Player Matchup

Anhur
Anhur
DylanDayPhD
Anhur
Level 219
God Stats
7W - 6L
1,604 SR
Queue Stats
49W - 43L
1,657 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jakehas
Tsukuyomi
Level 181
God Stats
1W - 1L
1,846 SR
Queue Stats
30W - 24L
1,640 Elo+
Party 1
Zeus
Zeus
Kyvin
Zeus
Level 178
God Stats
1W - 2L
1,544 SR
Queue Stats
16W - 18L
1,578 Elo+
Party 1
Horus
Horus
Precise5
Horus
Level 126
God Stats
5W - 10L
1,434 SR
Queue Stats
151W - 135L
1,574 Elo+
Solo
Skadi
Skadi
sumitb
Skadi
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 20L
1,690 Elo+
Party 1
Team Averages
Level 180
1,586 SR
1,628 Elo+

VS

Team Averages
Level 167
1,534 SR
1,540 Elo+
Lancelot
Lancelot
IBabyNeptune
Lancelot
Level 156
God Stats
14W - 11L
1,582 SR
Queue Stats
131W - 112L
1,571 Elo+
Party 3
Cabrakan
Cabrakan
Obliviòn
Cabrakan
Level 162
God Stats
3W - 4L
1,521 SR
Queue Stats
77W - 97L
1,489 Elo+
Party 2
Izanami
Izanami
TheGustyBoi
Izanami
Level 155
God Stats
9W - 8L
1,529 SR
Queue Stats
60W - 95L
1,470 Elo+
Party 2
Zeus
Zeus
YamiEdon
Zeus
Level 175
God Stats
2W - 1L
1,712 SR
Queue Stats
126W - 128L
1,599 Elo+
Party 3
Fenrir
Fenrir
xPkSparks
Fenrir
Level 188
God Stats
4W - 7L
1,325 SR
Queue Stats
55W - 59L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 8
7,776
518
8,650
19,641
14,626
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Tsukuyomi
Jakehas
Tsukuyomi
16
4 / 4 / 0
9,194
613
9,896
13,164
5,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
Kyvin
Zeus
14
1 / 4 / 0
7,300
487
8,451
12,752
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Precise5
Horus
13
3 / 2 / 2
7,901
527
9,661
18,581
13,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
sumitb
Skadi
14
3 / 5 / 4
8,264
551
8,634
12,280
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
IBabyNeptune
Lancelot
15
1 / 2 / 4
9,247
616
12,646
12,812
8,233
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
Obliviòn
Cabrakan
13
2 / 1 / 14
8,643
576
7,987
18,856
22,224
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
TheGustyBoi
Izanami
15
6 / 5 / 2
9,005
600
7,604
10,644
4,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
16
7 / 2 / 8
9,065
604
15,003
7,441
2,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Fenrir
xPkSparks
Fenrir
16
5 / 2 / 10
9,179
612
9,371
16,815
9,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
12
Kills
21
21
Deaths
12
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
W
Lancelot
IBabyNeptune
Lancelot
1
2
4
1.5
L
Tsukuyomi
Jakehas
Tsukuyomi
4
4
0
1
L
Zeus
Kyvin
Zeus
1
4
0
0.25
W
Cabrakan
Obliviòn
Cabrakan
2
1
14
9
L
Horus
Precise5
Horus
3
2
2
2
W
Izanami
TheGustyBoi
Izanami
6
5
2
1.4
W
Zeus
7
2
8
5.5
L
Skadi
sumitb
Skadi
3
5
4
1
W
Fenrir
xPkSparks
Fenrir
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,292
Damage
52,611
76,418
Taken
66,568
43,410
Mitigated
46,819
19,044
Healing
14,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,650
2,994
0
3,409
19,641
14,626
0
8,038
11,603
0
26,885
W
Lancelot
IBabyNeptune
Lancelot
12,646
2,469
0
4,522
12,812
8,233
0
405
11,609
72
74,862
L
Tsukuyomi
Jakehas
Tsukuyomi
9,896
2,998
0
1,694
13,164
5,949
0
4,945
8,219
0
80,108
L
Zeus
Kyvin
Zeus
8,451
1,305
0
5,501
12,752
4,927
0
3,864
8,888
79,061
0
W
Cabrakan
Obliviòn
Cabrakan
7,987
1,422
0
4,605
18,856
22,224
120
5,204
13,561
20,830
0
L
Horus
Precise5
Horus
9,661
3,875
40
6,320
18,581
13,468
0
2,978
15,603
385
49,332
W
Izanami
TheGustyBoi
Izanami
7,604
4,761
0
2,159
10,644
4,082
1,520
392
10,252
0
73,079
W
Zeus
15,003
1,808
0
1,141
7,441
2,773
162
290
7,105
61,168
0
L
Skadi
sumitb
Skadi
8,634
3,658
0
2,080
12,280
4,440
996
3,572
8,708
0
74,044
W
Fenrir
xPkSparks
Fenrir
9,371
2,158
0
2,469
16,815
9,507
0
3,206
13,609
0
73,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,435
Gold Earned
45,139
450
Minions Killed
424
0
Camps Cleared
0
1,462,185
Distance Traveled
1,568,976
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,776
518
26
2
0
261,494
2
W
Lancelot
9,247
616
112
7
0
319,657
0
L
Tsukuyomi
9,194
613
127
8
0
325,993
0
L
Zeus
7,300
487
107
7
0
286,723
0
W
Cabrakan
8,643
576
17
1
0
333,301
5
L
Horus
7,901
527
70
5
0
298,427
3
W
Izanami
9,005
600
113
8
0
272,227
4
W
Zeus
9,065
604
85
6
0
297,547
2
L
Skadi
8,264
551
120
8
0
289,548
0
W
Fenrir
9,179
612
97
6
0
346,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role