Player Matchup

Aphrodite
Aphrodite
Chinothemaniac6
Aphrodite
Level 128
God Stats
30W - 15L
1,684 SR
Queue Stats
44W - 44L
1,500 Elo+
Party 1
Nike
Nike
ItsEnTruDeR
Nike
Level 128
God Stats
10W - 7L
1,673 SR
Queue Stats
75W - 84L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
KicknAssRedfield
Baron Samedi
Level 110
God Stats
1W - 4L
1,413 SR
Queue Stats
18W - 36L
1,288 Elo+
Solo
Ne Zha
Ne Zha
Sergio_is_Legend
Ne Zha
Level 161
God Stats
1W - 1L
1,378 SR
Queue Stats
18W - 13L
1,592 Elo+
Party 1
Neith
Neith
cthu_hlu89
Neith
Level 152
God Stats
3W - 3L
1,397 SR
Queue Stats
49W - 48L
1,509 Elo+
Party 1
Team Averages
Level 136
1,509 SR
1,468 Elo+

VS

Team Averages
Level 120
1,501 SR
1,504 Elo+
Achilles
Achilles
 
Achilles
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
CHOPPA863
Discordia
Level 168
God Stats
11W - 9L
1,595 SR
Queue Stats
96W - 100L
1,444 Elo+
Solo
Arachne
Arachne
Dysphoria17
Arachne
Level 87
God Stats
4W - 2L
1,401 SR
Queue Stats
65W - 46L
1,588 Elo+
Solo
Danzaburou
Danzaburou
watermelonade
Danzaburou
Level 106
God Stats
5W - 6L
1,510 SR
Queue Stats
32W - 29L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chinothemaniac6
Aphrodite
14
1 / 0 / 1
8,148
543
6,961
9,530
7,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

11
2 / 3 / 1
7,197
480
5,945
14,985
12,926
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
KicknAssRedfield
Baron Samedi
12
2 / 2 / 2
6,657
444
5,341
9,264
4,880
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
0 / 2 / 3
6,035
402
5,352
11,759
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
12
2 / 1 / 2
6,786
452
6,825
10,013
3,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
1 / 1 / 2
8,527
568
7,809
13,674
13,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
 
Hachiman
13
2 / 2 / 4
7,728
515
10,808
9,723
3,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
CHOPPA863
Discordia
14
0 / 2 / 0
8,195
546
6,063
4,732
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Dysphoria17
Arachne
14
3 / 1 / 4
8,415
561
8,441
16,693
6,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Danzaburou
watermelonade
Danzaburou
13
2 / 1 / 5
9,025
602
7,987
10,251
4,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
7
Kills
8
8
Deaths
7
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
1
2
2
W
Hachiman
 
Hachiman
2
2
4
2
W
Discordia
CHOPPA863
Discordia
0
2
0
0
L
Aphrodite
Chinothemaniac6
Aphrodite
1
0
1
1.5
W
Arachne
Dysphoria17
Arachne
3
1
4
5
L
2
3
1
0.83
L
Baron Samedi
KicknAssRedfield
Baron Samedi
2
2
2
1.5
L
0
2
3
0.75
L
Neith
2
1
2
3
W
Danzaburou
watermelonade
Danzaburou
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,424
Damage
41,108
55,551
Taken
55,073
33,410
Mitigated
30,777
19,685
Healing
20,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,809
1,473
0
3,565
13,674
13,450
0
4,298
9,376
0
58,537
W
Hachiman
 
Hachiman
10,808
5,688
0
4,149
9,723
3,778
1,795
349
9,374
0
55,463
W
Discordia
CHOPPA863
Discordia
6,063
228
152
394
4,732
1,746
0
1,640
3,092
58,571
2,720
L
Aphrodite
Chinothemaniac6
Aphrodite
6,961
561
672
7,889
9,530
7,381
95
0
8,680
63,123
1,304
W
Arachne
Dysphoria17
Arachne
8,441
4,522
0
8,853
16,693
6,879
0
5,389
11,304
0
67,286
L
5,945
439
0
2,116
14,985
12,926
0
1,384
13,553
0
28,739
L
Baron Samedi
KicknAssRedfield
Baron Samedi
5,341
500
321
2,375
9,264
4,880
0
1,472
7,768
40,980
0
L
5,352
591
0
3,523
11,759
4,547
0
1,155
10,455
0
33,013
L
Neith
6,825
1,858
0
2,789
10,013
3,676
0
1,801
8,212
0
58,572
W
Danzaburou
watermelonade
Danzaburou
7,987
2,121
394
2,973
10,251
4,924
790
1,066
9,185
0
47,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,823
Gold Earned
41,890
369
Minions Killed
428
0
Camps Cleared
0
1,451,463
Distance Traveled
1,432,268
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,527
568
99
7
0
271,533
0
W
Hachiman
7,728
515
56
4
0
287,428
6
W
Discordia
8,195
546
106
7
0
281,474
0
L
Aphrodite
8,148
543
115
8
0
296,239
6
W
Arachne
8,415
561
92
6
0
302,720
0
L
Nike
7,197
480
37
2
0
308,985
3
L
Baron Samedi
6,657
444
63
4
0
208,088
1
L
Ne Zha
6,035
402
56
4
0
333,915
0
L
Neith
6,786
452
98
7
0
304,236
3
W
Danzaburou
9,025
602
75
5
0
289,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role