Player Matchup

Izanami
Izanami
ElipticNoteEh
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,269 Elo+
Party 1
Gilgamesh
Gilgamesh
Justagayboi
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 44L
1,600 Elo+
Party 1
Hercules
Hercules
ToplessTony
Hercules
Level 124
God Stats
1W - 3L
1,469 SR
Queue Stats
12W - 13L
1,358 Elo+
Party 1
Charon
Charon
wolfskull2
Charon
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 5L
1,374 Elo+
Party 1
Ix Chel
Ix Chel
xChaotik
Ix Chel
Level 143
God Stats
22W - 17L
1,618 SR
Queue Stats
102W - 102L
1,517 Elo+
Solo
Team Averages
Level 134
1,517 SR
1,424 Elo+

VS

Team Averages
Level 132
1,411 SR
1,442 Elo+
Tyr
Tyr
ErickKun
Tyr
Level 105
God Stats
2W - 5L
1,500 SR
Queue Stats
23W - 50L
1,104 Elo+
Solo
Ares
Ares
KingFloppa
Ares
Level 106
God Stats
0W - 1L
1,333 SR
Queue Stats
186W - 175L
1,511 Elo+
Solo
Ao Kuang
Ao Kuang
NuclearFantasy
Ao Kuang
Level 112
God Stats
4W - 7L
1,304 SR
Queue Stats
58W - 66L
1,372 Elo+
Solo
Hou Yi
Hou Yi
QunariBorn
Hou Yi
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 123L
1,615 Elo+
Party 2
Ix Chel
Ix Chel
Tis Yin
Ix Chel
Level 205
God Stats
14W - 28L
1,419 SR
Queue Stats
372W - 342L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
3 / 2 / 5
9,434
590
7,019
6,814
2,743
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Justagayboi
Gilgamesh
17
5 / 0 / 3
10,129
633
4,817
15,050
7,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
ToplessTony
Hercules
15
2 / 1 / 6
9,529
596
8,549
14,659
11,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charon
wolfskull2
Charon
13
0 / 0 / 6
9,165
573
4,983
8,884
7,346
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
xChaotik
Ix Chel
16
6 / 0 / 3
10,446
653
9,358
6,621
3,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,545
472
6,429
13,160
10,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 2
6,698
419
3,613
13,551
10,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
13
1 / 4 / 1
7,267
454
2,340
13,660
5,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hou Yi
QunariBorn
Hou Yi
10
2 / 1 / 0
6,929
433
2,953
8,205
2,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ix Chel
Tis Yin
Ix Chel
12
0 / 5 / 0
7,022
439
4,463
9,530
4,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
16
Kills
3
3
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
2
5
2.75
L
0
2
1
0.25
W
Gilgamesh
Justagayboi
Gilgamesh
5
0
3
6.5
L
0
5
2
0.2
L
Ao Kuang
1
4
1
0.38
L
Hou Yi
QunariBorn
Hou Yi
2
1
0
2
L
Ix Chel
Tis Yin
Ix Chel
0
5
0
0
W
Hercules
ToplessTony
Hercules
2
1
6
5
W
Charon
wolfskull2
Charon
0
0
6
3
W
Ix Chel
xChaotik
Ix Chel
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,726
Damage
19,798
52,028
Taken
58,106
32,065
Mitigated
33,298
21,687
Healing
12,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
7,019
5,929
0
1,635
6,814
2,743
5,333
1,570
5,244
0
73,300
L
6,429
643
0
937
13,160
10,094
172
3,888
8,493
828
50,237
W
Gilgamesh
Justagayboi
Gilgamesh
4,817
1,909
0
7,205
15,050
7,440
844
1,628
13,346
0
94,291
L
3,613
360
0
2,380
13,551
10,753
0
3,362
9,970
19,593
1,638
L
Ao Kuang
2,340
720
0
4,657
13,660
5,416
664
1,174
12,288
42,618
15,452
L
Hou Yi
QunariBorn
Hou Yi
2,953
752
0
2,883
8,205
2,792
0
2,103
6,055
0
37,728
L
Ix Chel
Tis Yin
Ix Chel
4,463
873
293
1,688
9,530
4,243
0
3,202
6,021
49,403
0
W
Hercules
ToplessTony
Hercules
8,549
3,385
0
5,741
14,659
11,445
834
2,785
11,806
0
54,940
W
Charon
wolfskull2
Charon
4,983
1,755
0
1,629
8,884
7,346
1,550
1,167
7,667
24,893
0
W
Ix Chel
xChaotik
Ix Chel
9,358
1,550
2,216
3,261
6,621
3,091
2,314
3,235
3,121
69,415
2,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,703
Gold Earned
35,461
511
Minions Killed
345
0
Camps Cleared
0
1,624,136
Distance Traveled
1,350,467
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,434
590
132
8
0
290,769
0
L
Tyr
7,545
472
80
5
0
315,029
2
W
Gilgamesh
10,129
633
111
7
0
334,893
0
L
Ares
6,698
419
31
2
0
232,106
2
L
Ao Kuang
7,267
454
75
5
0
316,646
0
L
Hou Yi
6,929
433
70
4
0
253,265
2
L
Ix Chel
7,022
439
89
6
0
233,421
0
W
Hercules
9,529
596
106
7
0
329,129
0
W
Charon
9,165
573
29
2
0
333,234
0
W
Ix Chel
10,446
653
133
8
0
336,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role