Player Matchup

Ra
Ra
Malachiwill1314
Ra
Level 72
God Stats
11W - 7L
1,570 SR
Queue Stats
175W - 170L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Maniac848
Sun Wukong
Level 127
God Stats
21W - 16L
1,451 SR
Queue Stats
102W - 105L
1,467 Elo+
Party 2
Cliodhna
Cliodhna
McHolty
Cliodhna
Level 104
God Stats
21W - 9L
1,757 SR
Queue Stats
53W - 49L
1,468 Elo+
Solo
Nut
Nut
abahnur
Nut
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,384 Elo+
Party 2
Hercules
Hercules
xxLegendary_JC
Hercules
Level 129
God Stats
2W - 2L
1,775 SR
Queue Stats
220W - 195L
1,494 Elo+
Solo
Team Averages
Level 104
1,611 SR
1,457 Elo+

VS

Team Averages
Level 105
1,537 SR
1,495 Elo+
Poseidon
Poseidon
Gingerello5018
Poseidon
Level 107
God Stats
0W - 2L
1,616 SR
Queue Stats
244W - 273L
1,491 Elo+
Solo
Tyr
Tyr
GreenCone112399
Tyr
Level 84
God Stats
5W - 12L
1,382 SR
Queue Stats
122W - 128L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
Landsavage
Kuzenbo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 86L
1,511 Elo+
Solo
Izanami
Izanami
Tephry
Izanami
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 109L
1,457 Elo+
Solo
Amaterasu
Amaterasu
antonicarmay205
Amaterasu
Level 129
God Stats
4W - 4L
1,688 SR
Queue Stats
58W - 45L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,039
808
335
1,872
570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
Maniac848
Sun Wukong
8
1 / 0 / 0
4,733
947
1,046
2,016
738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cliodhna
McHolty
Cliodhna
5
0 / 1 / 1
3,122
624
932
4,108
1,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nut
5
1 / 1 / 0
3,169
634
1,744
2,943
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
5
0 / 1 / 1
3,366
673
1,417
4,254
1,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
6
1 / 0 / 2
3,673
735
1,454
2,337
523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

1
0 / 0 / 0
2,475
495
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Landsavage
Kuzenbo
5
0 / 0 / 3
3,525
705
1,770
3,046
2,491
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Tephry
Izanami
6
2 / 1 / 1
3,583
717
2,713
2,625
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Amaterasu
antonicarmay205
Amaterasu
2
0 / 1 / 0
2,640
528
633
1,929
818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
3
3
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
1
0
2
2
L
0
0
0
0
L
Kuzenbo
Landsavage
Kuzenbo
0
0
3
1.5
W
0
0
0
0
W
Sun Wukong
Maniac848
Sun Wukong
1
0
0
1
W
Cliodhna
McHolty
Cliodhna
0
1
1
0.5
L
Izanami
Tephry
Izanami
2
1
1
2.5
W
Nut
1
1
0
1
L
Amaterasu
antonicarmay205
Amaterasu
0
1
0
0
W
Hercules
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,474
Damage
6,570
15,193
Taken
9,937
5,092
Mitigated
4,539
6,168
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
1,454
360
0
625
2,337
523
0
263
2,002
18,359
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Landsavage
Kuzenbo
1,770
618
0
998
3,046
2,491
0
0
3,046
6,676
0
W
335
0
0
942
1,872
570
0
682
1,190
22,077
1,058
W
Sun Wukong
Maniac848
Sun Wukong
1,046
359
0
579
2,016
738
0
0
1,910
0
27,796
W
Cliodhna
McHolty
Cliodhna
932
185
0
2,052
4,108
1,120
0
743
3,365
0
12,255
L
Izanami
Tephry
Izanami
2,713
2,276
0
518
2,625
707
0
0
2,625
0
23,875
W
Nut
1,744
1,313
0
1,199
2,943
888
0
1,072
1,871
0
13,583
L
Amaterasu
antonicarmay205
Amaterasu
633
379
0
994
1,929
818
0
0
1,929
0
3,966
W
Hercules
1,417
356
0
1,396
4,254
1,776
0
727
3,527
0
12,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,429
Gold Earned
15,896
176
Minions Killed
100
0
Camps Cleared
0
558,549
Distance Traveled
366,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
3,673
735
40
8
0
108,962
0
L
Tyr
2,475
495
0
0
0
21,031
0
L
Kuzenbo
3,525
705
16
3
0
111,482
0
W
Ra
4,039
808
54
11
0
105,146
0
W
Sun Wukong
4,733
947
56
11
0
115,496
0
W
Cliodhna
3,122
624
27
5
0
126,940
0
L
Izanami
3,583
717
35
7
0
95,499
0
W
Nut
3,169
634
25
5
0
110,374
0
L
Amaterasu
2,640
528
9
2
0
29,519
0
W
Hercules
3,366
673
14
3
0
100,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role