Player Matchup

Surtr
Surtr
Gold III
LetsAllBSoviets
Surtr
Gold III
Level 181
God Stats
24W - 15L
1,606 SR
Queue Stats
212W - 222L
1,654 MMR
Solo
Anubis
Anubis
Gold I
ManOWar2Red
Anubis
Gold I
Level 147
God Stats
17W - 14L
1,521 SR
Queue Stats
113W - 112L
1,668 MMR
Solo
Arachne
Arachne
Gold IV
SmurfBotBoy
Arachne
Gold IV
Level 67
God Stats
9W - 6L
1,587 SR
Queue Stats
271W - 277L
1,471 MMR
Party 1
Neith
Neith
Platinum III
iLoveMagesAlot
Neith
Platinum III
Level 94
God Stats
16W - 11L
1,584 SR
Queue Stats
381W - 384L
1,833 MMR
Party 1
Athena
Athena
Gold I
zabuzakk
Athena
Gold I
Level 158
God Stats
47W - 52L
1,432 SR
Queue Stats
455W - 452L
1,674 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,546 SR
1,660 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 138
1,698 SR
1,627 MMR
Baba Yaga
Baba Yaga
Platinum V
 
Baba Yaga
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold III
Paiseu
Hun Batz
Gold III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 22L
1,654 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
SDann
Sun Wukong
Gold III
Level 120
God Stats
3W - 2L
1,752 SR
Queue Stats
29W - 21L
1,665 MMR
Party 2
Sol
Sol
Platinum V
TSleight00
Sol
Platinum V
Level 181
God Stats
2W - 1L
1,882 SR
Queue Stats
231W - 223L
1,665 MMR
Solo
Shiva
Shiva
Silver I
xLUZTEIR
Shiva
Silver I
Level 159
God Stats
6W - 3L
1,855 SR
Queue Stats
40W - 40L
1,650 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 0
6,524
652
6,221
9,404
4,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
10
5 / 2 / 0
6,131
613
6,687
7,385
3,778
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
SmurfBotBoy
Arachne
10
3 / 1 / 2
5,692
569
2,464
10,429
4,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 2
5,726
573
7,165
6,247
2,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
zabuzakk
Athena
8
0 / 0 / 4
5,169
517
3,510
8,331
5,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThanatosKukulkanCthulhuHachiman

VS

Bans
BellonaAgniAchillesSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
1 / 2 / 1
4,888
489
5,532
5,330
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Paiseu
Hun Batz
9
1 / 3 / 1
4,965
497
2,080
7,887
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SDann
Sun Wukong
10
0 / 0 / 0
5,594
559
4,636
8,551
5,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 1
4,957
496
5,791
8,938
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shiva
xLUZTEIR
Shiva
8
0 / 1 / 2
5,092
509
4,190
10,629
7,243
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
10
Kills
2
3
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
1
2
1
0.75
W
1
0
0
1
W
Anubis
5
2
0
2.5
L
Hun Batz
Paiseu
Hun Batz
1
3
1
0.5
L
Sun Wukong
SDann
Sun Wukong
0
0
0
0
W
Arachne
SmurfBotBoy
Arachne
3
1
2
4
L
0
4
1
0.13
W
1
0
2
2
L
Shiva
xLUZTEIR
Shiva
0
1
2
1
W
Athena
zabuzakk
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,047
Damage
22,229
41,796
Taken
41,335
20,589
Mitigated
19,788
18,465
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
5,532
697
0
1,723
5,330
1,637
0
2,206
3,124
27,749
993
W
6,221
3,431
0
7,018
9,404
4,814
0
62
9,342
1,558
54,338
W
Anubis
6,687
466
0
3,024
7,385
3,778
0
4,094
3,291
35,540
0
L
Hun Batz
Paiseu
Hun Batz
2,080
418
0
980
7,887
3,188
0
1,290
6,597
0
33,381
L
Sun Wukong
SDann
Sun Wukong
4,636
1,341
0
3,076
8,551
5,237
0
219
8,332
0
52,262
W
Arachne
SmurfBotBoy
Arachne
2,464
1,261
0
4,299
10,429
4,155
9
1,294
9,135
0
29,709
L
5,791
2,686
0
3,129
8,938
2,483
0
1,904
7,034
41,810
3,729
W
7,165
1,976
0
2,298
6,247
2,079
283
2,649
3,598
0
43,590
L
Shiva
xLUZTEIR
Shiva
4,190
668
176
3,324
10,629
7,243
0
4,863
5,766
0
21,003
W
Athena
zabuzakk
Athena
3,510
1,525
0
1,826
8,331
5,763
0
2,916
5,415
11,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,242
Gold Earned
25,496
274
Minions Killed
306
0
Camps Cleared
0
1,022,791
Distance Traveled
1,007,206
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,888
489
46
5
0
201,752
0
W
Surtr
6,524
652
89
9
0
188,713
0
W
Anubis
6,131
613
51
5
0
196,089
3
L
Hun Batz
4,965
497
64
6
0
225,409
1
L
Sun Wukong
5,594
559
99
10
0
198,306
0
W
Arachne
5,692
569
48
5
0
219,575
0
L
Sol
4,957
496
72
7
0
169,239
0
W
Neith
5,726
573
68
7
0
190,217
0
L
Shiva
5,092
509
25
3
0
212,500
3
W
Athena
5,169
517
18
2
0
228,197
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role