Player Matchup

Loki
Loki
PlagooDoctor
Loki
Level 135
God Stats
2W - 2L
1,632 SR
Queue Stats
23W - 12L
1,646 Elo+
Party 2
Sobek
Sobek
SirGummyBear662
Sobek
Level 126
God Stats
1W - 2L
1,656 SR
Queue Stats
28W - 22L
1,576 Elo+
Solo
Bellona
Bellona
lStarliteSmilel
Bellona
Level 153
God Stats
2W - 4L
1,419 SR
Queue Stats
39W - 24L
1,625 Elo+
Party 2
Heimdallr
Heimdallr
uguevara22
Heimdallr
Level 122
God Stats
9W - 9L
1,544 SR
Queue Stats
163W - 139L
1,548 Elo+
Solo
Chang'e
Chang'e
woody_face
Chang'e
Level 161
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 21L
1,760 Elo+
Solo
Team Averages
Level 139
1,550 SR
1,631 Elo+

VS

Team Averages
Level 113
1,588 SR
1,478 Elo+
Arachne
Arachne
EPICBABYSHEEP
Arachne
Level 193
God Stats
3W - 4L
1,543 SR
Queue Stats
62W - 56L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Erickcx
Cthulhu
Level 141
God Stats
1W - 1L
1,724 SR
Queue Stats
147W - 138L
1,515 Elo+
Solo
Sun Wukong
Sun Wukong
ImFrstE
Sun Wukong
Level 98
God Stats
5W - 2L
1,704 SR
Queue Stats
48W - 37L
1,578 Elo+
Party 1
Charybdis
Charybdis
KingCezar
Charybdis
Level 46
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 2L
1,286 Elo+
Party 1
Merlin
Merlin
vastobuu
Merlin
Level 86
God Stats
1W - 1L
1,715 SR
Queue Stats
8W - 12L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 5
10,174
509
10,503
16,215
8,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
3 / 1 / 10
11,091
555
9,253
18,779
18,212
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 3 / 4
11,624
581
15,069
21,259
21,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
uguevara22
Heimdallr
18
7 / 1 / 2
11,707
585
13,787
11,431
5,407
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
woody_face
Chang'e
16
4 / 1 / 8
10,436
522
11,957
16,190
6,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
17
3 / 2 / 3
9,532
477
13,840
27,617
14,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
Erickcx
Cthulhu
14
3 / 3 / 2
8,864
443
9,765
14,583
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Sun Wukong
ImFrstE
Sun Wukong
15
3 / 4 / 5
10,069
503
16,435
20,543
16,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Charybdis
KingCezar
Charybdis
14
0 / 7 / 1
8,789
439
6,983
16,850
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
vastobuu
Merlin
13
0 / 6 / 3
8,391
420
9,057
12,051
4,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
23
22
Kills
9
9
Deaths
22
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
3
2
3
2.25
L
Cthulhu
Erickcx
Cthulhu
3
3
2
1.33
L
Sun Wukong
ImFrstE
Sun Wukong
3
4
5
1.38
L
Charybdis
KingCezar
Charybdis
0
7
1
0.07
W
3
3
5
1.83
W
3
1
10
8
W
5
3
4
2.33
W
Heimdallr
uguevara22
Heimdallr
7
1
2
8
L
Merlin
vastobuu
Merlin
0
6
3
0.25
W
Chang'e
woody_face
Chang'e
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,569
Damage
56,080
83,874
Taken
91,644
60,167
Mitigated
54,854
33,687
Healing
28,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
13,840
8,470
0
13,925
27,617
14,715
0
3,570
23,817
0
98,528
L
Cthulhu
Erickcx
Cthulhu
9,765
147
181
3,898
14,583
12,194
0
6,315
8,165
41,215
415
L
Sun Wukong
ImFrstE
Sun Wukong
16,435
4,210
0
6,144
20,543
16,769
186
3,771
16,098
0
74,473
L
Charybdis
KingCezar
Charybdis
6,983
4,515
0
3,801
16,850
6,494
347
2,330
14,372
0
61,317
W
10,503
2,625
0
542
16,215
8,589
0
3,422
12,484
0
105,715
W
9,253
744
0
6,558
18,779
18,212
0
5,291
12,593
50,562
3,323
W
15,069
6,145
0
9,101
21,259
21,352
298
2,400
18,655
0
84,211
W
Heimdallr
uguevara22
Heimdallr
13,787
6,300
0
5,756
11,431
5,407
2,239
1,409
9,803
0
91,728
L
Merlin
vastobuu
Merlin
9,057
415
0
945
12,051
4,682
656
4,342
7,554
50,361
457
W
Chang'e
woody_face
Chang'e
11,957
759
2,715
9,015
16,190
6,607
0
4,666
10,810
76,389
1,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,032
Gold Earned
45,645
604
Minions Killed
479
0
Camps Cleared
0
2,062,704
Distance Traveled
1,873,457
27
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,532
477
120
6
0
417,465
0
L
Cthulhu
8,864
443
56
3
0
375,584
0
L
Sun Wukong
10,069
503
103
5
0
403,433
0
L
Charybdis
8,789
439
99
5
0
359,485
0
W
Loki
10,174
509
141
7
0
419,716
0
W
Sobek
11,091
555
69
3
0
414,369
8
W
Bellona
11,624
581
141
7
0
424,727
6
W
Heimdallr
11,707
585
133
7
0
385,493
8
L
Merlin
8,391
420
101
5
0
317,490
0
W
Chang'e
10,436
522
120
6
0
418,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role