Player Matchup

Pele
Pele
TCrawford71
Pele
Level 148
God Stats
1W - 2L
1,244 SR
Queue Stats
2W - 7L
1,360 Elo+
Party 3
Vulcan
Vulcan
ThePrinceGogeta
Vulcan
Level 142
God Stats
3W - 0L
1,759 SR
Queue Stats
76W - 68L
1,527 Elo+
Party 3
Neith
Neith
tthore14
Neith
Level 108
God Stats
3W - 4L
1,197 SR
Queue Stats
81W - 68L
1,526 Elo+
Party 2
Cthulhu
Cthulhu
xMrPurplex
Cthulhu
Level 85
God Stats
9W - 9L
1,470 SR
Queue Stats
79W - 57L
1,502 Elo+
Party 2
Chaac
Chaac
xMrRed17x
Chaac
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 122L
1,485 Elo+
Party 2
Team Averages
Level 121
1,434 SR
1,480 Elo+

VS

Team Averages
Level 126
1,359 SR
1,494 Elo+
Bacchus
Bacchus
 
Bacchus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Ernanepai34
Janus
Level 140
God Stats
8W - 18L
1,440 SR
Queue Stats
426W - 405L
1,524 Elo+
Solo
Agni
Agni
FistMePappa
Agni
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,538 Elo+
Party 1
Nike
Nike
SkyOtiz
Nike
Level 148
God Stats
0W - 5L
1,189 SR
Queue Stats
214W - 197L
1,456 Elo+
Solo
Fenrir
Fenrir
georgehali123
Fenrir
Level 58
God Stats
1W - 4L
1,166 SR
Queue Stats
7W - 14L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 0
6,555
596
3,537
9,482
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 3
6,420
584
4,517
5,169
1,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
tthore14
Neith
10
2 / 0 / 1
6,201
564
5,404
5,526
2,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
xMrPurplex
Cthulhu
8
0 / 1 / 3
5,514
501
3,538
8,566
4,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
xMrRed17x
Chaac
11
1 / 5 / 0
6,256
569
7,479
12,727
8,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
0 / 2 / 0
5,478
498
3,484
7,438
4,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 0
5,222
475
3,355
4,738
2,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 2
5,263
478
3,169
5,312
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
SkyOtiz
Nike
13
5 / 1 / 1
7,482
680
8,566
10,163
6,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
2 / 3 / 1
6,225
566
2,841
9,303
4,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
9
Kills
8
8
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
L
1
0
0
1
L
0
3
2
0.33
L
Nike
SkyOtiz
Nike
5
1
1
5.5
W
6
1
0
6
W
0
1
3
1.5
L
2
3
1
0.83
W
Neith
tthore14
Neith
2
0
1
2.5
W
Cthulhu
xMrPurplex
Cthulhu
0
1
3
1.5
W
Chaac
xMrRed17x
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,475
Damage
21,415
41,470
Taken
36,954
20,255
Mitigated
19,890
14,243
Healing
7,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,484
535
0
771
7,438
4,826
0
2,299
5,139
32,689
0
L
3,355
311
179
2,422
4,738
2,512
0
1,584
3,154
22,754
0
L
3,169
202
0
0
5,312
1,618
0
2,056
3,256
27,757
0
L
Nike
SkyOtiz
Nike
8,566
2,597
0
2,670
10,163
6,804
0
0
10,163
117
62,334
W
3,537
419
0
4,820
9,482
3,269
0
841
8,561
0
40,709
W
4,517
1,911
0
1,796
5,169
1,841
0
2,197
2,808
48,453
533
L
2,841
1,124
0
1,071
9,303
4,130
0
2,105
7,198
0
38,155
W
Neith
tthore14
Neith
5,404
1,877
0
1,259
5,526
2,014
820
2,242
3,188
0
51,429
W
Cthulhu
xMrPurplex
Cthulhu
3,538
505
1,293
2,870
8,566
4,992
0
4,229
4,178
17,789
0
W
Chaac
xMrRed17x
Chaac
7,479
1,906
0
2,205
12,727
8,139
0
79
12,648
0
50,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,946
Gold Earned
29,670
356
Minions Killed
327
0
Camps Cleared
0
1,055,009
Distance Traveled
1,091,362
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,478
498
74
7
0
241,883
2
L
Janus
5,222
475
34
3
0
207,624
0
L
Agni
5,263
478
50
5
0
205,872
0
L
Nike
7,482
680
107
10
0
221,294
4
W
Pele
6,555
596
79
7
0
237,809
3
W
Vulcan
6,420
584
81
7
0
225,414
2
L
Fenrir
6,225
566
62
6
0
214,689
0
W
Neith
6,201
564
90
8
0
180,547
0
W
Cthulhu
5,514
501
17
2
0
214,712
3
W
Chaac
6,256
569
89
8
0
196,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role