Player Matchup

Chaac
Chaac
Sncklfritz80
Chaac
Level 186
God Stats
4W - 2L
1,312 SR
Queue Stats
284W - 288L
1,460 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TheMadDabber11
Morgan Le Fay
Level 144
God Stats
3W - 3L
1,314 SR
Queue Stats
225W - 233L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
YanMan19
Jormungandr
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 276L
1,544 Elo+
Party 3
Cthulhu
Cthulhu
hazaretes
Cthulhu
Level 174
God Stats
6W - 3L
1,504 SR
Queue Stats
272W - 280L
1,541 Elo+
Party 3
Heimdallr
Heimdallr
idioq
Heimdallr
Level 81
God Stats
2W - 1L
1,551 SR
Queue Stats
33W - 37L
1,445 Elo+
Party 1
Team Averages
Level 148
1,436 SR
1,491 Elo+

VS

Team Averages
Level 108
1,425 SR
1,457 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Len7w7
Jormungandr
Level 128
God Stats
1W - 3L
1,313 SR
Queue Stats
34W - 33L
1,534 Elo+
Solo
Vulcan
Vulcan
ROBOtheTyrant
Vulcan
Level 105
God Stats
0W - 1L
1,313 SR
Queue Stats
36W - 43L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
ShoeBdue
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 69L
1,478 Elo+
Party 2
Odin
Odin
ka1ixo
Odin
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 13
10,218
730
11,557
24,198
20,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TheMadDabber11
Morgan Le Fay
17
6 / 4 / 5
10,714
765
12,582
13,475
7,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
YanMan19
Jormungandr
18
4 / 2 / 8
10,752
768
16,474
15,803
21,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
hazaretes
Cthulhu
18
8 / 5 / 7
12,116
865
11,957
17,423
20,640
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
idioq
Heimdallr
16
0 / 2 / 11
9,780
699
12,991
10,569
6,070
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
1
0 / 1 / 0
3,413
244
0
717
226
Jormungandr
Len7w7
Jormungandr
19
8 / 4 / 4
10,992
785
27,213
21,720
28,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 6 / 7
8,876
634
10,881
12,492
6,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
ShoeBdue
Amaterasu
18
3 / 3 / 10
9,818
701
11,535
21,390
20,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
ka1ixo
Odin
15
3 / 4 / 3
8,902
636
5,324
14,709
17,276
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
39
18
Kills
15
16
Deaths
18
44
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Jormungandr
Len7w7
Jormungandr
8
4
4
2.5
L
1
6
7
0.75
L
Amaterasu
ShoeBdue
Amaterasu
3
3
10
2.67
W
0
3
13
2.17
W
Morgan Le Fay
TheMadDabber11
Morgan Le Fay
6
4
5
2.13
W
Jormungandr
YanMan19
Jormungandr
4
2
8
4
W
Cthulhu
hazaretes
Cthulhu
8
5
7
2.3
W
Heimdallr
idioq
Heimdallr
0
2
11
2.75
L
Odin
ka1ixo
Odin
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,561
Damage
54,953
81,468
Taken
71,028
76,464
Mitigated
72,462
27,325
Healing
22,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
0
0
0
0
717
226
0
92
625
0
0
L
Jormungandr
Len7w7
Jormungandr
27,213
3,841
984
5,282
21,720
28,407
0
9,005
11,952
49,841
1,118
L
10,881
3,526
1,505
907
12,492
6,089
0
7,488
4,416
23,088
0
L
Amaterasu
ShoeBdue
Amaterasu
11,535
5,484
1,433
9,204
21,390
20,464
0
10,741
9,611
0
22,047
W
11,557
1,467
2,456
8,123
24,198
20,970
868
8,262
14,389
0
28,552
W
Morgan Le Fay
TheMadDabber11
Morgan Le Fay
12,582
1,023
1,999
2,675
13,475
7,374
110
5,848
7,017
23,282
389
W
Jormungandr
YanMan19
Jormungandr
16,474
2,915
1,270
3,314
15,803
21,410
1,026
7,935
7,269
32,953
1,015
W
Cthulhu
hazaretes
Cthulhu
11,957
562
3,819
2,517
17,423
20,640
288
6,702
9,905
20,752
2,159
W
Heimdallr
idioq
Heimdallr
12,991
7,557
710
442
10,569
6,070
4,749
5,938
4,497
0
36,227
L
Odin
ka1ixo
Odin
5,324
1,586
1,187
1,794
14,709
17,276
0
8,381
5,509
0
9,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,580
Gold Earned
42,001
191
Minions Killed
118
0
Camps Cleared
0
1,313,955
Distance Traveled
1,094,913
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,413
244
0
0
0
0
0
L
Jormungandr
10,992
785
46
3
0
244,590
0
L
Vulcan
8,876
634
30
2
0
261,859
0
L
Amaterasu
9,818
701
23
2
0
336,809
0
W
Chaac
10,218
730
45
3
0
284,946
0
W
Morgan Le Fay
10,714
765
29
2
0
269,281
0
W
Jormungandr
10,752
768
47
3
0
270,305
0
W
Cthulhu
12,116
865
23
2
0
251,529
0
W
Heimdallr
9,780
699
47
3
0
237,894
0
L
Odin
8,902
636
19
1
0
251,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role