Player Matchup

Ymir
Ymir
BillNyeDaEuroSpy
Ymir
Level 104
God Stats
0W - 1L
1,667 SR
Queue Stats
20W - 19L
1,499 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Brandon4K210
Morgan Le Fay
Level 106
God Stats
18W - 23L
1,562 SR
Queue Stats
42W - 43L
1,506 Elo+
Party 3
Danzaburou
Danzaburou
Chris00210
Danzaburou
Level 141
God Stats
36W - 25L
1,625 SR
Queue Stats
138W - 146L
1,506 Elo+
Party 3
Tyr
Tyr
Crimsoneyerose
Tyr
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 101L
1,448 Elo+
Solo
Arachne
Arachne
HadesWins
Arachne
Level 124
God Stats
9W - 7L
1,621 SR
Queue Stats
48W - 39L
1,542 Elo+
Party 3
Team Averages
Level 111
1,595 SR
1,500 Elo+

VS

Team Averages
Level 96
1,472 SR
1,422 Elo+
Vulcan
Vulcan
 
Vulcan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
DahCause
Poseidon
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,285 Elo+
Party 1
Chaac
Chaac
DrAnimeWatcher
Chaac
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,323 Elo+
Party 1
Fenrir
Fenrir
Quicksilver6710
Fenrir
Level 154
God Stats
4W - 5L
1,362 SR
Queue Stats
239W - 242L
1,469 Elo+
Solo
Neith
Neith
XxS1NFULxX
Neith
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
456W - 430L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 2
5,972
543
4,216
11,327
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Brandon4K210
Morgan Le Fay
11
1 / 2 / 2
5,638
513
4,566
7,796
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
Chris00210
Danzaburou
12
3 / 1 / 1
6,867
624
6,601
7,542
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 4 / 0
4,754
432
3,130
8,069
5,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
HadesWins
Arachne
10
3 / 3 / 0
5,661
515
2,071
9,369
3,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 2 / 2
6,763
615
9,522
7,703
2,946
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Poseidon
DahCause
Poseidon
11
1 / 1 / 3
5,994
545
2,777
6,084
2,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
4 / 0 / 1
7,197
654
4,920
7,247
4,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

9
3 / 5 / 1
6,166
561
3,550
11,395
5,957
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
11
1 / 2 / 1
5,655
514
5,485
7,855
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
12
12
Deaths
10
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
2
2
2
L
2
2
2
1.5
L
Morgan Le Fay
Brandon4K210
Morgan Le Fay
1
2
2
1
L
Danzaburou
Chris00210
Danzaburou
3
1
1
3.5
L
0
4
0
0
W
Poseidon
DahCause
Poseidon
1
1
3
2.5
W
4
0
1
4.5
L
Arachne
HadesWins
Arachne
3
3
0
1
W
3
5
1
0.7
W
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,584
Damage
26,254
44,103
Taken
40,284
23,020
Mitigated
18,622
10,801
Healing
11,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,522
7,120
0
3,475
7,703
2,946
258
4,723
2,980
54,781
0
L
4,216
1,232
0
2,030
11,327
8,248
6
3,146
8,181
23,953
0
L
Morgan Le Fay
Brandon4K210
Morgan Le Fay
4,566
0
0
1,874
7,796
2,819
0
5,386
2,410
42,188
0
L
Danzaburou
Chris00210
Danzaburou
6,601
3,180
0
3,624
7,542
3,269
660
0
7,542
0
49,675
L
3,130
552
0
1,797
8,069
5,527
0
762
7,307
1,107
16,011
W
Poseidon
DahCause
Poseidon
2,777
865
0
750
6,084
2,048
92
553
5,495
41,772
1,779
W
4,920
802
0
1,997
7,247
4,865
216
377
6,413
0
44,622
L
Arachne
HadesWins
Arachne
2,071
708
0
1,476
9,369
3,157
11
2,929
6,440
0
22,414
W
3,550
681
0
2,391
11,395
5,957
0
2,620
8,775
0
20,550
W
Neith
5,485
2,278
0
2,905
7,855
2,806
0
886
6,969
0
32,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,892
Gold Earned
31,775
242
Minions Killed
324
0
Camps Cleared
0
1,047,405
Distance Traveled
1,158,116
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,763
615
85
8
0
246,139
0
L
Ymir
5,972
543
25
2
0
220,245
1
L
Morgan Le Fay
5,638
513
61
6
0
225,747
0
L
Danzaburou
6,867
624
85
8
0
197,659
0
L
Tyr
4,754
432
33
3
0
167,684
0
W
Poseidon
5,994
545
87
8
0
243,595
0
W
Chaac
7,197
654
77
7
0
241,643
0
L
Arachne
5,661
515
38
3
0
236,070
0
W
Fenrir
6,166
561
26
2
0
237,921
2
W
Neith
5,655
514
49
4
0
188,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role