Player Matchup

Ullr
Ullr
SOAPMACTAVICH760
Ullr
Level 131
God Stats
10W - 4L
1,690 SR
Queue Stats
74W - 63L
1,548 Elo+
Party 2
Osiris
Osiris
Sebastiaan19_
Osiris
Level 150
God Stats
1W - 2L
1,142 SR
Queue Stats
128W - 110L
1,533 Elo+
Party 2
Athena
Athena
Youtb3420
Athena
Level 120
God Stats
38W - 35L
1,576 SR
Queue Stats
168W - 171L
1,493 Elo+
Party 2
Ravana
Ravana
leonbardi
Ravana
Level 198
God Stats
5W - 1L
1,237 SR
Queue Stats
106W - 107L
1,622 Elo+
Solo
Baron Samedi
Baron Samedi
pocoyoc
Baron Samedi
Level 203
God Stats
11W - 15L
1,391 SR
Queue Stats
276W - 275L
1,508 Elo+
Solo
Team Averages
Level 160
1,407 SR
1,541 Elo+

VS

Team Averages
Level 138
1,583 SR
1,463 Elo+
Bacchus
Bacchus
ALEXGAMER074
Bacchus
Level 108
God Stats
1W - 1L
1,260 SR
Queue Stats
51W - 68L
1,454 Elo+
Party 1
Pele
Pele
AbraXitas
Pele
Level 178
God Stats
1W - 3L
1,715 SR
Queue Stats
96W - 112L
1,473 Elo+
Party 1
Nut
Nut
MerinoGalvan751
Nut
Level 145
God Stats
15W - 12L
1,554 SR
Queue Stats
319W - 288L
1,458 Elo+
Solo
Amaterasu
Amaterasu
The_oxynt
Amaterasu
Level 155
God Stats
2W - 3L
1,706 SR
Queue Stats
60W - 64L
1,502 Elo+
Party 1
Thoth
Thoth
epitafio_17
Thoth
Level 105
God Stats
0W - 6L
1,678 SR
Queue Stats
328W - 340L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,801
680
4,373
4,817
1,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 2 / 1
7,130
713
7,148
11,119
7,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Youtb3420
Athena
9
0 / 0 / 3
5,758
576
2,630
8,001
6,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ravana
leonbardi
Ravana
10
1 / 1 / 4
5,708
571
4,199
7,686
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
pocoyoc
Baron Samedi
11
0 / 0 / 0
5,787
579
2,268
3,086
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ALEXGAMER074
Bacchus
7
0 / 2 / 1
4,804
480
3,149
6,161
5,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pele
9
1 / 3 / 1
5,139
514
5,596
10,496
6,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,171
517
2,167
6,192
2,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Amaterasu
The_oxynt
Amaterasu
10
1 / 1 / 1
5,284
528
4,251
8,784
5,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 0
5,826
583
2,885
3,579
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
6
8
Kills
3
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ALEXGAMER074
Bacchus
0
2
1
0.25
L
Pele
1
3
1
0.5
L
0
2
0
0
W
4
0
0
4
W
3
2
1
1.75
L
Amaterasu
The_oxynt
Amaterasu
1
1
1
1.5
W
Athena
Youtb3420
Athena
0
0
3
1.5
L
1
0
0
1
W
Ravana
leonbardi
Ravana
1
1
4
3
W
Baron Samedi
pocoyoc
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,618
Damage
18,048
34,709
Taken
35,212
20,694
Mitigated
20,435
15,656
Healing
8,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ALEXGAMER074
Bacchus
3,149
659
0
1,293
6,161
5,175
0
1,958
4,203
14,391
0
L
Pele
5,596
1,569
0
1,975
10,496
6,586
0
124
10,372
0
37,373
L
2,167
1,029
0
680
6,192
2,315
0
722
5,470
0
36,507
W
4,373
1,586
0
522
4,817
1,979
0
684
4,133
0
48,397
W
7,148
2,779
0
6,227
11,119
7,671
612
108
11,011
0
55,036
L
Amaterasu
The_oxynt
Amaterasu
4,251
2,562
0
2,607
8,784
5,108
0
471
8,313
0
42,649
W
Athena
Youtb3420
Athena
2,630
900
0
2,434
8,001
6,934
0
3,086
4,915
20,231
0
L
2,885
80
0
1,489
3,579
1,251
0
1,747
1,832
41,936
1,210
W
Ravana
leonbardi
Ravana
4,199
1,621
0
5,166
7,686
2,849
252
647
7,039
0
42,850
W
Baron Samedi
pocoyoc
Baron Samedi
2,268
106
165
1,142
3,086
1,261
0
1,570
1,516
38,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,184
Gold Earned
26,224
351
Minions Killed
275
0
Camps Cleared
0
982,243
Distance Traveled
1,035,729
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,804
480
18
2
0
213,857
2
L
Pele
5,139
514
44
4
0
209,149
0
L
Nut
5,171
517
63
6
0
187,228
0
W
Ullr
6,801
680
94
9
0
183,931
0
W
Osiris
7,130
713
87
9
0
186,709
0
L
Amaterasu
5,284
528
66
7
0
231,981
0
W
Athena
5,758
576
28
3
0
226,569
0
L
Thoth
5,826
583
84
8
0
193,514
0
W
Ravana
5,708
571
68
7
0
226,362
0
W
Baron Samedi
5,787
579
74
7
0
158,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role