,151
0
36,485
L
Cerberus
Banglala_Bhai
Cerberus
4,261
137
78
2,283
10,757
6,823
0
3,099
7,658
20,703
0
W
Sylvanus
Erthyue
Sylvanus
3,388
1,465
196
1,001
6,785
4,578
520
1,635
5,150
26,022
7,618
W
Mercury
KingXacier
Mercury
1,842
1,139
0
939
7,288
3,155
230
358
6,930
0
47,294
W
Neith
8,857
2,701
0
738
6,921
2,585
255
1,065
5,856
0
29,033
L
4,328
2,005
0
1,974
8,857
2,858
0
1,813
7,044
0
30,268
W
10,980
5,546
0
6,108
13,079
13,771
0
0
13,079
0
60,524
L
Da Ji
ehzishan
Da Ji
6,865
2,806
0
542
10,440
4,469
0
2,506
7,934
0
37,953
L
Poseidon
reezvan577
Poseidon
404
104
0
267
2,112
431
0
1,503
609
8,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,679
Gold Earned
28,198
315
Minions Killed
216
0
Camps Cleared
0
1,129,767
Distance Traveled
1,003,083
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,037
586
64
5
0
200,629
0
L
Gilgamesh
5,947
496
57
5
0
224,628
0
L
Cerberus
6,026
502
34
3
0
259,359
1
W
Sylvanus
6,064
505
41
3
0
188,584
0
W
Mercury
6,484
540
71
6
0
311,704
2
W
Neith
6,268
522
45
4
0
211,745
0
L
Neith
5,511
459
47
4
0
191,893
1
W
Bellona
7,826
652
94
8
0
217,105
0
L
Da Ji
6,344
529
65
5
0
243,697
0
L
Poseidon
4,370
364
13
1
0
83,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role