Player Matchup

Freya
Freya
FishingBla1
Freya
Level 65
God Stats
0W - 2L
1,723 SR
Queue Stats
3W - 9L
1,189 Elo+
Party 2
Bakasura
Bakasura
Oxymoron327
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,411 Elo+
Party 2
Ishtar
Ishtar
Snarfy1
Ishtar
Level 108
God Stats
0W - 1L
1,680 SR
Queue Stats
11W - 19L
1,385 Elo+
Party 2
Maui
Maui
TheBergster
Maui
Level 107
God Stats
1W - 3L
1,306 SR
Queue Stats
9W - 17L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
dwasprings
Guan Yu
Level 132
God Stats
0W - 1L
1,759 SR
Queue Stats
9W - 14L
1,385 Elo+
Party 2
Team Averages
Level 105
1,594 SR
1,351 Elo+

VS

Team Averages
Level 116
1,536 SR
1,429 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AlanLeinhart
Bellona
Level 144
God Stats
33W - 28L
1,620 SR
Queue Stats
342W - 320L
1,521 Elo+
Solo
Cabrakan
Cabrakan
La_Lechita_Rica
Cabrakan
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 182L
1,372 Elo+
Solo
He Bo
He Bo
pilipalawasasa
He Bo
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,319 Elo+
Party 1
Awilix
Awilix
庭下饮酒谪仙人
Awilix
Level 158
God Stats
2W - 0L
1,560 SR
Queue Stats
22W - 26L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 6 / 0
4,625
463
2,612
7,153
2,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Oxymoron327
Bakasura
6
0 / 3 / 0
3,992
399
1,171
8,370
2,580
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
Snarfy1
Ishtar
9
0 / 2 / 0
4,800
480
4,616
5,819
1,869
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,028
503
3,129
6,656
5,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
dwasprings
Guan Yu
9
1 / 3 / 0
5,021
502
6,891
10,953
5,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
1 / 0 / 1
5,759
576
4,947
5,228
1,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
AlanLeinhart
Bellona
11
3 / 1 / 1
6,357
636
5,715
11,022
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cabrakan
9
2 / 0 / 3
5,423
542
2,314
7,840
5,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
5 / 0 / 3
6,338
634
8,349
4,987
1,508
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
4 / 0 / 4
5,694
569
4,946
6,782
2,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
15
15
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
1
0
1
1.5
W
Bellona
AlanLeinhart
Bellona
3
1
1
3.5
L
0
6
0
0
W
Cabrakan
2
0
3
3.5
L
Bakasura
Oxymoron327
Bakasura
0
3
0
0
L
Ishtar
Snarfy1
Ishtar
0
2
0
0
L
0
1
0
0
L
Guan Yu
dwasprings
Guan Yu
1
3
0
0.33
W
5
0
3
6.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,419
Damage
26,271
38,951
Taken
35,859
17,611
Mitigated
18,221
6,891
Healing
15,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
4,947
2,378
0
1,703
5,228
1,986
0
515
4,713
0
48,578
W
Bellona
AlanLeinhart
Bellona
5,715
2,852
0
6,689
11,022
6,383
0
447
10,551
0
47,873
L
2,612
786
0
345
7,153
2,081
0
4,681
1,982
16,042
1,849
W
Cabrakan
2,314
366
0
1,592
7,840
5,994
0
1,721
6,119
13,915
0
L
Bakasura
Oxymoron327
Bakasura
1,171
897
0
1,483
8,370
2,580
0
2,124
6,008
0
12,253
L
Ishtar
Snarfy1
Ishtar
4,616
2,747
0
1,784
5,819
1,869
0
598
5,221
0
35,524
L
3,129
576
0
1,343
6,656
5,112
0
1,566
5,068
14,757
2,175
L
Guan Yu
dwasprings
Guan Yu
6,891
1,579
0
1,936
10,953
5,969
0
912
10,011
0
33,366
W
8,349
502
0
2,543
4,987
1,508
0
1,270
3,375
36,427
1,673
W
4,946
1,444
0
2,695
6,782
2,350
0
894
5,750
0
38,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,466
Gold Earned
29,571
209
Minions Killed
306
0
Camps Cleared
0
948,708
Distance Traveled
975,354
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,759
576
82
8
0
178,430
0
W
Bellona
6,357
636
67
7
0
188,190
0
L
Freya
4,625
463
45
5
0
160,478
0
W
Cabrakan
5,423
542
28
3
0
192,318
2
L
Bakasura
3,992
399
23
2
0
203,722
1
L
Ishtar
4,800
480
65
7
0
178,515
0
L
Maui
5,028
503
26
3
0
199,845
4
L
Guan Yu
5,021
502
50
5
0
206,148
0
W
He Bo
6,338
634
66
7
0
181,667
0
W
Awilix
5,694
569
63
6
0
234,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role