Player Matchup

Bacchus
Bacchus
Alpha H0bo
Bacchus
Level 63
God Stats
39W - 34L
1,531 SR
Queue Stats
155W - 155L
1,454 Elo+
Party 2
Neith
Neith
JustinTime7
Neith
Level 29
God Stats
2W - 3L
1,685 SR
Queue Stats
27W - 24L
1,417 Elo+
Party 1
Hades
Hades
KenKnight16
Hades
Level 135
God Stats
8W - 2L
1,782 SR
Queue Stats
90W - 71L
1,536 Elo+
Party 1
Cthulhu
Cthulhu
khronicplague
Cthulhu
Level 103
God Stats
15W - 5L
1,670 SR
Queue Stats
57W - 47L
1,493 Elo+
Party 1
Arachne
Arachne
zxBLADEMASTERzx
Arachne
Level 63
God Stats
16W - 12L
1,599 SR
Queue Stats
179W - 183L
1,459 Elo+
Party 2
Team Averages
Level 79
1,654 SR
1,472 Elo+

VS

Team Averages
Level 93
1,448 SR
1,501 Elo+
Vulcan
Vulcan
CocoMadeMeDoIt_
Vulcan
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 84L
1,487 Elo+
Solo
Terra
Terra
Cosmic227
Terra
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
161W - 160L
1,528 Elo+
Solo
Loki
Loki
K4rN4GE_G3de0n
Loki
Level 87
God Stats
1W - 8L
1,240 SR
Queue Stats
32W - 44L
1,420 Elo+
Solo
Neith
Neith
ThrowingFlash
Neith
Level 69
God Stats
1W - 2L
1,283 SR
Queue Stats
117W - 93L
1,542 Elo+
Solo
Erlang Shen
Erlang Shen
robot_jo
Erlang Shen
Level 97
God Stats
6W - 7L
1,715 SR
Queue Stats
267W - 235L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alpha H0bo
Bacchus
10
2 / 0 / 3
5,945
540
6,199
6,336
5,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
1 / 0 / 1
5,458
496
6,860
7,005
2,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
11 / 1 / 3
7,748
704
9,585
10,336
4,592
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cthulhu
11
2 / 1 / 0
6,275
570
8,357
9,069
5,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 0 / 7
5,992
545
3,300
9,010
3,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
4,589
417
5,613
7,379
2,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Cosmic227
Terra
8
0 / 1 / 0
5,139
467
1,859
10,413
5,444
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
1 / 6 / 0
5,215
474
4,578
11,454
4,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 2 / 0
4,774
434
6,092
8,243
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Erlang Shen
robot_jo
Erlang Shen
11
1 / 2 / 0
6,514
592
6,557
13,116
6,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
18
Kills
2
2
Deaths
18
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alpha H0bo
Bacchus
2
0
3
3.5
L
0
7
0
0
L
Terra
Cosmic227
Terra
0
1
0
0
W
1
0
1
1.5
L
1
6
0
0.17
W
11
1
3
12.5
L
0
2
0
0
W
Cthulhu
2
1
0
2
L
Erlang Shen
robot_jo
Erlang Shen
1
2
0
0.5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,301
Damage
24,699
41,756
Taken
50,605
22,131
Mitigated
22,153
20,959
Healing
17,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alpha H0bo
Bacchus
6,199
471
0
2,653
6,336
5,718
0
1,045
5,291
19,127
0
L
5,613
2,318
0
250
7,379
2,515
0
4,394
2,985
28,987
0
L
Terra
Cosmic227
Terra
1,859
440
1,395
2,912
10,413
5,444
0
3,026
7,387
10,325
0
W
6,860
2,621
0
3,432
7,005
2,705
0
533
6,472
0
44,917
L
4,578
1,719
371
1,580
11,454
4,976
212
4,549
6,905
0
32,111
W
9,585
1,752
300
6,050
10,336
4,592
140
5,055
5,281
46,582
3,409
L
6,092
2,052
0
2,470
8,243
3,136
0
3,296
4,947
0
39,789
W
Cthulhu
8,357
1,853
0
2,120
9,069
5,741
0
0
9,069
41,257
417
L
Erlang Shen
robot_jo
Erlang Shen
6,557
4,244
0
8,159
13,116
6,082
0
7,647
4,759
0
52,614
W
3,300
2,096
0
6,404
9,010
3,375
0
839
8,171
0
46,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,418
Gold Earned
26,231
335
Minions Killed
261
0
Camps Cleared
0
1,082,667
Distance Traveled
1,010,145
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,945
540
22
2
0
229,166
0
L
Vulcan
4,589
417
47
4
0
197,769
2
L
Terra
5,139
467
22
2
0
209,221
0
W
Neith
5,458
496
69
6
0
200,930
3
L
Loki
5,215
474
49
4
0
214,296
3
W
Hades
7,748
704
92
8
0
200,822
0
L
Neith
4,774
434
55
5
0
194,101
0
W
Cthulhu
6,275
570
82
7
0
219,136
1
L
Erlang Shen
6,514
592
88
8
0
194,758
0
W
Arachne
5,992
545
70
6
0
232,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role