Player Matchup

Rama
Rama
Bronze III
 
Rama
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Sylvanus
Sylvanus
Gold III
Croatianslayer
Sylvanus
Gold III
Level 149
God Stats
20W - 13L
1,740 SR
Queue Stats
105W - 109L
1,540 MMR
Solo
Ravana
Ravana
Gold II
HotTaterTot
Ravana
Gold II
Level 188
God Stats
63W - 66L
1,576 SR
Queue Stats
303W - 308L
1,526 MMR
Solo
Janus
Janus
Bronze III
KsLag
Janus
Bronze III
Level 78
God Stats
0W - 2L
1,326 SR
Queue Stats
5W - 7L
1,531 MMR
Party 3
Hun Batz
Hun Batz
Platinum V
ntShifty
Hun Batz
Platinum V
Level 148
God Stats
2W - 3L
1,583 SR
Queue Stats
412W - 420L
1,537 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,545 SR
1,527 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,526 SR
1,532 MMR
Nemesis
Nemesis
Gold III
BLeRoy
Nemesis
Gold III
Level 147
God Stats
3W - 4L
1,373 SR
Queue Stats
275W - 276L
1,507 MMR
Party 1
Vulcan
Vulcan
Gold I
Currizmaa
Vulcan
Gold I
Level 140
God Stats
21W - 9L
1,752 SR
Queue Stats
170W - 157L
1,612 MMR
Party 2
Odin
Odin
Gold IV
Pnug
Odin
Gold IV
Level 157
God Stats
3W - 4L
1,536 SR
Queue Stats
35W - 34L
1,520 MMR
Solo
Cerberus
Cerberus
Gold I
SwagBear007
Cerberus
Gold I
Level 141
God Stats
18W - 15L
1,519 SR
Queue Stats
60W - 47L
1,520 MMR
Party 2
Anhur
Anhur
Gold III
WAYNEIZSHORSEY
Anhur
Gold III
Level 144
God Stats
3W - 3L
1,452 SR
Queue Stats
184W - 187L
1,502 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
5
0 / 1 / 0
2,976
595
2,371
3,632
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sylvanus
5
0 / 1 / 0
3,257
651
1,266
4,831
2,231
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
7
1 / 1 / 0
3,925
785
3,001
3,244
1,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
KsLag
Janus
1
0 / 0 / 0
2,481
496
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
ntShifty
Hun Batz
7
0 / 0 / 0
3,209
642
452
4,217
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ArachneAresErlang Shen

VS

Bans
HachimanAgniBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLeRoy
Nemesis
7
2 / 0 / 0
3,767
753
911
3,281
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Vulcan
Currizmaa
Vulcan
7
0 / 0 / 0
3,918
784
1,859
823
250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Pnug
Odin
7
0 / 1 / 1
3,841
768
1,465
4,685
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
SwagBear007
Cerberus
7
1 / 0 / 1
3,868
774
2,590
4,657
2,552
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 0 / 2
3,329
666
2,321
1,954
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
3
3
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
1
0
0
W
Nemesis
BLeRoy
Nemesis
2
0
0
2
L
Sylvanus
0
1
0
0
W
Vulcan
Currizmaa
Vulcan
0
0
0
0
L
Ravana
1
1
0
1
L
Janus
KsLag
Janus
0
0
0
0
W
Odin
Pnug
Odin
0
1
1
0.5
W
Cerberus
SwagBear007
Cerberus
1
0
1
1.5
W
0
0
2
1
L
Hun Batz
ntShifty
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,090
Damage
9,146
15,924
Taken
15,400
6,137
Mitigated
7,212
7,717
Healing
6,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,371
2,166
0
1,504
3,632
1,081
0
1,482
2,150
0
16,393
W
Nemesis
BLeRoy
Nemesis
911
289
0
580
3,281
1,231
0
0
3,281
0
22,645
L
Sylvanus
1,266
539
558
2,052
4,831
2,231
0
1,108
3,723
10,652
0
W
Vulcan
Currizmaa
Vulcan
1,859
934
0
195
823
250
111
0
823
22,215
418
L
Ravana
3,001
914
0
1,630
3,244
1,512
0
0
3,244
0
18,244
L
Janus
KsLag
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Odin
Pnug
Odin
1,465
475
0
1,315
4,685
2,656
0
0
4,356
0
20,482
W
Cerberus
SwagBear007
Cerberus
2,590
360
0
3,002
4,657
2,552
0
949
3,708
12,689
0
W
2,321
1,620
0
1,516
1,954
523
51
317
1,637
0
23,277
L
Hun Batz
ntShifty
Hun Batz
452
0
0
1,973
4,217
1,313
0
1,859
2,358
0
18,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,848
Gold Earned
18,723
103
Minions Killed
206
0
Camps Cleared
0
424,647
Distance Traveled
526,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
2,976
595
29
6
0
87,708
0
W
Nemesis
3,767
753
47
9
0
124,525
0
L
Sylvanus
3,257
651
13
3
0
102,601
0
W
Vulcan
3,918
784
32
6
0
95,506
0
L
Ravana
3,925
785
27
5
0
106,289
0
L
Janus
2,481
496
0
0
0
11,819
0
W
Odin
3,841
768
49
10
0
108,197
0
W
Cerberus
3,868
774
40
8
0
103,804
0
W
Anhur
3,329
666
38
8
0
94,089
0
L
Hun Batz
3,209
642
34
7
0
116,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role