Player Matchup

Skadi
Skadi
DaVinci3219
Skadi
Level 102
God Stats
4W - 4L
1,228 SR
Queue Stats
112W - 114L
1,334 Elo+
Party 1
Ishtar
Ishtar
DeadGamerWalkin
Ishtar
Level 127
God Stats
2W - 2L
1,285 SR
Queue Stats
243W - 258L
1,566 Elo+
Party 2
Neith
Neith
DrknDonuts
Neith
Level 29
God Stats
4W - 0L
1,445 SR
Queue Stats
94W - 104L
1,498 Elo+
Party 2
Guan Yu
Guan Yu
Reefer00Reaper
Guan Yu
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 64L
1,367 Elo+
Party 1
Odin
Odin
St0pSt3pBr09
Odin
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 19L
1,079 Elo+
Party 1
Team Averages
Level 80
1,392 SR
1,369 Elo+

VS

Team Averages
Level 19
1,500 SR
1,416 Elo+
Chang'e
Chang'e
Jhoes0211
Chang'e
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
MuffinTime8028
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,572 Elo+
Solo
Amaterasu
Amaterasu
NoobEliminator05
Amaterasu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 61L
1,323 Elo+
Solo
Vulcan
Vulcan
TrippyKitSet
Vulcan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,393 Elo+
Solo
Arachne
Arachne
oo7asian
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 20
10,717
974
23,115
11,837
5,345
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

17
9 / 3 / 19
10,539
958
18,242
13,006
6,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
18
10 / 1 / 17
10,908
992
19,736
9,800
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 5 / 20
8,600
782
5,483
14,322
12,357
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
0 / 7 / 21
8,465
770
4,217
15,714
12,754
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Jhoes0211
Chang'e
16
4 / 4 / 8
8,796
800
4,589
13,658
5,354
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
3 / 4 / 7
7,953
723
11,194
12,713
7,593
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Amaterasu
16
8 / 7 / 7
9,163
833
10,162
21,070
25,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Vulcan
13
1 / 7 / 8
7,498
682
11,405
10,742
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
oo7asian
Arachne
13
0 / 7 / 8
7,100
645
3,889
16,949
18,331
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
54
29
Kills
16
19
Deaths
29
97
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
3
20
6.33
W
9
3
19
6.17
W
Neith
10
1
17
18.5
L
Chang'e
Jhoes0211
Chang'e
4
4
8
2
L
3
4
7
1.63
L
Amaterasu
8
7
7
1.64
W
1
5
20
2.2
W
0
7
21
1.5
L
Vulcan
1
7
8
0.71
L
Arachne
oo7asian
Arachne
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,793
Damage
41,239
64,679
Taken
75,132
41,226
Mitigated
61,637
24,011
Healing
18,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,115
11,230
1,008
2,495
11,837
5,345
2,960
5,792
5,700
0
46,373
W
18,242
11,968
638
1,749
13,006
6,229
1,994
5,088
7,559
0
41,052
W
Neith
19,736
6,249
1,319
3,116
9,800
4,541
1,637
4,703
4,709
0
41,075
L
Chang'e
Jhoes0211
Chang'e
4,589
1,145
4,696
3,969
13,658
5,354
0
0
13,658
11,720
472
L
11,194
870
239
2,031
12,713
7,593
0
0
12,713
20,350
0
L
Amaterasu
10,162
3,172
395
4,770
21,070
25,690
0
0
21,070
0
14,414
W
5,483
453
7,146
4,488
14,322
12,357
866
5,345
8,583
0
12,570
W
4,217
1,330
862
1,190
15,714
12,754
331
4,898
9,942
0
9,134
L
Vulcan
11,405
2,808
0
250
10,742
4,669
0
0
10,742
19,245
0
L
Arachne
oo7asian
Arachne
3,889
2,395
322
2,032
16,949
18,331
0
0
16,949
0
9,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,229
Gold Earned
40,510
182
Minions Killed
75
0
Camps Cleared
0
1,003,854
Distance Traveled
906,802
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,717
974
53
5
0
200,021
0
W
Ishtar
10,539
958
49
4
0
183,789
0
W
Neith
10,908
992
54
5
0
216,527
0
L
Chang'e
8,796
800
18
2
0
156,119
0
L
Tiamat
7,953
723
20
2
0
160,012
0
L
Amaterasu
9,163
833
13
1
0
204,774
0
W
Guan Yu
8,600
782
10
1
0
209,895
0
W
Odin
8,465
770
16
1
0
193,622
0
L
Vulcan
7,498
682
16
1
0
182,750
0
L
Arachne
7,100
645
8
1
0
203,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role