Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DevoirEsther
Arachne
Level 67
God Stats
3W - 3L
1,538 SR
Queue Stats
40W - 40L
1,407 Elo+
Party 1
Baba Yaga
Baba Yaga
KevyKev5657
Baba Yaga
Level 98
God Stats
1W - 2L
1,738 SR
Queue Stats
10W - 5L
1,559 Elo+
Party 1
Amaterasu
Amaterasu
Savage king010
Amaterasu
Level 156
God Stats
1W - 0L
1,720 SR
Queue Stats
76W - 73L
1,455 Elo+
Solo
Cthulhu
Cthulhu
malik10525
Cthulhu
Level 129
God Stats
15W - 7L
1,633 SR
Queue Stats
55W - 51L
1,508 Elo+
Party 1
Team Averages
Level 122
1,626 SR
1,486 Elo+

VS

Team Averages
Level 136
1,663 SR
1,477 Elo+
Ah Puch
Ah Puch
I HolyGenesis I
Ah Puch
Level 137
God Stats
10W - 9L
1,794 SR
Queue Stats
474W - 429L
1,503 Elo+
Solo
Bellona
Bellona
JordanIDyler_
Bellona
Level 116
God Stats
4W - 3L
1,770 SR
Queue Stats
113W - 104L
1,460 Elo+
Solo
Hun Batz
Hun Batz
RickySpanish719
Hun Batz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,402 Elo+
Solo
Hachiman
Hachiman
VegetaHulk
Hachiman
Level 154
God Stats
2W - 2L
1,529 SR
Queue Stats
320W - 309L
1,527 Elo+
Solo
Jormungandr
Jormungandr
willygallrdo
Jormungandr
Level 134
God Stats
0W - 1L
1,720 SR
Queue Stats
67W - 79L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 1 / 1
6,837
570
7,509
7,665
2,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
DevoirEsther
Arachne
11
4 / 3 / 2
6,112
509
5,182
13,183
5,123
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Baba Yaga
KevyKev5657
Baba Yaga
12
1 / 0 / 3
6,073
506
4,014
4,528
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Amaterasu
Savage king010
Amaterasu
12
0 / 0 / 1
7,292
608
7,162
16,604
13,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cthulhu
malik10525
Cthulhu
11
2 / 0 / 7
7,223
602
7,534
11,908
8,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
6,611
551
7,855
7,437
3,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
13
1 / 0 / 0
7,247
604
11,214
12,399
14,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
11
2 / 3 / 0
5,855
488
3,328
9,727
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
VegetaHulk
Hachiman
9
0 / 2 / 2
5,615
468
4,316
8,281
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
willygallrdo
Jormungandr
8
0 / 4 / 0
4,720
393
5,097
10,828
9,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
3
4
Deaths
11
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
1
1
4.5
W
Arachne
DevoirEsther
Arachne
4
3
2
1.67
L
0
2
1
0.25
L
Bellona
1
0
0
1
W
Baba Yaga
KevyKev5657
Baba Yaga
1
0
3
2.5
L
Hun Batz
2
3
0
0.67
W
Amaterasu
Savage king010
Amaterasu
0
0
1
0.5
L
Hachiman
VegetaHulk
Hachiman
0
2
2
0.5
W
Cthulhu
malik10525
Cthulhu
2
0
7
5.5
L
Jormungandr
willygallrdo
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
31,810
53,888
Taken
48,672
31,471
Mitigated
33,937
26,241
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
7,509
4,488
0
3,386
7,665
2,651
216
1,792
5,575
0
55,821
W
Arachne
DevoirEsther
Arachne
5,182
3,914
0
4,289
13,183
5,123
0
2,118
10,798
0
32,689
L
7,855
368
0
2,617
7,437
3,009
0
2,828
4,373
55,351
1,618
L
Bellona
11,214
5,968
0
6,191
12,399
14,585
0
0
12,399
0
70,036
W
Baba Yaga
KevyKev5657
Baba Yaga
4,014
124
0
1,810
4,528
2,154
0
2,290
1,946
37,409
0
L
Hun Batz
3,328
808
0
1,688
9,727
4,097
0
2,156
7,399
0
46,092
W
Amaterasu
Savage king010
Amaterasu
7,162
3,499
0
11,497
16,604
13,399
0
0
16,604
0
68,576
L
Hachiman
VegetaHulk
Hachiman
4,316
2,765
0
2,051
8,281
3,127
0
2,179
6,062
0
36,560
W
Cthulhu
malik10525
Cthulhu
7,534
1,301
1,777
3,482
11,908
8,144
0
5,193
6,174
26,902
2,242
L
Jormungandr
willygallrdo
Jormungandr
5,097
2,173
187
894
10,828
9,119
0
3,409
7,389
21,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
30,048
372
Minions Killed
395
0
Camps Cleared
0
1,217,489
Distance Traveled
1,142,953
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,837
570
90
8
0
186,214
2
W
Arachne
6,112
509
38
3
0
264,682
0
L
Ah Puch
6,611
551
111
9
0
224,230
2
L
Bellona
7,247
604
126
11
0
236,535
0
W
Baba Yaga
6,073
506
76
6
0
255,547
4
L
Hun Batz
5,855
488
79
7
0
249,416
0
W
Amaterasu
7,292
608
128
11
0
243,603
0
L
Hachiman
5,615
468
58
5
0
216,790
0
W
Cthulhu
7,223
602
40
3
0
267,443
1
L
Jormungandr
4,720
393
21
2
0
215,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role