Player Matchup

Ra
Ra
D_bust_a_scrub45
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 26L
1,471 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HabitualLSx
Tsukuyomi
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 38L
1,533 Elo+
Party 3
Sylvanus
Sylvanus
HysteriaHaze
Sylvanus
Level 153
God Stats
1W - 2L
1,259 SR
Queue Stats
120W - 101L
1,558 Elo+
Party 1
Osiris
Osiris
Phantom2210
Osiris
Level 139
God Stats
0W - 1L
1,715 SR
Queue Stats
127W - 115L
1,543 Elo+
Party 1
Sol
Sol
xTheMidasTouchx
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 99L
1,525 Elo+
Party 1
Team Averages
Level 145
1,495 SR
1,526 Elo+

VS

Team Averages
Level 157
1,667 SR
1,485 Elo+
Freya
Freya
 
Freya
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DicedPimentos
Neith
Level 144
God Stats
11W - 11L
1,705 SR
Queue Stats
68W - 96L
1,440 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Kyraish
Cu Chulainn
Level 150
God Stats
11W - 6L
1,708 SR
Queue Stats
489W - 482L
1,478 Elo+
Solo
Cthulhu
Cthulhu
UndeadSuffering
Cthulhu
Level 149
God Stats
15W - 3L
1,855 SR
Queue Stats
82W - 87L
1,522 Elo+
Solo
Arachne
Arachne
volkswagoon
Arachne
Level 159
God Stats
5W - 2L
1,565 SR
Queue Stats
146W - 155L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,661
466
3,550
7,366
2,588
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
HabitualLSx
Tsukuyomi
9
0 / 3 / 0
5,014
501
4,205
10,360
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
HysteriaHaze
Sylvanus
9
0 / 0 / 0
4,457
446
2,667
7,624
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
9
0 / 0 / 0
4,759
476
3,320
7,432
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 0
5,512
551
3,366
5,671
1,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 0 / 1
5,853
585
4,440
6,119
2,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 0
5,515
552
3,095
3,302
1,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Kyraish
Cu Chulainn
12
2 / 0 / 1
6,809
681
7,058
7,848
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 0 / 1
5,755
576
6,995
9,150
6,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
volkswagoon
Arachne
11
3 / 0 / 1
6,335
634
2,028
8,574
3,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
12
1
Kills
8
8
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
1
1.5
L
0
4
0
0
W
0
1
0
0
L
Tsukuyomi
HabitualLSx
Tsukuyomi
0
3
0
0
L
Sylvanus
HysteriaHaze
Sylvanus
0
0
0
0
W
Cu Chulainn
Kyraish
Cu Chulainn
2
0
1
2.5
L
Osiris
0
0
0
0
W
2
0
1
2.5
W
Arachne
volkswagoon
Arachne
3
0
1
3.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,108
Damage
23,616
38,453
Taken
34,993
17,825
Mitigated
17,672
14,948
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
4,440
1,050
0
1,975
6,119
2,180
380
2,442
3,337
36,154
1,406
L
3,550
524
252
2,005
7,366
2,588
0
4,448
2,650
28,253
0
W
3,095
1,071
0
515
3,302
1,339
0
2,171
1,131
0
37,837
L
Tsukuyomi
HabitualLSx
Tsukuyomi
4,205
1,501
0
3,947
10,360
3,720
0
0
10,360
0
32,766
L
Sylvanus
HysteriaHaze
Sylvanus
2,667
1,185
751
2,414
7,624
4,269
0
4,386
3,086
15,320
5,249
W
Cu Chulainn
Kyraish
Cu Chulainn
7,058
1,099
0
1,979
7,848
4,304
0
0
7,769
0
50,815
L
Osiris
3,320
784
0
2,890
7,432
5,249
0
1,167
6,145
0
35,790
W
6,995
443
0
3,795
9,150
6,554
81
4,136
4,929
25,542
2,430
W
Arachne
volkswagoon
Arachne
2,028
1,210
0
6,475
8,574
3,295
0
476
8,026
0
43,766
L
3,366
1,547
0
2,689
5,671
1,999
0
678
4,993
39,701
4,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,403
Gold Earned
30,267
280
Minions Killed
351
0
Camps Cleared
0
987,554
Distance Traveled
1,018,122
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,853
585
85
9
0
182,760
0
L
Ra
4,661
466
45
5
0
194,525
1
W
Neith
5,515
552
79
8
0
188,005
2
L
Tsukuyomi
5,014
501
57
6
0
207,261
2
L
Sylvanus
4,457
446
40
4
0
165,211
0
W
Cu Chulainn
6,809
681
78
8
0
207,848
0
L
Osiris
4,759
476
60
6
0
254,196
1
W
Cthulhu
5,755
576
32
3
0
228,215
3
W
Arachne
6,335
634
77
8
0
211,294
0
L
Sol
5,512
551
78
8
0
166,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role