Player Matchup

Thanatos
Thanatos
Flųr
Thanatos
Level 128
God Stats
1W - 0L
1,828 SR
Queue Stats
5W - 0L
1,856 Elo+
Party 1
Thor
Thor
PotatoMcFamine
Thor
Level 123
God Stats
1W - 0L
1,405 SR
Queue Stats
14W - 3L
1,931 Elo+
Party 1
Ne Zha
Ne Zha
Thegwaping
Ne Zha
Level 61
God Stats
2W - 0L
1,841 SR
Queue Stats
10W - 1L
1,931 Elo+
Party 1
Team Averages
Level 104
1,691 SR
1,906 Elo+

VS

Team Averages
Level 176
1,662 SR
1,697 Elo+
Nut
Nut
DrPepps
Nut
Level 152
God Stats
0W - 2L
1,751 SR
Queue Stats
9W - 3L
1,781 Elo+
Party 2
Anubis
Anubis
Mattybart123
Anubis
Level 188
God Stats
0W - 3L
1,616 SR
Queue Stats
103W - 89L
1,532 Elo+
Solo
Loki
Loki
kushin4dapushin
Loki
Level 189
God Stats
5W - 5L
1,619 SR
Queue Stats
80W - 40L
1,778 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Flųr
Thanatos
14
4 / 1 / 7
8,561
856
6,687
9,159
4,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
3 / 2 / 7
8,329
833
5,696
7,513
3,776
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Thegwaping
Ne Zha
13
5 / 0 / 7
8,729
873
5,224
6,250
2,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
10
2 / 3 / 1
6,934
693
4,437
7,349
4,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Anubis
9
0 / 6 / 2
6,126
613
2,490
6,070
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 3 / 2
6,772
677
4,800
6,721
6,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nut
2
3
1
0.83
W
Thanatos
Flųr
Thanatos
4
1
7
7.5
L
Anubis
0
6
2
0.17
W
3
2
7
3.25
W
Ne Zha
Thegwaping
Ne Zha
5
0
7
8.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,607
Damage
11,727
22,922
Taken
20,140
10,361
Mitigated
12,359
11,021
Healing
1,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
4,437
2,565
0
564
7,349
4,235
0
0
7,213
0
17,495
W
Thanatos
Flųr
Thanatos
6,687
1,789
0
6,681
9,159
4,134
151
840
8,189
0
28,978
L
Anubis
2,490
139
0
244
6,070
1,602
0
3
5,816
5,503
0
W
5,696
772
0
1,262
7,513
3,776
700
1,065
6,316
0
29,966
W
Ne Zha
Thegwaping
Ne Zha
5,224
334
0
3,078
6,250
2,451
770
693
5,433
0
36,846
L
4,800
413
0
366
6,721
6,522
0
0
6,509
316
19,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,619
Gold Earned
19,832
155
Minions Killed
68
0
Camps Cleared
0
599,203
Distance Traveled
414,339
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
6,934
693
34
3
0
142,847
1
W
Thanatos
8,561
856
61
6
0
206,426
0
L
Anubis
6,126
613
9
1
0
101,982
0
W
Thor
8,329
833
50
5
0
175,322
0
W
Ne Zha
8,729
873
44
4
0
217,455
1
L
Loki
6,772
677
25
3
0
169,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role