Player Matchup

Sobek
Sobek
Gold III
Alekai221
Sobek
Gold III
Level 147
God Stats
1W - 2L
1,187 SR
Queue Stats
120W - 113L
1,569 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
HappyGhostNeko
Cu Chulainn
Bronze III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,547 MMR
Solo
Serqet
Serqet
Gold III
Paiseu
Serqet
Gold III
Level 121
God Stats
5W - 3L
1,687 SR
Queue Stats
29W - 22L
1,562 MMR
Party 1
Anubis
Anubis
Gold III
SDann
Anubis
Gold III
Level 120
God Stats
11W - 4L
1,759 SR
Queue Stats
29W - 21L
1,573 MMR
Party 1
Anhur
Anhur
Gold II
Televisiion
Anhur
Gold II
Level 145
God Stats
2W - 1L
1,558 SR
Queue Stats
38W - 39L
1,573 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 134
1,538 SR
1,565 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 154
1,479 SR
1,555 MMR
Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold II
AlexWDK
Medusa
Gold II
Level 227
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 159L
1,547 MMR
Solo
Kali
Kali
Bronze III
ChupaIrish
Kali
Bronze III
Level 142
God Stats
0W - 2L
1,562 SR
Queue Stats
6W - 7L
1,580 MMR
Party 2
Nu Wa
Nu Wa
Bronze III
CortezR12
Nu Wa
Bronze III
Level 143
God Stats
0W - 1L
1,532 SR
Queue Stats
2W - 3L
1,580 MMR
Party 2
Athena
Athena
Gold II
refrac1ion
Athena
Gold II
Level 156
God Stats
0W - 1L
1,298 SR
Queue Stats
44W - 47L
1,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Alekai221
Sobek
12
2 / 5 / 7
8,082
505
4,680
14,898
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Cu Chulainn
HappyGhostNeko
Cu Chulainn
13
0 / 7 / 2
7,730
483
6,119
16,918
15,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Serqet
Paiseu
Serqet
15
5 / 3 / 5
8,998
562
7,601
14,490
7,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
SDann
Anubis
15
9 / 0 / 6
10,312
645
20,941
11,888
6,430
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 2
9,049
566
6,935
12,977
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
AchillesPeleThoth

VS

Bans
MerlinBacchusBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 1 / 4
10,310
644
14,473
18,903
19,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
AlexWDK
Medusa
14
8 / 5 / 2
9,063
566
10,800
14,158
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

13
0 / 4 / 5
7,214
451
2,039
11,884
4,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
CortezR12
Nu Wa
11
0 / 8 / 3
6,686
418
7,399
10,037
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
refrac1ion
Athena
14
5 / 1 / 5
9,077
567
6,147
14,804
15,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
18
Kills
19
19
Deaths
19
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
1
4
8
W
Sobek
Alekai221
Sobek
2
5
7
1.1
L
Medusa
AlexWDK
Medusa
8
5
2
1.8
L
0
4
5
0.63
L
Nu Wa
CortezR12
Nu Wa
0
8
3
0.19
W
Cu Chulainn
HappyGhostNeko
Cu Chulainn
0
7
2
0.14
W
Serqet
Paiseu
Serqet
5
3
5
2.5
W
Anubis
SDann
Anubis
9
0
6
12
W
2
4
2
0.75
L
Athena
refrac1ion
Athena
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,276
Damage
40,858
71,171
Taken
69,786
47,494
Mitigated
45,913
17,492
Healing
17,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
14,473
6,150
0
9,798
18,903
19,587
0
2,829
15,705
0
97,494
W
Sobek
Alekai221
Sobek
4,680
415
0
3,212
14,898
13,084
30
4,163
10,635
17,327
57
L
Medusa
AlexWDK
Medusa
10,800
5,004
0
956
14,158
4,412
0
5,815
7,962
0
56,161
L
2,039
498
0
4,283
11,884
4,499
511
3,839
8,045
0
50,532
L
Nu Wa
CortezR12
Nu Wa
7,399
2,768
0
720
10,037
2,001
0
6,852
3,185
49,444
0
W
Cu Chulainn
HappyGhostNeko
Cu Chulainn
6,119
1,709
0
1,122
16,918
15,050
44
1,392
14,494
0
53,825
W
Serqet
Paiseu
Serqet
7,601
1,746
0
1,005
14,490
7,766
139
2,370
12,071
0
65,111
W
Anubis
SDann
Anubis
20,941
856
425
8,691
11,888
6,430
227
2,742
9,105
99,328
4,020
W
6,935
4,396
0
3,037
12,977
5,164
444
3,247
9,730
0
84,619
L
Athena
refrac1ion
Athena
6,147
858
0
1,799
14,804
15,414
177
5,875
8,437
29,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,171
Gold Earned
42,350
482
Minions Killed
414
0
Camps Cleared
0
1,551,703
Distance Traveled
1,536,762
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,310
644
143
9
0
340,893
1
W
Sobek
8,082
505
13
1
0
319,578
5
L
Medusa
9,063
566
87
5
0
284,015
2
L
Kali
7,214
451
82
5
0
319,855
2
L
Nu Wa
6,686
418
58
4
0
252,294
2
W
Cu Chulainn
7,730
483
93
6
0
287,326
0
W
Serqet
8,998
562
103
6
0
363,200
1
W
Anubis
10,312
645
144
9
0
301,657
0
W
Anhur
9,049
566
129
8
0
279,942
4
L
Athena
9,077
567
44
3
0
339,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role