Player Matchup

Osiris
Osiris
Silver IV
 
Osiris
Silver IV
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
 
Baron Samedi
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver V
CHOCO7818
Chaac
Silver V
Level 135
God Stats
1W - 4L
1,294 SR
Queue Stats
35W - 49L
797 MMR
Solo
Danzaburou
Danzaburou
Silver IV
ExclusiveCSR
Danzaburou
Silver IV
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 61L
851 MMR
Solo
Janus
Janus
Silver IV
ToastyShyGuy
Janus
Silver IV
Level 68
God Stats
8W - 13L
1,459 SR
Queue Stats
206W - 233L
787 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,451 SR
1,087 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 142
1,518 SR
1,268 MMR
Charon
Charon
Silver IV
 
Charon
Silver IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Silver IV
 
Freya
Silver IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Silver III
Kpulee
Nike
Silver III
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 59L
748 MMR
Solo
Ra
Ra
Silver I
poolscumgod
Ra
Silver I
Level 116
God Stats
23W - 19L
1,589 SR
Queue Stats
195W - 195L
1,090 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
8
1 / 4 / 1
4,956
496
2,979
11,860
9,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
 
Baron Samedi
6
0 / 9 / 0
4,188
419
1,233
10,294
5,288
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
CHOCO7818
Chaac
6
0 / 1 / 0
4,099
410
2,081
4,676
2,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
ExclusiveCSR
Danzaburou
10
2 / 2 / 0
5,438
544
4,323
5,902
2,086
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

10
1 / 2 / 0
5,270
527
3,061
6,254
1,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ArachneAthenaAchillesThoth

VS

Bans
YmirThanatosZeusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
2 / 0 / 4
6,170
617
3,548
7,389
5,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Freya
 
Freya
10
3 / 2 / 2
5,911
591
3,251
5,482
2,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Ne Zha
 
Ne Zha
10
2 / 2 / 3
5,524
552
3,976
10,704
4,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Kpulee
Nike
11
3 / 1 / 2
6,500
650
7,694
7,971
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
8 / 0 / 2
6,626
663
7,445
4,072
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
4
Kills
18
18
Deaths
5
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
1
0.38
L
Baron Samedi
 
Baron Samedi
0
9
0
0
W
Charon
 
Charon
2
0
4
4
W
Freya
 
Freya
3
2
2
2
W
Ne Zha
 
Ne Zha
2
2
3
1.75
L
Chaac
CHOCO7818
Chaac
0
1
0
0
L
Danzaburou
ExclusiveCSR
Danzaburou
2
2
0
1
W
Nike
Kpulee
Nike
3
1
2
4
L
1
2
0
0.5
W
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,677
Damage
25,914
38,986
Taken
35,618
20,769
Mitigated
17,195
6,960
Healing
12,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
2,979
993
0
3,269
11,860
9,145
0
1,548
10,260
0
24,938
L
Baron Samedi
 
Baron Samedi
1,233
437
294
830
10,294
5,288
0
4,868
5,050
15,242
0
W
Charon
 
Charon
3,548
1,214
0
2,870
7,389
5,220
263
862
6,443
20,079
0
W
Freya
 
Freya
3,251
1,079
0
2,189
5,482
2,193
0
581
4,879
30,711
2,105
W
Ne Zha
 
Ne Zha
3,976
1,822
0
3,452
10,704
4,537
0
1,607
8,951
0
43,092
L
Chaac
CHOCO7818
Chaac
2,081
331
0
1,092
4,676
2,304
0
1,223
3,258
0
19,068
L
Danzaburou
ExclusiveCSR
Danzaburou
4,323
1,782
0
1,100
5,902
2,086
0
3,566
2,020
0
31,801
W
Nike
Kpulee
Nike
7,694
669
0
1,741
7,971
3,687
388
0
7,971
0
46,409
L
3,061
181
0
375
6,254
1,946
0
1,748
4,392
32,122
0
W
7,445
1,965
720
1,793
4,072
1,558
159
936
3,080
40,738
1,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,951
Gold Earned
30,731
210
Minions Killed
303
0
Camps Cleared
0
835,946
Distance Traveled
934,503
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,956
496
36
4
0
178,677
0
L
Baron Samedi
4,188
419
13
1
0
155,956
0
W
Charon
6,170
617
27
3
0
186,777
2
W
Freya
5,911
591
53
5
0
165,403
2
W
Ne Zha
5,524
552
62
6
0
194,790
0
L
Chaac
4,099
410
35
4
0
147,693
0
L
Danzaburou
5,438
544
53
5
0
166,174
2
W
Nike
6,500
650
80
8
0
175,204
3
L
Janus
5,270
527
73
7
0
187,446
0
W
Ra
6,626
663
81
8
0
212,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role