Player Matchup

Hel
Hel
BIG50TOM
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,391 Elo+
Party 2
Ymir
Ymir
JadeJllybean
Ymir
Level 74
God Stats
0W - 2L
1,240 SR
Queue Stats
7W - 12L
1,373 Elo+
Party 2
Medusa
Medusa
alliega8er
Medusa
Level 49
God Stats
0W - 2L
1,283 SR
Queue Stats
7W - 14L
1,349 Elo+
Party 2
Chernobog
Chernobog
battlegearhead
Chernobog
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,338 Elo+
Party 2
Vamana
Vamana
bionicsimba93
Vamana
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,354 Elo+
Party 2
Team Averages
Level 80
1,405 SR
1,361 Elo+

VS

Team Averages
Level 62
1,497 SR
1,342 Elo+
Serqet
Serqet
Fishing4Ankles
Serqet
Level 105
God Stats
1W - 0L
1,297 SR
Queue Stats
17W - 15L
1,428 Elo+
Party 1
Anubis
Anubis
LilChungus219
Anubis
Level 25
God Stats
3W - 0L
1,711 SR
Queue Stats
12W - 18L
1,299 Elo+
Party 1
Aphrodite
Aphrodite
SchloppyX
Aphrodite
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,513 Elo+
Solo
Ares
Ares
ThaHandsofGod420
Ares
Level 55
God Stats
2W - 1L
1,272 SR
Queue Stats
23W - 27L
1,115 Elo+
Solo
Xing Tian
Xing Tian
jank0tank09000
Xing Tian
Level 61
God Stats
2W - 0L
1,707 SR
Queue Stats
17W - 29L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
7,246
604
7,903
8,228
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 2
8,492
708
6,683
16,613
16,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
alliega8er
Medusa
13
2 / 7 / 0
7,687
641
12,691
12,956
5,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
battlegearhead
Chernobog
16
0 / 3 / 4
8,084
674
16,121
12,573
6,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 6 / 3
7,714
643
16,340
18,886
16,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 15
9,585
799
11,473
11,674
11,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 18
9,857
821
18,111
13,425
12,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
SchloppyX
Aphrodite
18
8 / 0 / 16
10,521
877
10,919
9,019
8,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 1 / 17
9,452
788
8,093
16,734
20,573
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
jank0tank09000
Xing Tian
17
2 / 0 / 22
10,411
868
10,383
22,303
29,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
113
4
Kills
25
25
Deaths
4
10
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
5
1
15
12.5
L
1
5
2
0.4
W
5
2
18
7
W
Aphrodite
SchloppyX
Aphrodite
8
0
16
16
W
5
1
17
13.5
L
Medusa
alliega8er
Medusa
2
7
0
0.29
L
Chernobog
battlegearhead
Chernobog
0
3
4
0.67
L
1
6
3
0.42
W
Xing Tian
jank0tank09000
Xing Tian
2
0
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,738
Damage
58,979
69,256
Taken
73,155
47,302
Mitigated
82,010
19,895
Healing
35,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,903
731
7,476
2,463
8,228
3,548
0
6,507
1,721
13,799
0
W
11,473
3,613
1,810
2,423
11,674
11,422
1,266
2,669
8,829
0
12,822
L
6,683
326
548
2,042
16,613
16,019
0
11,290
4,791
13,436
0
W
18,111
1,852
2,478
2,781
13,425
12,634
449
2,895
10,132
39,157
499
W
Aphrodite
SchloppyX
Aphrodite
10,919
776
9,011
5,158
9,019
8,342
1,063
782
8,013
28,062
0
W
8,093
762
2,148
1,497
16,734
20,573
548
2,847
13,690
11,347
1,294
L
Medusa
alliega8er
Medusa
12,691
5,043
595
404
12,956
5,059
0
8,028
4,928
0
20,131
L
Chernobog
battlegearhead
Chernobog
16,121
8,063
0
1,703
12,573
6,372
0
9,557
2,872
0
35,398
L
16,340
7,700
1,151
3,513
18,886
16,304
0
10,694
7,608
0
25,340
W
Xing Tian
jank0tank09000
Xing Tian
10,383
1,184
4,164
3,892
22,303
29,039
654
5,393
16,502
21,927
1,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,223
Gold Earned
49,826
103
Minions Killed
140
0
Camps Cleared
0
897,596
Distance Traveled
1,161,847
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,246
604
11
1
0
202,748
0
W
Serqet
9,585
799
17
1
0
256,444
1
L
Ymir
8,492
708
19
2
0
168,298
0
W
Anubis
9,857
821
41
3
0
181,350
0
W
Aphrodite
10,521
877
36
3
0
244,191
0
W
Ares
9,452
788
18
2
0
239,560
0
L
Medusa
7,687
641
12
1
0
145,137
0
L
Chernobog
8,084
674
48
4
0
177,808
0
L
Vamana
7,714
643
13
1
0
203,605
0
W
Xing Tian
10,411
868
28
2
0
240,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role