Player Matchup

Chang'e
Chang'e
Aka1Ursus
Chang'e
Level 146
God Stats
2W - 7L
1,428 SR
Queue Stats
128W - 97L
1,605 Elo+
Solo
Guan Yu
Guan Yu
MannixRunkzx242
Guan Yu
Level 149
God Stats
0W - 1L
1,670 SR
Queue Stats
18W - 22L
1,519 Elo+
Party 1
Hachiman
Hachiman
RealBasqui
Hachiman
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 45L
1,578 Elo+
Solo
Pele
Pele
Snake_Eyez2001
Pele
Level 143
God Stats
0W - 3L
1,304 SR
Queue Stats
72W - 60L
1,624 Elo+
Party 1
Osiris
Osiris
The-AlphaDog300
Osiris
Level 129
God Stats
8W - 1L
2,015 SR
Queue Stats
42W - 32L
1,611 Elo+
Party 1
Team Averages
Level 143
1,583 SR
1,588 Elo+

VS

Team Averages
Level 146
1,518 SR
1,533 Elo+
Bellona
Bellona
CounterPatience
Bellona
Level 157
God Stats
4W - 1L
1,826 SR
Queue Stats
18W - 14L
1,551 Elo+
Party 2
Cthulhu
Cthulhu
DEVxASTATION
Cthulhu
Level 145
God Stats
3W - 5L
1,323 SR
Queue Stats
95W - 103L
1,531 Elo+
Solo
Nemesis
Nemesis
brandon158
Nemesis
Level 146
God Stats
6W - 8L
1,438 SR
Queue Stats
95W - 89L
1,570 Elo+
Solo
Skadi
Skadi
homiesloth
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,499 Elo+
Party 2
Ix Chel
Ix Chel
naxo3012
Ix Chel
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 38L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aka1Ursus
Chang'e
12
1 / 2 / 1
7,082
545
7,041
10,167
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 3 / 0
6,991
538
2,389
14,671
10,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hachiman
RealBasqui
Hachiman
5
0 / 0 / 0
4,723
363
1,920
3,287
956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
1 / 3 / 1
6,638
511
4,740
14,294
6,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

11
0 / 3 / 1
6,412
493
5,009
16,180
13,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 1
9,265
713
15,462
14,173
14,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
DEVxASTATION
Cthulhu
12
1 / 0 / 1
7,513
578
3,153
4,795
3,601
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Nemesis
brandon158
Nemesis
15
1 / 1 / 4
8,132
626
5,020
11,168
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
13
2 / 1 / 1
7,951
612
9,216
5,955
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Ix Chel
naxo3012
Ix Chel
13
2 / 1 / 2
7,896
607
8,235
6,653
2,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
3
Kills
11
11
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Aka1Ursus
Chang'e
1
2
1
0.75
W
5
0
1
5.5
W
Cthulhu
DEVxASTATION
Cthulhu
1
0
1
1.5
L
1
3
0
0.33
L
Hachiman
RealBasqui
Hachiman
0
0
0
0
L
1
3
1
0.5
L
0
3
1
0.17
W
Nemesis
brandon158
Nemesis
1
1
4
3
W
Skadi
2
1
1
2.5
W
Ix Chel
naxo3012
Ix Chel
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,099
Damage
41,086
58,599
Taken
42,744
35,414
Mitigated
28,403
14,795
Healing
16,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Aka1Ursus
Chang'e
7,041
303
630
3,551
10,167
3,749
0
4,163
6,004
59,082
1,758
W
15,462
6,111
0
8,380
14,173
14,136
641
1,470
12,703
0
71,122
W
Cthulhu
DEVxASTATION
Cthulhu
3,153
84
467
1,988
4,795
3,601
0
947
3,848
22,381
528
L
2,389
311
376
2,806
14,671
10,897
0
2,576
11,993
2,450
35,364
L
Hachiman
RealBasqui
Hachiman
1,920
1,041
0
1,276
3,287
956
0
1,424
1,863
0
14,636
L
4,740
1,160
0
1,178
14,294
6,397
0
2,041
12,034
0
52,718
L
5,009
2,235
0
4,978
16,180
13,415
0
1,130
14,078
0
43,498
W
Nemesis
brandon158
Nemesis
5,020
2,487
0
3,626
11,168
5,512
0
1,459
9,709
0
83,586
W
Skadi
9,216
4,750
0
580
5,955
2,285
824
0
5,955
0
70,025
W
Ix Chel
naxo3012
Ix Chel
8,235
709
584
1,155
6,653
2,869
201
3,803
2,850
60,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
40,757
387
Minions Killed
484
0
Camps Cleared
0
1,323,421
Distance Traveled
1,400,307
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,082
545
109
8
0
280,982
0
W
Bellona
9,265
713
113
9
0
266,477
2
W
Cthulhu
7,513
578
26
2
0
308,196
7
L
Guan Yu
6,991
538
79
6
0
258,487
0
L
Hachiman
4,723
363
25
2
0
235,045
0
L
Pele
6,638
511
100
8
0
303,053
0
L
Osiris
6,412
493
74
6
0
245,854
7
W
Nemesis
8,132
626
135
10
0
331,307
0
W
Skadi
7,951
612
110
8
0
223,667
4
W
Ix Chel
7,896
607
100
8
0
270,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role