Player Matchup

Osiris
Osiris
Hunto_FozagiroxD
Osiris
Level 68
God Stats
8W - 11L
1,476 SR
Queue Stats
106W - 105L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
MCPpesquise
Baron Samedi
Level 56
God Stats
6W - 4L
1,591 SR
Queue Stats
116W - 118L
1,415 Elo+
Solo
Cthulhu
Cthulhu
lukas_aksel
Cthulhu
Level 59
God Stats
95W - 58L
1,593 SR
Queue Stats
461W - 508L
1,424 Elo+
Party 1
Hun Batz
Hun Batz
sansnom514
Hun Batz
Level 48
God Stats
4W - 5L
1,426 SR
Queue Stats
69W - 102L
1,318 Elo+
Party 1
Hachiman
Hachiman
to489my
Hachiman
Level 69
God Stats
45W - 73L
1,457 SR
Queue Stats
524W - 483L
1,423 Elo+
Solo
Team Averages
Level 60
1,508 SR
1,398 Elo+

VS

Team Averages
Level 73
1,493 SR
1,438 Elo+
Arachne
Arachne
Glazed360
Arachne
Level 41
God Stats
27W - 37L
1,338 SR
Queue Stats
35W - 48L
1,292 Elo+
Solo
Bellona
Bellona
KaligraphyX
Bellona
Level 89
God Stats
18W - 24L
1,389 SR
Queue Stats
113W - 132L
1,433 Elo+
Solo
Anhur
Anhur
Roxa814
Anhur
Level 88
God Stats
5W - 1L
1,619 SR
Queue Stats
11W - 3L
1,596 Elo+
Solo
Ymir
Ymir
Urkozamanjezor
Ymir
Level 83
God Stats
86W - 81L
1,524 SR
Queue Stats
179W - 157L
1,446 Elo+
Solo
Sol
Sol
YamiRivers
Sol
Level 63
God Stats
10W - 12L
1,594 SR
Queue Stats
328W - 332L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,766
641
2,673
4,835
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
MCPpesquise
Baron Samedi
11
1 / 0 / 1
5,527
614
3,069
5,105
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
lukas_aksel
Cthulhu
9
2 / 1 / 1
5,318
591
2,966
5,240
2,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
sansnom514
Hun Batz
2
0 / 0 / 0
3,377
375
0
1,568
367
Mace

Mace

+10
Physical Power

Hachiman
to489my
Hachiman
8
1 / 1 / 1
4,157
462
2,309
6,129
1,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Glazed360
Arachne
7
0 / 2 / 0
4,076
453
547
6,788
2,242
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
KaligraphyX
Bellona
3
0 / 1 / 0
3,490
388
563
2,394
1,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
Roxa814
Anhur
9
2 / 1 / 0
5,191
577
3,919
5,681
2,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 2
4,708
523
3,368
6,970
3,275
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
0 / 0 / 0
4,750
528
1,554
4,702
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
4
6
Kills
2
2
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
Glazed360
Arachne
0
2
0
0
L
2
0
0
2
W
Bellona
KaligraphyX
Bellona
0
1
0
0
L
Baron Samedi
MCPpesquise
Baron Samedi
1
0
1
1.5
W
Anhur
Roxa814
Anhur
2
1
0
2
W
0
2
2
0.5
W
0
0
0
0
L
Cthulhu
lukas_aksel
Cthulhu
2
1
1
2.5
L
Hun Batz
sansnom514
Hun Batz
0
0
0
0
L
Hachiman
to489my
Hachiman
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,017
Damage
9,951
22,877
Taken
26,535
10,262
Mitigated
10,524
7,323
Healing
9,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Glazed360
Arachne
547
299
0
2,989
6,788
2,242
0
520
6,182
0
20,244
L
2,673
883
0
1,382
4,835
3,670
0
0
4,767
0
37,770
W
Bellona
KaligraphyX
Bellona
563
152
0
918
2,394
1,555
0
0
2,222
0
4,922
L
Baron Samedi
MCPpesquise
Baron Samedi
3,069
270
76
2,143
5,105
2,047
0
1,995
3,110
38,817
912
W
Anhur
Roxa814
Anhur
3,919
2,673
0
1,608
5,681
2,062
0
1,124
4,557
0
33,396
W
3,368
874
0
1,372
6,970
3,275
0
2,128
4,842
24,568
44
W
1,554
430
0
2,967
4,702
1,390
0
2,187
2,515
30,525
0
L
Cthulhu
lukas_aksel
Cthulhu
2,966
208
773
1,142
5,240
2,637
0
1,177
4,063
15,386
0
L
Hun Batz
sansnom514
Hun Batz
0
0
0
166
1,568
367
0
0
1,568
0
3,861
L
Hachiman
to489my
Hachiman
2,309
1,309
0
1,641
6,129
1,541
0
1,706
4,423
0
19,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
22,215
180
Minions Killed
184
0
Camps Cleared
0
718,992
Distance Traveled
713,740
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,076
453
38
4
0
146,360
0
L
Osiris
5,766
641
57
6
0
162,345
0
W
Bellona
3,490
388
8
1
0
43,876
0
L
Baron Samedi
5,527
614
65
7
0
176,894
0
W
Anhur
5,191
577
55
6
0
163,265
0
W
Ymir
4,708
523
32
4
0
186,787
0
W
Sol
4,750
528
51
6
0
173,452
2
L
Cthulhu
5,318
591
20
2
0
184,543
0
L
Hun Batz
3,377
375
6
1
0
35,900
0
L
Hachiman
4,157
462
32
4
0
159,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role