Player Matchup

The Morrigan
The Morrigan
Silver I
SuperBatman11
The Morrigan
Silver I
Level 68
God Stats
11W - 12L
1,372 SR
Queue Stats
70W - 75L
1,155 MMR
Party 2
Surtr
Surtr
Gold V
SuperUltraK9
Surtr
Gold V
Level 64
God Stats
25W - 21L
1,594 SR
Queue Stats
61W - 61L
1,402 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver I
bogey-nate
Ah Muzen Cab
Silver I
Level 81
God Stats
16W - 8L
1,622 SR
Queue Stats
101W - 123L
1,086 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 71
1,529 SR
1,214 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 84
1,469 SR
1,170 MMR
Ra
Ra
Silver IV
PinkDangerous
Ra
Silver IV
Level 142
God Stats
0W - 1L
1,692 SR
Queue Stats
33W - 54L
928 MMR
Solo
Nut
Nut
Bronze IV
V-SimbaTheKing-V
Nut
Bronze IV
Level 48
God Stats
0W - 2L
1,285 SR
Queue Stats
6W - 16L
1,291 MMR
Party 1
Sobek
Sobek
Bronze IV
xFlinchxToastx
Sobek
Bronze IV
Level 61
God Stats
2W - 7L
1,431 SR
Queue Stats
2W - 11L
1,291 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SuperBatman11
The Morrigan
14
7 / 1 / 4
8,402
840
10,161
5,859
2,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 7
8,413
841
8,383
12,164
7,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
bogey-nate
Ah Muzen Cab
12
1 / 0 / 9
7,563
756
8,792
8,193
3,129
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThothAthenaShivaKuzenboBacchus

VS

Bans
CharonNoxIzanamiDiscordiaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
7,046
705
2,838
8,137
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

11
0 / 3 / 2
6,302
630
4,524
8,315
3,116
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 7 / 1
6,062
606
4,694
14,528
12,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
13
Kills
2
2
Deaths
13
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
The Morrigan
SuperBatman11
The Morrigan
7
1
4
9
W
5
1
7
8.5
L
0
3
2
0.33
W
Ah Muzen Cab
bogey-nate
Ah Muzen Cab
1
0
9
5.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,336
Damage
12,056
26,216
Taken
30,980
13,106
Mitigated
18,687
5,599
Healing
4,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,838
133
1,173
772
8,137
2,971
0
2,046
5,781
20,552
475
W
The Morrigan
SuperBatman11
The Morrigan
10,161
1,542
48
250
5,859
2,527
432
1,644
3,993
23,719
2,119
W
8,383
3,800
0
4,602
12,164
7,450
300
2,166
9,686
1,293
32,124
L
4,524
2,163
0
588
8,315
3,116
150
2,560
5,431
0
18,230
W
Ah Muzen Cab
bogey-nate
Ah Muzen Cab
8,792
2,732
0
699
8,193
3,129
1,602
2,750
5,247
0
34,392
L
4,694
312
0
1,598
14,528
12,600
0
3,940
9,869
13,856
507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,378
Gold Earned
19,410
131
Minions Killed
108
0
Camps Cleared
0
548,572
Distance Traveled
482,701
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,046
705
43
4
0
161,701
2
W
The Morrigan
8,402
840
39
4
0
180,971
0
W
Surtr
8,413
841
38
4
0
199,608
0
L
Nut
6,302
630
34
3
0
157,303
0
W
Ah Muzen Cab
7,563
756
54
5
0
167,993
0
L
Sobek
6,062
606
31
3
0
163,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role