Player Matchup

Sol
Sol
CaelS26
Sol
Level 98
God Stats
5W - 2L
1,547 SR
Queue Stats
191W - 182L
1,465 Elo+
Party 2
Chang'e
Chang'e
Doing Work O24
Chang'e
Level 139
God Stats
5W - 1L
1,891 SR
Queue Stats
330W - 308L
1,468 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
HEAVYTHRUST O24
Ah Muzen Cab
Level 129
God Stats
2W - 5L
1,226 SR
Queue Stats
359W - 353L
1,487 Elo+
Party 3
Yu Huang
Yu Huang
Pendragon444
Yu Huang
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 91L
1,474 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SurMencey
Tsukuyomi
Level 98
God Stats
8W - 3L
1,825 SR
Queue Stats
142W - 167L
1,504 Elo+
Solo
Team Averages
Level 104
1,598 SR
1,480 Elo+

VS

Team Averages
Level 85
1,545 SR
1,442 Elo+
Cerberus
Cerberus
CovertAF
Cerberus
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
321W - 324L
1,462 Elo+
Party 1
Freya
Freya
Fr0styDuck
Freya
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 58L
1,485 Elo+
Party 1
Bastet
Bastet
Roudylunchbox
Bastet
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
WryCrazy Moon
Ah Puch
Level 69
God Stats
5W - 0L
1,724 SR
Queue Stats
81W - 83L
1,435 Elo+
Solo
Ix Chel
Ix Chel
thegusschiggins
Ix Chel
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
348W - 340L
1,326 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
11
2 / 1 / 2
5,336
1,067
4,271
3,453
1,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

11
0 / 3 / 4
4,945
989
2,252
5,424
1,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
HEAVYTHRUST O24
Ah Muzen Cab
12
0 / 0 / 4
5,340
1,068
3,677
1,437
535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Yu Huang
Pendragon444
Yu Huang
5
0 / 1 / 0
4,404
881
0
978
363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
SurMencey
Tsukuyomi
10
3 / 3 / 2
5,615
1,123
7,804
5,836
2,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CovertAF
Cerberus
11
1 / 0 / 5
6,549
1,310
1,932
7,578
4,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Freya
13
4 / 0 / 4
7,087
1,417
4,013
3,811
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
2 / 3 / 2
6,190
1,238
1,137
5,499
1,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Puch
10
1 / 2 / 5
6,003
1,201
6,587
5,378
2,017
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 5
5,871
1,174
1,556
4,331
1,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
5
Kills
8
8
Deaths
6
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sol
2
1
2
3
W
Cerberus
CovertAF
Cerberus
1
0
5
3.5
L
0
3
4
0.67
W
Freya
4
0
4
6
L
Ah Muzen Cab
HEAVYTHRUST O24
Ah Muzen Cab
0
0
4
2
L
Yu Huang
Pendragon444
Yu Huang
0
1
0
0
W
2
3
2
1
L
Tsukuyomi
SurMencey
Tsukuyomi
3
3
2
1.33
W
Ah Puch
1
2
5
1.75
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,004
Damage
15,225
17,128
Taken
26,597
6,771
Mitigated
11,222
3,530
Healing
10,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
4,271
800
539
962
3,453
1,161
0
2,743
710
8,837
0
W
Cerberus
CovertAF
Cerberus
1,932
104
155
3,959
7,578
4,071
0
2,352
4,972
6,430
0
L
2,252
156
477
720
5,424
1,989
0
4,163
1,261
8,026
0
W
Freya
4,013
1,024
324
2,046
3,811
1,552
566
743
2,992
11,454
1,202
L
Ah Muzen Cab
HEAVYTHRUST O24
Ah Muzen Cab
3,677
607
217
168
1,437
535
0
1,272
165
0
8,047
L
Yu Huang
Pendragon444
Yu Huang
0
0
0
0
978
363
0
940
38
0
0
W
1,137
368
0
456
5,499
1,719
0
1,105
4,314
0
4,409
L
Tsukuyomi
SurMencey
Tsukuyomi
7,804
653
16
431
5,836
2,723
0
4,656
1,180
0
10,761
W
Ah Puch
6,587
434
1,272
1,114
5,378
2,017
82
1,501
3,792
16,556
0
W
1,556
539
230
1,139
4,331
1,863
225
822
3,509
6,697
580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,640
Gold Earned
31,700
51
Minions Killed
83
0
Camps Cleared
0
453,824
Distance Traveled
580,769
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,336
1,067
15
3
0
102,035
0
W
Cerberus
6,549
1,310
15
3
0
120,886
0
L
Chang'e
4,945
989
10
2
0
104,440
0
W
Freya
7,087
1,417
28
6
0
122,096
0
L
Ah Muzen Cab
5,340
1,068
16
3
0
121,466
0
L
Yu Huang
4,404
881
0
0
0
11,428
0
W
Bastet
6,190
1,238
7
1
0
121,061
0
L
Tsukuyomi
5,615
1,123
10
2
0
114,455
0
W
Ah Puch
6,003
1,201
23
5
0
106,807
0
W
Ix Chel
5,871
1,174
10
2
0
109,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role