Player Matchup

Pele
Pele
A1DogWater
Pele
Level 169
God Stats
1W - 0L
1,847 SR
Queue Stats
28W - 37L
1,203 Elo+
Party 2
Nike
Nike
A1HeineyBlaster
Nike
Level 101
God Stats
11W - 7L
1,500 SR
Queue Stats
21W - 27L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
A1MomHunter
Cernunnos
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
BigBoiBrye
Yu Huang
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 22L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
RNJRgreen
Cthulhu
Level 160
God Stats
145W - 106L
1,574 SR
Queue Stats
476W - 477L
1,453 Elo+
Solo
Team Averages
Level 132
1,584 SR
1,431 Elo+

VS

Team Averages
Level 143
1,491 SR
1,485 Elo+
Ix Chel
Ix Chel
Clonechamp
Ix Chel
Level 128
God Stats
1W - 3L
1,354 SR
Queue Stats
52W - 60L
1,492 Elo+
Party 1
Fenrir
Fenrir
RegularCarp
Fenrir
Level 106
God Stats
0W - 7L
1,403 SR
Queue Stats
17W - 30L
1,383 Elo+
Party 1
Ullr
Ullr
XROLLERMTZX
Ullr
Level 179
God Stats
6W - 11L
1,287 SR
Queue Stats
161W - 157L
1,575 Elo+
Solo
King Arthur
King Arthur
southwesttra1k8
King Arthur
Level 153
God Stats
3W - 3L
1,729 SR
Queue Stats
46W - 54L
1,487 Elo+
Party 1
Cabrakan
Cabrakan
zolgor11
Cabrakan
Level 148
God Stats
5W - 2L
1,680 SR
Queue Stats
138W - 114L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 7
9,880
988
13,908
9,095
4,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 1 / 11
8,083
808
5,612
6,889
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
A1MomHunter
Cernunnos
15
2 / 2 / 12
8,533
853
9,772
11,141
4,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
BigBoiBrye
Yu Huang
15
3 / 1 / 8
8,411
841
11,755
6,939
3,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RNJRgreen
Cthulhu
15
3 / 2 / 9
8,439
844
8,948
12,043
10,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Clonechamp
Ix Chel
15
1 / 1 / 1
8,023
802
5,469
7,747
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Fenrir
13
1 / 3 / 0
7,395
740
3,326
13,439
12,239
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

14
2 / 4 / 1
7,947
795
5,073
11,770
5,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

King Arthur
southwesttra1k8
King Arthur
13
0 / 3 / 3
7,455
746
7,130
11,493
9,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cabrakan
zolgor11
Cabrakan
15
3 / 4 / 1
8,383
838
4,762
14,559
17,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
15
Kills
7
7
Deaths
15
47
Assists
6
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
W
1
1
11
6.5
W
Cernunnos
A1MomHunter
Cernunnos
2
2
12
4
W
Yu Huang
BigBoiBrye
Yu Huang
3
1
8
7
L
Ix Chel
Clonechamp
Ix Chel
1
1
1
1.5
W
Cthulhu
RNJRgreen
Cthulhu
3
2
9
3.75
L
Fenrir
1
3
0
0.33
L
2
4
1
0.63
L
King Arthur
southwesttra1k8
King Arthur
0
3
3
0.5
L
Cabrakan
zolgor11
Cabrakan
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,995
Damage
25,760
46,107
Taken
59,008
29,939
Mitigated
48,272
6,696
Healing
8,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,908
2,532
0
2,628
9,095
4,514
569
2,755
6,120
0
49,642
W
5,612
637
177
415
6,889
6,477
378
514
6,375
0
14,135
W
Cernunnos
A1MomHunter
Cernunnos
9,772
4,780
0
1,417
11,141
4,846
1,646
2,553
8,514
0
33,938
W
Yu Huang
BigBoiBrye
Yu Huang
11,755
762
257
1,394
6,939
3,153
914
2,541
4,266
23,455
0
L
Ix Chel
Clonechamp
Ix Chel
5,469
321
1,202
1,526
7,747
3,869
0
3,049
4,509
30,936
0
W
Cthulhu
RNJRgreen
Cthulhu
8,948
98
408
0
12,043
10,949
170
1,405
10,601
22,261
0
L
Fenrir
3,326
925
0
1,761
13,439
12,239
0
4,660
8,204
0
5,713
L
5,073
1,521
0
1,804
11,770
5,429
0
4,109
7,334
0
19,008
L
King Arthur
southwesttra1k8
King Arthur
7,130
945
0
500
11,493
9,488
0
3,291
7,935
0
17,734
L
Cabrakan
zolgor11
Cabrakan
4,762
608
0
2,158
14,559
17,247
0
4,357
9,663
13,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,346
Gold Earned
39,203
245
Minions Killed
146
0
Camps Cleared
0
1,135,996
Distance Traveled
1,026,853
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,880
988
88
9
0
238,300
0
W
Nike
8,083
808
23
2
0
224,319
0
W
Cernunnos
8,533
853
54
5
0
213,154
0
W
Yu Huang
8,411
841
39
4
0
221,516
3
L
Ix Chel
8,023
802
65
7
0
216,709
0
W
Cthulhu
8,439
844
41
4
0
238,707
0
L
Fenrir
7,395
740
6
1
0
219,980
0
L
Ullr
7,947
795
30
3
0
200,118
2
L
King Arthur
7,455
746
26
3
0
193,941
0
L
Cabrakan
8,383
838
19
2
0
196,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role